private IEnumerator ResetSimulation() { isResetting = true; // Debug.LogWarning("Reset positions in simulation!!!"); transformGizmo?.ClearTargets(); foreach (var helper in modelsRoot.GetComponentsInChildren <SDF.Helper.Actor>()) { helper.Reset(); } foreach (var helper in modelsRoot.GetComponentsInChildren <SDF.Helper.Model>()) { helper.Reset(); } foreach (var helper in modelsRoot.GetComponentsInChildren <SDF.Helper.Link>()) { helper.Reset(); } foreach (var plugin in modelsRoot.GetComponentsInChildren <CLOiSimPlugin>()) { plugin.Reset(); } clock?.ResetTime(); yield return(new WaitForSeconds(0.5f)); Debug.LogWarning("[Done] Reset positions in simulation!!!"); isResetting = false; }
// Update is called once per frame void Update() { if (delete) { Ray ray = viewCamera.ScreenPointToRay(Input.mousePosition); RaycastHit rayDistance; if (Physics.Raycast(ray.origin, ray.direction, out rayDistance, Mathf.Infinity, buildingMask)) //Sending out a raycast to find the ground position. { if (EventSystem.current.IsPointerOverGameObject()) { return; } Vector3 point = rayDistance.point; Debug.DrawLine(ray.origin, point, Color.red); //For Testing if (Input.GetMouseButtonDown(0)) { Collider[] objColliders = Physics.OverlapSphere(point, 0.1f); int i = 0; if (!objColliders [i].gameObject.tag.Equals("Ground")) //checks to see if it is not the ground { if (objColliders [i].gameObject.transform.parent == null) //check to see if the camera has a parent. { tg.ClearTargets(); //tg.seta = RuntimeGizmos.Axis.None; Destroy(objColliders [i].gameObject); } else { tg.ClearTargets(); //tg.selectedAxis = RuntimeGizmos.Axis.None; Destroy(objColliders [i].gameObject.transform.root.gameObject); } //removed delete = false; } } } } // }
public void Close() { if (ins.pnl.activeSelf) { ins.pnl.SetActive(false); tg.ClearTargets(); //tg.selectedAxis = RuntimeGizmos.Axis.None; ins.info = false; ins.selectedItem.transform.root.transform.GetComponent <MeshRenderer> ().enabled = false; } }
public override void Execute() { TransformGizmo.ClearTargets(false); TransformGizmo.AddTarget(Target, false); }