internal Connection(ConnectionManager mgr, SocketWrapper sock) { _manager = mgr; _socket = sock; _state = ConnectionState.Connected; _receiveQueue = new Queue <byte[]>(); _socket.ConnectionError += SocketErrorHandler; _socket.SocketError += SocketNativeErrorHandler; _socket.Disconnected += SocketDisconnectHandler; _socket.Received += ReceiveDataHandler; _sendStream = new MemoryStream(); _connectionEvent = new ConnectionEventArgs(this); _connectionLostArgs = new ConnectionResultArgs(this, ConnectionResult.Unknown); _receiveArgs = new ConnectionReceiveArgs(this, null); CustomData = null; var threadStart = new ThreadStart(ConnectionThread); _connectionThread = new Thread(threadStart, 512 * 1024); }
protected void OnConnectFailed(Connection conn, ConnectionResult result) { ConnectionResultArgs args = new ConnectionResultArgs(conn, result); ConnectFailed?.Invoke(args); }