public SetVoxelMaterialAndIndestructibleContent ( string materialName, byte indestructibleContent, Vector3I &voxelCoord ) : void | ||
materialName | string | |
indestructibleContent | byte | |
voxelCoord | Vector3I | |
return | void |
public SetVoxelMaterialAndIndestructibleContent ( string materialName, byte indestructibleContent, Vector3I &voxelCoord ) : void | ||
materialName | string | |
indestructibleContent | byte | |
voxelCoord | Vector3I | |
return | void |