public void LoadItem(UI_SlotContainer container) { for (int i = 0; i < targetItems.itemsArray.Length; i++) { container.slots[i].LoadItem(targetItems.itemsArray[i]); } }
public UI_SlotContainer GetSlot(UI_SlotType t) { UI_SlotContainer result = null; slotsDict.TryGetValue(t, out result); return(result); }