public void Close() { MonoBehaviour.Destroy(loosePopupViewWorker.gameObject); loosePopupViewWorker = null; }
public LoosePopupView() { loosePopupViewWorker = MainContext.InjectionBinder.GetInstance <Services.UI.IGameUIManager>(). InstantiateLikeUIElement(Models.UI.GameUIModel.Instance.LoosePopupPrefab).GetComponent <LoosePopupViewWorker>(); }