public override void Action(SF4Control sf4control, bool sendInputs) { if (sendInputs) { sf4control.Hold(inputs); } if (PlaySound) { if (inputs.Intersect(Directions).Count() > 0) { roadie.PlaySound(Roadie.HOLD_DIRECTION_SOUND); } if (inputs.Intersect(Buttons).Count() > 0) { roadie.PlaySound(Roadie.HOLD_BUTTON_SOUND); } } }