示例#1
0
        public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
        {
            PictureInfo     pictureInfo = rm.Gmm.DeviceRead <PictureInfo>(state.SetPictureInfoOffset);
            H264PictureInfo info        = pictureInfo.Convert();

            ReadOnlySpan <byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetBitstreamOffset, (int)pictureInfo.BitstreamSize);

            int width  = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
            int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;

            int surfaceIndex = (int)pictureInfo.OutputSurfaceIndex;

            uint lumaOffset   = state.SetSurfaceLumaOffset[surfaceIndex];
            uint chromaOffset = state.SetSurfaceChromaOffset[surfaceIndex];

            Decoder decoder = context.GetH264Decoder();

            ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, width, height);

            if (decoder.Decode(ref info, outputSurface, bitstream))
            {
                SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
            }

            rm.Cache.Put(outputSurface);
        }
示例#2
0
 public void BindContext(long id)
 {
     if (_contexts.TryGetValue(id, out var context))
     {
         _currentContext = context;
     }
 }
示例#3
0
        public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
        {
            PictureInfo         pictureInfo = rm.Gmm.DeviceRead <PictureInfo>(state.SetPictureInfoOffset);
            ReadOnlySpan <byte> bitstream   = rm.Gmm.DeviceGetSpan(state.SetBitstreamOffset, (int)pictureInfo.VLDBufferSize);

            Decoder decoder = context.GetVp8Decoder();

            ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, pictureInfo.FrameWidth, pictureInfo.FrameHeight);

            Vp8PictureInfo info = pictureInfo.Convert();

            uint lumaOffset   = state.SetSurfaceLumaOffset[3];
            uint chromaOffset = state.SetSurfaceChromaOffset[3];

            if (decoder.Decode(ref info, outputSurface, bitstream))
            {
                SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
            }

            rm.Cache.Put(outputSurface);
        }