public static LandscapeTile getTile(Vector3 worldPosition) { LandscapeCoord coord = new LandscapeCoord(worldPosition); return(Landscape.getTile(coord)); }
public void devkitHierarchySpawn() { Landscape.addTile(new LandscapeCoord(0, 0)); Landscape.linkNeighbors(); }
public static bool isPointerInTile(Vector3 worldPosition) { return(Landscape.getTile(worldPosition) != null); }