public void Render()
        {
            window = new RenderWindow(new Window.VideoMode(500, 300), "test");
            window.SetVisible(true);
            window.Closed += new EventHandler(OnClosed);


            Spritehandler Sprite_Library = new Spritehandler();
            Font          testfont       = new Font("font.ttf");

            Text testText = new Text();

            Tag_Listings Tagtest = new Tag_Listings();

            Tag testtag = Tagtest.GetTag("Metal");

            testText.DisplayedString = testtag.Identifier;

            testText.Font = testfont;

            testText.CharacterSize = 24;

            testText.Color = Color.Red;

            testText.Position = new System.Vector2f(0, 0);


            float small = 0;

            while (window.IsOpen)
            {
                small            += 0.001f;
                testText.Position = new System.Vector2f(small, small);
                window.Clear();

                //Sprite_Library.Draw_Sprite("Testsprite.png", 1, 1, window);

                window.Draw(testText);

                window.DispatchEvents();

                window.Display();
            }
        }
示例#2
0
        public Material_Handler(Tag_Listings Tag_Listings_Reference)
        {
            Tag_Dictionary = Tag_Listings_Reference;

            Create_Material("NULL", 0, 0, Tag_Dictionary.GetTag("NULL"));
        }