public void GetAimPosition(Character localCharacter, Character targetCharacter, ref Vector3 startPosition, ref Vector3 endPosition)
        {
            startPosition = localCharacter.transform.position;
            endPosition   = targetCharacter.transform.position;
            Transform eyeBone   = HackLocal.GetEyeBone(localCharacter);
            Transform transform = CVars.Aimbot.AimAtHead ? HackLocal.GetHeadBone(targetCharacter) : HackLocal.GetBodyBone(targetCharacter);

            startPosition.y += 1f;
            if (eyeBone != null)
            {
                startPosition = eyeBone.position;
            }
            endPosition.y += 1f;
            if (transform != null)
            {
                endPosition = transform.position;
            }
        }