public Switch(IGalRenderer Renderer, IAalOutput AudioOut) { if (Renderer == null) { throw new ArgumentNullException(nameof(Renderer)); } if (AudioOut == null) { throw new ArgumentNullException(nameof(AudioOut)); } this.AudioOut = AudioOut; Log = new Logger(); Gpu = new NvGpu(Renderer); VFs = new VirtualFileSystem(); Os = new Horizon(this); Settings = new SystemSettings(); Statistics = new PerformanceStatistics(); Hid = new Hid(Log); Font = new SharedFontManager(Log, VFs.GetSystemPath()); Os.HidSharedMem.MemoryMapped += Hid.ShMemMap; Os.HidSharedMem.MemoryUnmapped += Hid.ShMemUnmap; Os.FontSharedMem.MemoryMapped += Font.ShMemMap; Os.FontSharedMem.MemoryUnmapped += Font.ShMemUnmap; }
public Switch(VirtualFileSystem fileSystem, ContentManager contentManager, UserChannelPersistence userChannelPersistence, IRenderer renderer, IHardwareDeviceDriver audioDeviceDriver) { if (renderer == null) { throw new ArgumentNullException(nameof(renderer)); } if (audioDeviceDriver == null) { throw new ArgumentNullException(nameof(audioDeviceDriver)); } if (userChannelPersistence == null) { throw new ArgumentNullException(nameof(userChannelPersistence)); } UserChannelPersistence = userChannelPersistence; AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(audioDeviceDriver); Memory = new MemoryBlock(1UL << 32); Gpu = new GpuContext(renderer); MemoryAllocator = new NvMemoryAllocator(); Host1x = new Host1xDevice(Gpu.Synchronization); var nvdec = new NvdecDevice(Gpu.MemoryManager); var vic = new VicDevice(Gpu.MemoryManager); Host1x.RegisterDevice(ClassId.Nvdec, nvdec); Host1x.RegisterDevice(ClassId.Vic, vic); nvdec.FrameDecoded += (FrameDecodedEventArgs e) => { // FIXME: // Figure out what is causing frame ordering issues on H264. // For now this is needed as workaround. if (e.CodecId == CodecId.H264) { vic.SetSurfaceOverride(e.LumaOffset, e.ChromaOffset, 0); } else { vic.DisableSurfaceOverride(); } }; FileSystem = fileSystem; System = new Horizon(this, contentManager); System.InitializeServices(); Statistics = new PerformanceStatistics(); Hid = new Hid(this, System.HidBaseAddress); Hid.InitDevices(); Application = new ApplicationLoader(this, fileSystem, contentManager); }