public RecycledListItem CreateItem(Transform parent) { ObjectReferencePickerItem item = (ObjectReferencePickerItem)Instantiate(referenceItemPrefab, parent, false); item.Skin = Skin; return(item); }
public void Close() { onReferenceChanged = null; initialValue = null; currentlySelectedObject = null; currentlySelectedItem = null; references.Clear(); filteredReferences.Clear(); gameObject.SetActive(false); }
public void OnItemClicked(RecycledListItem item) { if (currentlySelectedItem != null) { currentlySelectedItem.IsSelected = false; } currentlySelectedItem = (ObjectReferencePickerItem)item; currentlySelectedObject = currentlySelectedItem.Reference; currentlySelectedItem.IsSelected = true; if (onReferenceChanged != null) { onReferenceChanged(currentlySelectedItem.Reference); } }
public void SetItemContent(RecycledListItem item) { ObjectReferencePickerItem it = (ObjectReferencePickerItem)item; it.SetContent(filteredReferences[it.Position]); if (it.Reference == currentlySelectedObject) { it.IsSelected = true; currentlySelectedItem = it; } else { it.IsSelected = false; } it.Skin = Skin; }