public void Import(BinaryReader Reader) { Bones.Clear(); UInt32 VersionA = Reader.ReadUInt32(); UInt32 VersionB = Reader.ReadUInt32(); if ((VersionA != 4) | (VersionB != 2)) { if (VersionA > 0x1000) { return; } else { } } UInt32 BoneCount = Reader.ReadUInt32(); for (int i = 0; i < BoneCount; i++) { Resource_RIGBone Temp = new Resource_RIGBone(); Temp.Import(Reader); Bones.Add(Temp); } foreach (Resource_RIGBone Entry in Bones) { if (Entry.GetParentIndex() != -1) { Entry.SetParent(Bones[(int)Entry.GetParentIndex()]); } } UInt32 NameLen = Reader.ReadUInt32(); Name = Encoding.ASCII.GetString(Reader.ReadBytes((int)NameLen)); UInt32 ChainLength = Reader.ReadUInt32(); }