示例#1
0
        public static void ProcessBiquadFilter(ReadOnlySpan <BiquadFilterParameter> parameters, Span <BiquadFilterState> states, Span <float> outputBuffer, ReadOnlySpan <float> inputBuffer, uint sampleCount)
        {
            for (int stageIndex = 0; stageIndex < parameters.Length; stageIndex++)
            {
                BiquadFilterParameter parameter = parameters[stageIndex];

                ref BiquadFilterState state = ref states[stageIndex];

                float a0 = FixedPointHelper.ToFloat(parameter.Numerator[0], FixedPointPrecisionForParameter);
                float a1 = FixedPointHelper.ToFloat(parameter.Numerator[1], FixedPointPrecisionForParameter);
                float a2 = FixedPointHelper.ToFloat(parameter.Numerator[2], FixedPointPrecisionForParameter);

                float b1 = FixedPointHelper.ToFloat(parameter.Denominator[0], FixedPointPrecisionForParameter);
                float b2 = FixedPointHelper.ToFloat(parameter.Denominator[1], FixedPointPrecisionForParameter);

                for (int i = 0; i < sampleCount; i++)
                {
                    float input  = inputBuffer[i];
                    float output = input * a0 + state.State0 * a1 + state.State1 * a2 + state.State2 * b1 + state.State3 * b2;

                    state.State1 = state.State0;
                    state.State0 = input;
                    state.State3 = state.State2;
                    state.State2 = output;

                    outputBuffer[i] = output;
                }
            }
示例#2
0
        public static void ProcessBiquadFilter(ref BiquadFilterParameter parameter, ref BiquadFilterState state, Span <float> outputBuffer, ReadOnlySpan <float> inputBuffer, uint sampleCount)
        {
            float a0 = FixedPointHelper.ToFloat(parameter.Numerator[0], FixedPointPrecisionForParameter);
            float a1 = FixedPointHelper.ToFloat(parameter.Numerator[1], FixedPointPrecisionForParameter);
            float a2 = FixedPointHelper.ToFloat(parameter.Numerator[2], FixedPointPrecisionForParameter);

            float b1 = FixedPointHelper.ToFloat(parameter.Denominator[0], FixedPointPrecisionForParameter);
            float b2 = FixedPointHelper.ToFloat(parameter.Denominator[1], FixedPointPrecisionForParameter);

            for (int i = 0; i < sampleCount; i++)
            {
                float input  = inputBuffer[i];
                float output = input * a0 + state.State0;

                state.State0 = input * a1 + output * b1 + state.State1;
                state.State1 = input * a2 + output * b2;

                outputBuffer[i] = output;
            }
        }