public void SelectGame( GameControl gameControl ) { foreach ( GameControl gc in this.Controls ) { if ( gc.Selected ) { gc.Selected = false; gc.Invalidate(); } } this.SelectedGame = gameControl; MainForm mf = Form.ActiveForm as MainForm; if ( mf == null ) { DebugLog.AppendText( "GamePanel::SelectGame() - ActiveForm is not MainForm!!!" ); return; } mf.UpdateSelected( gameControl ); if ( gameControl == null ) return; gameControl.Selected = true; gameControl.Invalidate(); }
public void UpdateSelected( GameControl gc ) { if ( gc == null ) { gameToolStripMenuItem.Visible = false; return; } gameToolStripMenuItem.Text = string.Format( "[{0}]", gc.GameName ); gameToolStripMenuItem.Visible = true; }
void RefreshGames() { SetStatus( "Refreshing games..." ); DebugLog.AppendText( "Steam - Refreshing Games..." ); Steam.App[] apps = Steam.GetSubscribedApps( ( app ) => { // hide anything that isn't an installable game if ( Settings.HideNonInstallable && Steam.GetAppData( app.uId, "gamedir" ) == "" ) return false; string state = Steam.GetAppData( app.uId, "state" ); // hide sdks if ( Settings.HideTools && state == "eStateTool" ) return false; // hide unavailable if ( Settings.HideUnavailable && state == "eStateUnAvailable" ) return false; // hide demos if ( Settings.HideDemos && Steam.GetAppData( app.uId, "DemoOfAppID" ) != "" ) return false; // hide dlc if ( Settings.HideDLC && Steam.GetAppData( app.uId, "DLCForAppID" ) != "" ) return false; // hide movies if ( Settings.HideMovies && Steam.GetAppData( app.uId, "IsMediaFile" ) == "1" ) return false; return true; } ); if ( apps == null || apps.Length == 0 ) { DebugLog.AppendText( "Failed!{0}", Environment.NewLine ); return; } gamePanel.SuspendLayout(); gamePanel.Controls.Clear(); foreach ( Steam.App app in apps ) { GameControl gc = new GameControl() { AppID = app.AppID, GameName = app.Name, Icon = app.Icon, }; gc.RequestIcon(); gamePanel.Controls.Add( gc ); } gamePanel.ResumeLayout(); DebugLog.AppendText( "Done!{0}", Environment.NewLine ); SetStatus( "None" ); }
public void ShowContextMenu( GameControl gc, Point pos ) { gameContextMenu.Show( gc, pos ); }
AddInMenuItem[] BuildMenuItems( GameControl gc ) { AddIn[] addIns = addInManager.GetAddIns(); AddInMenuItem[] menuItems = new AddInMenuItem[ addIns.Length ]; for ( int x = 0 ; x < addIns.Length ; ++x ) menuItems[ x ] = new AddInMenuItem( addInManager, addIns[ x ], gc.AppID ); return menuItems; }
void RefreshGames() { SetStatus("Refreshing games..."); DebugLog.AppendText("Steam - Refreshing Games..."); Steam.App[] apps = Steam.GetSubscribedApps((app) => { // hide anything that isn't an installable game if (Settings.HideNonInstallable && Steam.GetAppData(app.uId, "gamedir") == "") { return(false); } string state = Steam.GetAppData(app.uId, "state"); // hide sdks if (Settings.HideTools && state == "eStateTool") { return(false); } // hide unavailable if (Settings.HideUnavailable && state == "eStateUnAvailable") { return(false); } // hide demos if (Settings.HideDemos && Steam.GetAppData(app.uId, "DemoOfAppID") != "") { return(false); } // hide dlc if (Settings.HideDLC && Steam.GetAppData(app.uId, "DLCForAppID") != "") { return(false); } // hide movies if (Settings.HideMovies && Steam.GetAppData(app.uId, "IsMediaFile") == "1") { return(false); } return(true); }); if (apps == null || apps.Length == 0) { DebugLog.AppendText("Failed!{0}", Environment.NewLine); return; } gamePanel.SuspendLayout(); gamePanel.Controls.Clear(); foreach (Steam.App app in apps) { GameControl gc = new GameControl() { AppID = app.AppID, GameName = app.Name, Icon = app.Icon, }; gc.RequestIcon(); gamePanel.Controls.Add(gc); } gamePanel.ResumeLayout(); DebugLog.AppendText("Done!{0}", Environment.NewLine); SetStatus("None"); }
public void ShowContextMenu(GameControl gc, Point pos) { gameContextMenu.Show(gc, pos); }