public AxisDrawer(Protocal protocal, AxisSetting setting)
 {
     this.protocal = protocal;
     this.setting  = setting;
     if (lineMaterial == null)
     {
         lineMaterial = new Material(Shader.Find("Custom/Lines"));
     }
 }
 public AxisSwitcher(Protocal protocal, AxisSetting setting)
 {
     this.protocal = protocal;
     this.setting  = setting;
 }
示例#3
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 public AxisOperator(MonoBehaviour holder, Protocal protocal, AxisSetting setting)
 {
     this.holder   = holder;
     this.protocal = protocal;
     this.setting  = setting;
 }
 public TargetCtrl(Protocal protocal, AxisSetting setting)
 {
     this.protocal = protocal;
     this.setting  = setting;
 }