示例#1
0
 public BufferManager(VulkanGraphicsDevice gd, PhysicalDevice physicalDevice, Device device)
 {
     _physicalDevice = physicalDevice;
     _device         = device;
     _buffers        = new List <BufferHolder>();
     StagingBuffer   = new StagingBuffer(gd, this);
 }
示例#2
0
 public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
 {
     _physicalDevice = physicalDevice;
     _device         = device;
     _buffers        = new IdList <BufferHolder>();
     StagingBuffer   = new StagingBuffer(gd, this);
 }