public ReadOnlySpan <byte> GetData(int layer, int level) { BackgroundResource resources = _gd.BackgroundResources.Get(); if (_gd.CommandBufferPool.OwnedByCurrentThread) { _gd.FlushAllCommands(); return(GetData(_gd.CommandBufferPool, resources.GetFlushBuffer(), layer, level)); } else { return(GetData(resources.GetPool(), resources.GetFlushBuffer(), layer, level)); } }
public unsafe ReadOnlySpan <byte> GetData(int offset, int size) { if (_map != IntPtr.Zero) { return(GetDataStorage(offset, size)); } else { BackgroundResource resource = _gd.BackgroundResources.Get(); if (_gd.CommandBufferPool.OwnedByCurrentThread) { _gd.FlushAllCommands(); return(resource.GetFlushBuffer().GetBufferData(_gd.CommandBufferPool, this, offset, size)); } else { return(resource.GetFlushBuffer().GetBufferData(resource.GetPool(), this, offset, size)); } } }