public void RegisterToggle(SCToggleBase toggle) { if (!m_Toggles.Contains(toggle)) { m_Toggles.Add(toggle); } }
public void UnregisterToggle(SCToggleBase toggle) { if (m_Toggles.Contains(toggle)) { m_Toggles.Remove(toggle); } }
private void ValidateToggleIsInGroup(SCToggleBase toggle) { if (toggle == null || !m_Toggles.Contains(toggle)) { throw new ArgumentException(string.Format("Toggle {0} is not part of ToggleGroup {1}", new object[] { toggle, this })); } }
private void Start() { if (tapAudioSource == null) { tapAudioSource = gameObject.AddComponent <AudioSource>(); } toggle = GetComponent <SCToggleBase>(); toggle.onValueChanged.AddListener(OnValueChange); }
public void NotifyToggleOn(SCToggleBase toggle) { ValidateToggleIsInGroup(toggle); // disable all toggles in the group for (var i = 0; i < m_Toggles.Count; i++) { if (m_Toggles[i] == toggle) { continue; } m_Toggles[i].isOn = false; } }