public void ShortUpDateArrow(int Tag, int Time) { MArrow Ar = arrows[Tag]; Tuple <double, double> Line = new Tuple <double, double>(Time * Ar.Speed.Item1 / 4.0, Time * Ar.Speed.Item2 / 4.0); if (IsEntityInSquare(Ar, true)) { this.ForDelArrow.Enqueue(Tag); Q.Enqueue(new MEventDestroyArrow(Tag)); return; } arrows[Tag].x += Line.Item1; arrows[Tag].y += Line.Item2; foreach (var p in players) { if (IsCrossEntity(p.Value, Ar)) { Q.Enqueue(new MEventArrowHit(Tag, p.Key)); this.ForDelArrow.Enqueue(Tag); return; } } if (IsEntityInSquare(arrows[Tag], true)) { Q.Enqueue(new MEventDestroyArrow(Tag)); this.ForDelArrow.Enqueue(Tag); } }
public static MArrow Load(string save) { string[] args = save.Split().ToArray(); int Tag = int.Parse(args[0]); double x = double.Parse(args[1]), y = double.Parse(args[2]); MArrow Ar = new MArrow(Tag, x, y); return(Ar); }
public static MArrow Load(string save) { string[] args = save.Split().ToArray(); int Tag = int.Parse(args[0]); bool tmp; bool Exist = Boolean.TryParse(args[1], out tmp); double x = double.Parse(args[2]), y = double.Parse(args[3]); MArrow Ar = new MArrow(Tag, x, y, double.Parse(args[4]), double.Parse(args[5])); Ar.Exist = Exist; return(Ar); }
public void LoadMap(string path) { using (StreamReader sr = File.OpenText(path)) { string s = ""; List <string> args = new List <string>(); while ((s = sr.ReadLine()) != null) { args.Add(s); } int[] tmp = args[0].Split().Select(x => int.Parse(x)).ToArray(); this.width = tmp[0]; this.height = tmp[1]; int couPl = int.Parse(args[1]); this.players = new Dictionary <int, MPlayer>(); for (int i = 2; i < couPl + 2; ++i) { string stmp = args[i]; string[] Tmp = stmp.Split().ToArray(); this.players.Add(int.Parse(Tmp[0]), MPlayer.Load(stmp)); } int couArr = int.Parse(args[couPl + 2]); this.arrows = new Dictionary <int, MArrow>(); for (int i = couPl + 3; i < couPl + 3 + couArr; ++i) { string stmp = args[i]; string[] Tmp = stmp.Split().ToArray(); this.arrows.Add(int.Parse(Tmp[0]), MArrow.Load(stmp)); } int couDro = int.Parse(args[couArr + couPl + 3]); this.drops = new Dictionary <int, MDrop>(); for (int i = couPl + 4 + couArr; i < couPl + 4 + couArr + couDro; ++i) { string stmp = args[i]; string[] Tmp = stmp.Split().ToArray(); this.drops.Add(int.Parse(Tmp[0]), MDrop.Load(stmp)); } int nowline = 4 + couArr + couDro + couPl; int countSpawn = int.Parse(args[nowline]); ++nowline; spawners = new List <Tuple <double, double> >(); for (int i = 0; i < countSpawn; ++i) { int x = int.Parse(args[nowline].Split()[0]), y = int.Parse(args[nowline].Split()[1]); ++nowline; spawners.Add(Utily.MakePair <double>(x, y)); } int countSpawnDrop = int.Parse(args[nowline]); ++nowline; dropSpawners = new List <DropSpawner>(); for (int i = 0; i < countSpawnDrop; ++i) { int x = int.Parse(args[nowline].Split()[0]), y = int.Parse(args[nowline].Split()[1]); int cnt = int.Parse(args[nowline].Split()[2]), id = int.Parse(args[nowline].Split()[3]); ++nowline; dropSpawners.Add(new DropSpawner(x, y, id, cnt)); } tmp = args[nowline].Split().Select(x => int.Parse(x)).ToArray(); this.Pwidth = tmp[0] + 2; this.Pheight = tmp[1] + 2; this.Field = new List <List <Square> >(); for (int x = 0; x < this.Pwidth; ++x) { this.Field.Add(new List <Square>()); } for (int i = 0; i < this.Pwidth; i++) { this.Field[i].Add(new Square(i, 0, 1)); } for (int i = 1; i < this.Pheight - 1; i++) { this.Field[0].Add(new Square(0, i, 1)); this.Field[this.Pwidth - 1].Add(new Square(this.Pwidth - 1, i, 1)); } for (int y = 1; y < this.Pheight - 1; ++y) { string line = args[y + nowline].Trim(); int[] agrs = line.Split().Select(x => int.Parse(x)).ToArray(); for (int x = 1; x < Pwidth - 1; ++x) { this.Field[x].Add(new Square(x, y, agrs[x - 1])); } } for (int i = 0; i < this.Pwidth; i++) { this.Field[i].Add(new Square(i, this.Pheight - 1, 1)); } } }