public void execute(Player player, string[] arguments) { foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) { player.getSkills().setCurLevel(skill, 99); player.getSkills().setXp(skill, Skills.getXpForLevel(99)); } player.getPackets().sendSkillLevels(); player.getUpdateFlags().setAppearanceUpdateRequired(true); }
public static double getPlayerMaxHit(Player player, int strBonusIncrease) { AttackStyle.CombatSkill fightType = player.getAttackStyle().getSkill(); double myCurStrength = player.getSkills().getCurLevel(Skills.SKILL.STRENGTH); double myEquipStrengthBonus = (player.getEquipment().getBonus(Equipment.BONUS.STRENGTH) + strBonusIncrease); double fightingStyle = 0; double powerMultiplier = 1; double dharokModifier = 1; double damageMultiplier = 1; int strPrayer = player.getPrayers().getStrengthPrayer(); if (strPrayer == 1) { powerMultiplier += 0.05; } else if (strPrayer == 2) { powerMultiplier += 0.1; } else if (strPrayer == 3) { powerMultiplier += 0.15; } else if (player.getPrayers().getSuperPrayer() == 1) { powerMultiplier += 0.18; } else if (player.getPrayers().getSuperPrayer() == 2) { powerMultiplier += 0.23; } if (wearingMeleeVoid(player)) { damageMultiplier += 0.1; } else if (wearingDharok(player)) { dharokModifier = (player.getSkills().getGreaterLevel(Skills.SKILL.HITPOINTS) - player.getSkills().getCurLevel(Skills.SKILL.HITPOINTS)) * 0.1; } if (fightType.Equals(AttackStyle.CombatSkill.AGGRESSIVE)) { fightingStyle = 3; } else if (fightType.Equals(AttackStyle.CombatSkill.CONTROLLED)) { fightingStyle = 1; } double cumulativeStrength = ((myCurStrength) * (powerMultiplier) + fightingStyle) * dharokModifier; //Can't change this. For huge damage it's a visual effect, not real maxHit! double maxHit = ((13 + (cumulativeStrength) + (myEquipStrengthBonus / 8) + ((cumulativeStrength * myEquipStrengthBonus) / 64)) * damageMultiplier) / 10; // NEW MAX HIT FORMULA return maxHit; }
public void execute(Player player, string[] arguments) { if (arguments.Length < 2) { player.getPackets().sendMessage("[SetLevel command]: ::setLevel skillId level or ::setLevel skillName level"); return; } int skillId = -1; int newLevel = 1; if (!int.TryParse(arguments[1], out newLevel)) { player.getPackets().sendMessage("[SetLevel command]: ::setLevel skillId level or ::setLevel skillName level"); return; } if (newLevel > 99) newLevel = 99; if (!int.TryParse(arguments[0], out skillId)) { //string based skills arguments[0] = arguments[0].ToUpper(); if(!Enum.IsDefined(typeof(Skills.SKILL), arguments[0])) { player.getPackets().sendMessage("[SetLevel command]: wrong.. try like ::setlevel attack 99 or ::setlevel 0 99"); return; } try { Skills.SKILL skillName = (Skills.SKILL)Enum.Parse(typeof(Skills.SKILL), arguments[0], true); player.getSkills().setXp(skillName, 0); player.getSkills().setCurLevel(skillName, newLevel); player.getSkills().addXp(skillName, Skills.getXpForLevel(newLevel)); player.getPackets().sendSkillLevel(skillName); } catch (ArgumentException) { player.getPackets().sendMessage("[SetLevel command]: wrong.. try like ::setlevel attack 99 or ::setlevel 0 99"); } } else { if(!Enum.IsDefined(typeof(Skills.SKILL), skillId)) { player.getPackets().sendMessage("[SetLevel command]: wrong.. try like ::setlevel attack 99 or ::setlevel 0 99"); return; } Skills.SKILL skillName = (Skills.SKILL)skillId; player.getSkills().setXp(skillName, 0); player.getSkills().setCurLevel(skillName, newLevel); player.getSkills().addXp(skillName, Skills.getXpForLevel(newLevel)); player.getPackets().sendSkillLevel(skillName); } }
public static void fightCaveAttacks(Npc npc, Player p) { if (npc.isDead() || npc.isDestroyed() || p.isDead() || p.isDestroyed() || p.isDead() || !Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } double damage = misc.randomDouble(npc.getMaxHit()); PrayerData.PrayerHeadIcon prayerHeadIcon = p.getPrayers().getHeadIcon(); int hitDelay = npc.getHitDelay(); int animation = npc.getAttackAnimation(); switch(npc.getId()) { case 2734: // Tz-Kih (lvl 22) case 2735: if (prayerHeadIcon == PrayerData.PrayerHeadIcon.MELEE) { damage = 0; } break; case 2739: // Tz-Xil (lvl 90) case 2740: if (prayerHeadIcon == PrayerData.PrayerHeadIcon.RANGE) { damage = 0; } p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1616, 50, 40, 34, 50, p); break; case 2741: // Yt-MejKot (lvl 180) case 2742: if (prayerHeadIcon == PrayerData.PrayerHeadIcon.MELEE) { damage = 0; } // TODO healing break; case 2743: // Ket-Zek (lvl 360) case 2744: if (!p.getLocation().withinDistance(npc.getLocation(), 2)) { hitDelay = 1600; animation = 9266; npc.setLastGraphics(new Graphics(1622)); damage = misc.randomDouble(49); if (prayerHeadIcon == PrayerData.PrayerHeadIcon.MAGIC) { damage = 0; } Event sendProjectileToNpc = new Event(300); sendProjectileToNpc.setAction(() => { sendProjectileToNpc.stop(); p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1623, 50, 40, 34, 80, p); }); Server.registerEvent(sendProjectileToNpc); } else { damage = misc.randomDouble(64); if (prayerHeadIcon == PrayerData.PrayerHeadIcon.MELEE) { damage = 0; } } break; case 2745: // TzTok Jad (lvl 702) doJadAttacks(p, npc); break; } if (npc.getId() == 2745){ return; } if (animation != 65535) { npc.setLastAnimation(new Animation(animation)); } p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); npc.resetCombatTurns(); if (damage > p.getHp()) { damage = p.getHp(); } int npcId = npc.getId(); Event losePrayerFightingEvent = new Event(hitDelay); losePrayerFightingEvent.setAction(() => { losePrayerFightingEvent.stop(); if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if (npcId == 2734 || npcId == 2735) { int prayerLevel = p.getSkills().getCurLevel(Skills.SKILL.PRAYER); int newPrayerLevel = prayerLevel -= (int)(damage + 1); if (newPrayerLevel <= 0) { newPrayerLevel = 0; } p.getSkills().setCurLevel(Skills.SKILL.PRAYER, newPrayerLevel); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } else if (npcId == 2743 || npcId == 2744) { if (misc.random(1) == 0) { p.setLastGraphics(new Graphics(1624, 0)); } } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(damage); }); Server.registerEvent(losePrayerFightingEvent); }
private void doRedemption(Player p) { p.setLastGraphics(new Graphics(437)); if (lastAttacker == null) { return; } if (lastAttacker.isDead() || !lastAttacker.isVisible() || lastAttacker.isDestroyed()) { return; } Location l = p.getLocation(); double maxHit = p.getSkills().getMaxLevel(Skills.SKILL.PRAYER) * 0.25; if (lastAttacker.getLocation().inArea(l.getX() - 1, l.getY() - 1, l.getX() + 1, l.getY() + 1)) { double damage = misc.randomDouble(maxHit); if (damage > lastAttacker.getHp()) { damage = lastAttacker.getHp(); } lastAttacker.hit(damage); } p.getSkills().setCurLevel(Skills.SKILL.PRAYER, 0); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); }
public static void statBoost(Player p, Skills.SKILL skill, double percentage, int additionalLevels, bool decreaseStat) { int maxPossibleIncrease = (int)((double)p.getSkills().getMaxLevel(skill) * percentage) + additionalLevels; maxPossibleIncrease += p.getSkills().getMaxLevel(skill); if (!decreaseStat) { //increase stat p.getSkills().setCurLevel(skill, maxPossibleIncrease); } else { p.getSkills().setCurLevel(skill, p.getSkills().getCurLevel(skill) - maxPossibleIncrease); if (p.getSkills().getCurLevel(skill) <= 0) p.getSkills().setCurLevel(skill, 1); } }
public static void prayerDrainEvent(Player p) { Event prayerDrainEvent = new Event(5000 + misc.random(5000)); prayerDrainEvent.setAction(() => { if (p.getTemporaryAttribute("atBarrows") == null) { prayerDrainEvent.stop(); return; } int currentPrayer = p.getSkills().getCurLevel(Skills.SKILL.PRAYER); int maxLevel = p.getSkills().getMaxLevel(Skills.SKILL.PRAYER); int levelBy10 = currentPrayer - (maxLevel / 6); if (currentPrayer > 0) { p.getSkills().setCurLevel(Skills.SKILL.PRAYER, levelBy10); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } int[] array = p.getLocation().getZ() == 0 ? HEADS[1] : HEADS[0]; int head = array[misc.random(array.Length - 1)]; int slot = misc.random(5); if (slot == 0) { slot=1; } p.getPackets().itemOnInterface(24, slot, 100,head); p.getPackets().animateInterface(2085, 24, slot); prayerDrainEvent.setTick(5000 + misc.random(15000)); Event animateEvent = new Event(4000); animateEvent.setAction(() => { p.getPackets().itemOnInterface(24, slot, 100, -1); p.getPackets().animateInterface(-1, 24, slot); animateEvent.stop(); }); Server.registerEvent(animateEvent); }); Server.registerEvent(prayerDrainEvent); }
private void resetVariables(Player p) { p.setSkullCycles(0); p.getSpecialAttack().resetSpecial(); p.setLastkiller(null); p.setDead(false); p.setEntityFocus(65535); p.setPoisonAmount(0); p.clearKillersHits(); p.setLastVengeanceTime(0); p.setVengeance(false); p.removeTemporaryAttribute("willDie"); p.setFrozen(false); p.removeTemporaryAttribute("unmovable"); p.setAntifireCycles(0); p.setSuperAntipoisonCycles(0); p.setTeleblockTime(0); p.removeTemporaryAttribute("teleblocked"); p.setTarget(null); p.setAttacker(null); foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) p.getSkills().setCurLevel(skill, p.getSkills().getMaxLevel(skill)); p.getPackets().sendSkillLevels(); Prayer.deactivateAllPrayers(p); if (p.getTemporaryAttribute("cantDoAnything") != null) { p.getAppearance().setInvisible(false); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.removeTemporaryAttribute("cantDoAnything"); p.removeTemporaryAttribute("unmovable"); teleportToWaitingRoom(p, false); p.getPackets().closeInterfaces(); p.getPackets().setMinimapStatus(0); p.getPackets().clearMapFlag(); } }
public static double getRangeMaxHit(Player p, int bow, int arrow) { /* int a = p.getEquipment().getBonus(Equipment.BONUS.CRUSH_ATTACK); int b = p.getEquipment().getBonus(Equipment.BONUS.CRUSH_DEFENCE); int c = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_ATTACK); int d = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_DEFENCE); int e = p.getEquipment().getBonus(Equipment.BONUS.PRAYER); int f = p.getEquipment().getBonus(Equipment.BONUS.RANGED_ATTACK); int g = p.getEquipment().getBonus(Equipment.BONUS.RANGED_DEFENCE); int h = p.getEquipment().getBonus(Equipment.BONUS.SLASH_ATTACK); int i = p.getEquipment().getBonus(Equipment.BONUS.SLASH_DEFENCE); int j = p.getEquipment().getBonus(Equipment.BONUS.STAB_ATTACK); int k = p.getEquipment().getBonus(Equipment.BONUS.STAB_DEFENCE); int l = p.getEquipment().getBonus(Equipment.BONUS.STRENGTH); int m = p.getEquipment().getBonus(Equipment.BONUS.SUMMONING); */ double rangeLevel = p.getSkills().getCurLevel(Skills.SKILL.RANGE); //TODO: use rangeAttackBonus in the formula somehow!. double rangeAttackBonus = p.getEquipment().getBonus(Equipment.BONUS.RANGED_ATTACK); double rangeAttackMultipler = 1.00; double rangeAttack = 0; int rangedWeaponArrowStrength = getRangeWeaponArrowStrength(p); int rangePrayer = p.getPrayers().getRangePrayer(); if (rangePrayer == 1) rangeAttackMultipler *= 1.05; //5% increase else if (rangePrayer == 2) rangeAttackMultipler *= 1.10; //10% increase else if (rangePrayer == 3) rangeAttackMultipler *= 1.15; //15% increase if (wearingRangeVoid(p)) { rangeAttackMultipler *= 1.15; //15% increase } rangeAttack = (rangeLevel * rangeAttackMultipler); if (p.getAttackStyle().getStyle().Equals(AttackStyle.CombatStyle.RANGE_ACCURATE)) { rangeAttack += 3.00; } double rangeMaxHit = ((rangeAttack + 8) * (rangedWeaponArrowStrength + 64) / 640); return rangeMaxHit; }
public static void doObstacle(Player p, int index) { if (p.getTemporaryAttribute("unmovable") != null) { return; } switch (index) { case 0: // 3 planks, northern (east side) case 1: // 3 planks, middle (east side) case 2: // 3 planks, southern (east side) case 3: // 3 planks, northern (west side) case 4: // 3 planks, middle (west side) case 5: // 3 planks, southern (west side) int logXCoord = index <= 2 ? (int)AGILITY_ARENA_OBJECTS[index][1] + 1 : (int)AGILITY_ARENA_OBJECTS[index][1] - 1; int logDirectionX = index <= 2 ? -7 : +7; CoordinateEvent plankObstaclesCoordinateEvent = new CoordinateEvent(p, new Location(logXCoord, (int)AGILITY_ARENA_OBJECTS[index][2], 3)); plankObstaclesCoordinateEvent.setAction(() => { bool running = p.getWalkingQueue().isRunToggled(); p.getWalkingQueue().setRunToggled(false); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); p.getAppearance().setWalkAnimation(155); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.getWalkingQueue().forceWalk(logDirectionX, 0); Event plankObstaclesEvent = new Event(4300); plankObstaclesEvent.setAction(() => { plankObstaclesEvent.stop(); p.removeTemporaryAttribute("unmovable"); p.getAppearance().setWalkAnimation(-1); p.getUpdateFlags().setAppearanceUpdateRequired(true); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)AGILITY_ARENA_OBJECTS[index][3]); p.getWalkingQueue().setRunToggled(running); }); Server.registerEvent(plankObstaclesEvent); }); Server.registerCoordinateEvent(plankObstaclesCoordinateEvent); break; case 6: //Handholds obstacle east of planks. case 7: //Handholds obstacle west of planks. int handHoldsDirectionX = 1; int handHoldsDirectionY = 1; if (index == 6) { handHoldsDirectionX = -1; handHoldsDirectionY = +1; } else if (index == 7) { handHoldsDirectionX = +1; handHoldsDirectionY = -1; } CoordinateEvent handholdsObstacleCoordinateEvent = new CoordinateEvent(p, new Location((int)AGILITY_ARENA_OBJECTS[index][1], (int)AGILITY_ARENA_OBJECTS[index][2], 3)); handholdsObstacleCoordinateEvent.setAction(() => { bool running = p.getWalkingQueue().isRunToggled(); p.getWalkingQueue().setRunToggled(false); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setTemporaryAttribute("unmovable", true); p.setLastAnimation(new Animation(1121)); p.setFaceLocation(new Location(p.getLocation().getX(), p.getLocation().getY() + handHoldsDirectionY, 3)); Event handholdsObstaclesEvent = new Event(700); int handholdsObstaclesCounter = 0; handholdsObstaclesEvent.setAction(() => { p.setLastAnimation(new Animation(1122)); int regionX = p.getUpdateFlags().getLastRegion().getRegionX(); int regionY = p.getUpdateFlags().getLastRegion().getRegionY(); int lX = (p.getLocation().getX() - ((regionX - 6) * 8)); int lY = (p.getLocation().getY() - ((regionY - 6) * 8)); p.setForceMovement(new ForceMovement(lX, lY, lX + handHoldsDirectionX, lY, 0, 5, 0)); if (handholdsObstaclesCounter++ >= 7) { p.setLastAnimation(new Animation(65535)); handholdsObstaclesEvent.stop(); p.removeTemporaryAttribute("unmovable"); p.getSkills().addXp(Skills.SKILL.AGILITY, (double)AGILITY_ARENA_OBJECTS[index][3]); p.getWalkingQueue().setRunToggled(running); return; } Event teleportEvent = new Event(500); teleportEvent.setAction(() => { teleportEvent.stop(); p.teleport(new Location(p.getLocation().getX() + handHoldsDirectionX, p.getLocation().getY(), 3)); }); Server.registerEvent(teleportEvent); }); Server.registerEvent(handholdsObstaclesEvent); }); Server.registerCoordinateEvent(handholdsObstacleCoordinateEvent); break; } }
public bool savePlayer(Player p) { if (p == null) return false; try { string username = p.getLoginDetails().getUsername().ToLower(); /* Character saving code goes here */ XmlTextWriter writer = new XmlTextWriter(misc.getServerPath() + @"\accounts\" + username + ".xml", null); writer.Formatting = Formatting.Indented; writer.WriteStartElement("Player"); writer.WriteStartElement("Login"); writer.WriteElementString("Password", p.getLoginDetails().getPassword()); writer.WriteElementString("Rights", p.getRights().ToString()); writer.WriteElementString("BankPin", p.getBank().getBankPin()); writer.WriteEndElement(); writer.WriteStartElement("Position"); writer.WriteElementString("X", p.getLocation().getX().ToString()); writer.WriteElementString("Y", p.getLocation().getY().ToString()); writer.WriteElementString("Z", p.getLocation().getZ().ToString()); writer.WriteEndElement(); writer.WriteStartElement("Settings"); writer.WriteElementString("RunEnergy", p.getRunEnergy().ToString()); writer.WriteStartElement("PrivacySettings"); writer.WriteElementString("Public", p.getFriends().getPrivacyOption(0).ToString()); writer.WriteElementString("Private", p.getFriends().getPrivacyOption(1).ToString()); writer.WriteElementString("Trade", p.getFriends().getPrivacyOption(2).ToString()); writer.WriteEndElement(); writer.WriteEndElement(); writer.WriteStartElement("Friends"); foreach(long friend in p.getFriends().getFriendsList()) writer.WriteElementString("Friend", friend.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Ignores"); foreach (long ignore in p.getFriends().getIgnoresList()) writer.WriteElementString("Ignore", ignore.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Stats"); foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) { writer.WriteStartElement(skill.ToString()); //skill name. writer.WriteElementString("CurrentLevel", p.getSkills().getCurLevel(skill).ToString()); writer.WriteElementString("XP", p.getSkills().getXp(skill).ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); Item item; writer.WriteStartElement("EquipmentItems"); foreach (ItemData.EQUIP equip in Enum.GetValues(typeof(ItemData.EQUIP))) { if (equip == ItemData.EQUIP.NOTHING) continue; item = p.getEquipment().getSlot(equip); if (item.getItemId() == -1) continue; //empty slot. writer.WriteStartElement(equip.ToString()); writer.WriteElementString("Id", item.getItemId().ToString()); writer.WriteElementString("Amount", item.getItemAmount().ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteStartElement("InventoryItems"); for (int i = 0; i < Inventory.MAX_INVENTORY_SLOTS; i++) { item = p.getInventory().getSlot(i); if (item.getItemId() == -1) continue; //empty slot. writer.WriteStartElement("Item"); writer.WriteElementString("Slot", i.ToString()); writer.WriteElementString("Id", item.getItemId().ToString()); writer.WriteElementString("Amount", item.getItemAmount().ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteStartElement("BankItems"); for (int i = 0; i < Bank.MAX_BANK_SLOTS; i++) { item = p.getBank().getSlot(i); if (item.getItemId() == -1) continue; //empty slot. writer.WriteStartElement("Item"); writer.WriteElementString("Slot", i.ToString()); writer.WriteElementString("Id", item.getItemId().ToString()); writer.WriteElementString("Amount", item.getItemAmount().ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteEndElement(); //Write the XML to file and close the writer writer.Close(); } catch (Exception) { return false; } return true; }
public static double getMeleeAttack(Player p) { //TODO: implement all Equipment Bonuses to be used for all of these Defence/Melee Attack functions. /* int a = p.getEquipment().getBonus(Equipment.BONUS.CRUSH_ATTACK); int b = p.getEquipment().getBonus(Equipment.BONUS.CRUSH_DEFENCE); int c = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_ATTACK); int d = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_DEFENCE); int e = p.getEquipment().getBonus(Equipment.BONUS.PRAYER); int f = p.getEquipment().getBonus(Equipment.BONUS.RANGED_ATTACK); int g = p.getEquipment().getBonus(Equipment.BONUS.RANGED_DEFENCE); int h = p.getEquipment().getBonus(Equipment.BONUS.SLASH_ATTACK); int i = p.getEquipment().getBonus(Equipment.BONUS.SLASH_DEFENCE); int j = p.getEquipment().getBonus(Equipment.BONUS.STAB_ATTACK); int k = p.getEquipment().getBonus(Equipment.BONUS.STAB_DEFENCE); int l = p.getEquipment().getBonus(Equipment.BONUS.STRENGTH); int m = p.getEquipment().getBonus(Equipment.BONUS.SUMMONING); */ int highestAttackBonus = getHighestAttackBonus(p); int attackLevel = p.getSkills().getCurLevel(Skills.SKILL.ATTACK); double multipler = 1.00; if (p.getPrayers().getAttackPrayer() == 1) { multipler *= 1.05; //5% increase } else if (p.getPrayers().getAttackPrayer() == 2) { multipler *= 1.10; //10% increase } else if (p.getPrayers().getAttackPrayer() == 3 || p.getPrayers().getSuperPrayer() == 1) { multipler *= 1.15; //15% increase } else if (p.getPrayers().getSuperPrayer() == 2) { multipler *= 1.20; //20% increase } if (wearingMeleeVoid(p)) { multipler *= 1.10; //10% increase } double effectiveAttack = (attackLevel * multipler); return effectiveAttack * (highestAttackBonus > 0 ? highestAttackBonus : 1); }
public ReturnCode loadPlayer(Connection connection) { if (connection == null) return ReturnCode.COULD_NOT_COMPLETE; LoginDetails loginDetails = connection.getLoginDetails(); if (loginDetails == null || loginDetails.getUsername() == "" || loginDetails.getLongName() == 0) return ReturnCode.INVALID_PASSWORD;//ReturnCode.INVALID_PASSWORD; foreach (char c in loginDetails.getUsername().ToCharArray()) { if (!char.IsLetterOrDigit(c) && !char.IsWhiteSpace(c)) return ReturnCode.INVALID_PASSWORD; } Player createdPlayer = new Player(connection); connection.setPlayer(createdPlayer); //player finally created. createdPlayer.setLoginDetails(loginDetails); if (!File.Exists(misc.getServerPath() + @"\accounts\" + loginDetails.getUsername() + ".xml")) { createdPlayer.setRights(2); //all new users admins atm (change later). createdPlayer.setLocation(new Location(2323, 3174, 0)); return ReturnCode.LOGIN_OK; //new user. } //Yeah reading XML files is a bit h**o. try { int temp; long lTemp; double dTemp; string username = createdPlayer.getLoginDetails().getUsername().ToLower(); XmlDocument xmlDocument = new XmlDocument(); xmlDocument.Load(misc.getServerPath() + @"\accounts\" + username + ".xml"); XmlNode xmlNode = xmlDocument.SelectSingleNode("/Player/Login/Password"); if (xmlNode == null) return ReturnCode.INVALID_PASSWORD; //no password node. if (createdPlayer.getLoginDetails().getPassword() != xmlNode.InnerText) return ReturnCode.INVALID_PASSWORD; XmlNode loginElement = xmlDocument.SelectSingleNode("/Player/Login"); if(loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; foreach (XmlElement element in childs) { switch (element.Name) { case "Rights": if (!int.TryParse(element.InnerText, out temp)) temp = 0; createdPlayer.setRights(temp); break; case "BankPin": if (element.InnerText == "") continue; createdPlayer.getBank().setBankPin(element.InnerText); break; } } } loginElement = xmlDocument.SelectSingleNode("/Player/Position"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; Location location = new Location(); foreach (XmlElement element in childs) { switch (element.Name) { case "X": if (!int.TryParse(element.InnerText, out temp)) { createdPlayer.setLocation(Constants.HOME_SPAWN_LOCATION.randomSpawn()); break; } location.setX(temp); break; case "Y": if (!int.TryParse(element.InnerText, out temp)) { createdPlayer.setLocation(Constants.HOME_SPAWN_LOCATION.randomSpawn()); break; } location.setY(temp); break; case "Z": if (!int.TryParse(element.InnerText, out temp)) temp = 0; location.setZ(temp); break; } } createdPlayer.setLocation(location); if (Location.atDuelArena(createdPlayer.getLocation())) DuelSession.teleportDuelArenaHome(createdPlayer); } xmlNode = xmlDocument.SelectSingleNode("/Player/Settings/RunEnergy"); if (xmlNode == null) { temp = 100; } else { if (!int.TryParse(xmlNode.InnerText, out temp)) temp = 100; } createdPlayer.setRunEnergyLoad(temp); loginElement = xmlDocument.SelectSingleNode("/Player/Settings/PrivacySettings"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; Friends.STATUS publicStatus = Friends.STATUS.ON, privateStatus = Friends.STATUS.ON, tradeStatus = Friends.STATUS.ON; foreach (XmlElement element in childs) { switch (element.Name) { case "Public": publicStatus = (Friends.STATUS)Enum.Parse(typeof(Friends.STATUS), element.InnerText, true); break; case "Private": privateStatus = (Friends.STATUS)Enum.Parse(typeof(Friends.STATUS), element.InnerText, true); break; case "Trade": tradeStatus = (Friends.STATUS) Enum.Parse(typeof(Friends.STATUS), element.InnerText, true); break; } } createdPlayer.getFriends().setPrivacyOptions(publicStatus, privateStatus, tradeStatus); } loginElement = xmlDocument.SelectSingleNode("/Player/Friends"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; //number of Friends foreach (XmlElement element in childs) { if(element.Name == "Friend") { if(long.TryParse(element.InnerText, out lTemp)) createdPlayer.getFriends().getFriendsList().Add(lTemp); } } } loginElement = xmlDocument.SelectSingleNode("/Player/Ignores"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; //number of Friends foreach (XmlElement element in childs) { if (element.Name == "Ignore") { if (long.TryParse(element.InnerText, out lTemp)) createdPlayer.getFriends().getIgnoresList().Add(lTemp); } } } loginElement = xmlDocument.SelectSingleNode("/Player/Stats"); if (loginElement != null && loginElement.HasChildNodes) { XmlNode skillNode; foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) { skillNode = loginElement.SelectSingleNode("/Player/Stats/" + skill.ToString()); foreach (XmlElement element in skillNode.ChildNodes) { //CurrentLevel/XP switch (element.Name) { case "CurrentLevel": if (!int.TryParse(element.InnerText, out temp)) { if (skill != Skills.SKILL.HITPOINTS) createdPlayer.getSkills().setCurLevel(skill, 1); else createdPlayer.getSkills().setCurLevel(skill, 10); break; } createdPlayer.getSkills().setCurLevel(skill, temp); break; case "XP": if (!Double.TryParse(element.InnerText, out dTemp)) { if (skill != Skills.SKILL.HITPOINTS) createdPlayer.getSkills().setXp(skill, 0); else createdPlayer.getSkills().setXp(skill, 1184); break; } createdPlayer.getSkills().setXp(skill, dTemp); break; } } } } loginElement = xmlDocument.SelectSingleNode("/Player/EquipmentItems"); if (loginElement != null && loginElement.HasChildNodes) { XmlNode skillNode; foreach (ItemData.EQUIP equip in Enum.GetValues(typeof(ItemData.EQUIP))) { if (equip == ItemData.EQUIP.NOTHING) continue; skillNode = loginElement.SelectSingleNode("/Player/EquipmentItems/" + equip.ToString()); if (skillNode == null) continue; int id = -1, amount = 0; foreach (XmlElement element in skillNode.ChildNodes) { switch (element.Name) { case "Id": if (!int.TryParse(element.InnerText, out id)) id = -1; break; case "Amount": if (!int.TryParse(element.InnerText, out amount)) amount = 0; break; } } if (id != -1) { createdPlayer.getEquipment().getEquipment()[(int)equip].setItemId(id); createdPlayer.getEquipment().getEquipment()[(int)equip].setItemAmount(amount); } } } loginElement = xmlDocument.SelectSingleNode("/Player/InventoryItems"); if (loginElement != null && loginElement.HasChildNodes) { int slot = -1, id = 0, amount = 0; foreach (XmlElement itemElement in loginElement.ChildNodes) //each item. { foreach (XmlElement itemDef in itemElement.ChildNodes) //each item. { switch (itemDef.Name) { case "Slot": if (!int.TryParse(itemDef.InnerText, out slot)) slot = -1; if (slot < 0 || slot > Inventory.MAX_INVENTORY_SLOTS) slot = -1; break; case "Id": if (!int.TryParse(itemDef.InnerText, out id)) slot = -1; break; case "Amount": if (!int.TryParse(itemDef.InnerText, out amount)) slot = -1; break; } } if (slot != -1) { createdPlayer.getInventory().getItems()[slot].setItemId(id); createdPlayer.getInventory().getItems()[slot].setItemAmount(amount); } } } loginElement = xmlDocument.SelectSingleNode("/Player/BankItems"); if (loginElement != null && loginElement.HasChildNodes) { int slot = -1, id = 0, amount = 0; foreach (XmlElement itemElement in loginElement.ChildNodes) //each item. { foreach (XmlElement itemDef in itemElement.ChildNodes) //each item. { switch (itemDef.Name) { case "Slot": if (!int.TryParse(itemDef.InnerText, out slot)) slot = -1; if (slot < 0 || slot > Inventory.MAX_INVENTORY_SLOTS) slot = -1; break; case "Id": if (!int.TryParse(itemDef.InnerText, out id)) slot = -1; break; case "Amount": if (!int.TryParse(itemDef.InnerText, out amount)) slot = -1; break; } } if (slot != -1) { createdPlayer.getBank().getBank()[slot].setItemId(id); createdPlayer.getBank().getBank()[slot].setItemAmount(amount); } } } return ReturnCode.LOGIN_OK; //new user. } catch (Exception e) { misc.WriteError(e.Message); return ReturnCode.COULD_NOT_COMPLETE; } }
private static void drinkPotion(Player p, int i, int j, int slot) { //TODO antipoisons/antifire int lastPotion = -1; int delay = 500; long lastDrink = 0; if (p.isDead() || p.getTemporaryAttribute("willDie") != null) { return; } if (p.getDuel() != null) { if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_DRINKS)) { p.getPackets().sendMessage("Drinks have been disabled for this duel!"); return; } } if (p.getTemporaryAttribute("lastDrankPotion") != null) { lastPotion = (int) p.getTemporaryAttribute("lastDrankPotion"); } if (p.getTemporaryAttribute("drinkPotionTimer") != null) { lastDrink = (int) p.getTemporaryAttribute("drinkPotionTimer"); } int time = (j == lastPotion) ? 1000 : 500; if (Environment.TickCount - lastDrink < time) { return; } p.getPackets().closeInterfaces(); p.setTemporaryAttribute("drinkPotionTimer", Environment.TickCount); p.setTemporaryAttribute("lastDrankPotion", j); p.setTarget(null); p.resetCombatTurns(); p.setEntityFocus(65535); p.removeTemporaryAttribute("autoCasting"); Event drinkPotionEvent = new Event(delay); drinkPotionEvent.setAction(() => { drinkPotionEvent.stop(); if (p.isDead() || p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) <= 0) { return; } int item = i != 0 && POTIONS[i - 1][j] != -1 ? POTIONS[i - 1][j] : 229; if (!p.getInventory().replaceItemSlot(POTIONS[i][j], item, slot)) { return; } string drinkPotion = ItemData.forId(POTIONS[0][j]).getName().Replace("(", "").Replace(")", "").Replace("3", "").Replace("2", "").Replace("1", "").ToLower(); p.getPackets().sendMessage("You drink some of your " + drinkPotion + "."); p.getPackets().sendMessage("You have " + (i == 0 ? "no" : i.ToString()) + " doses of potion left."); switch(j) { case 0: //Attack potion [+3 and 10% of max attack] statBoost(p, Skills.SKILL.ATTACK, 0.10, 3, false); break; case 1: //Antipoison potion p.setPoisonAmount(0); break; case 2: //Strength potion [+3 and 10% of max strength] statBoost(p, Skills.SKILL.STRENGTH, 0.10, 3, false); break; case 3: //Restore potion [restores randomly between 10-39 points] restorePotion(p, Skills.SKILL.DEFENCE, 10, 39); restorePotion(p, Skills.SKILL.ATTACK, 10, 39); restorePotion(p, Skills.SKILL.STRENGTH, 10, 39); restorePotion(p, Skills.SKILL.RANGE, 10, 39); restorePotion(p, Skills.SKILL.HITPOINTS, 10, 39); break; case 4: //Energy potion [restores 20% energy] double newEnergy = p.getRunEnergy() * 0.20; p.setRunEnergy(((p.getRunEnergy() + (int)newEnergy >= 100) ? 100 : (p.getRunEnergy() + (int)newEnergy))); break; case 5: //Defence potion [Should be +3 and 10% of max defence] statBoost(p, Skills.SKILL.DEFENCE, 0.10, 3, false); break; case 6: //Agility potion [restores 2 or 3 agility points] int newAgility = misc.random(2, 3) + p.getSkills().getCurLevel(Skills.SKILL.AGILITY); if (newAgility < p.getSkills().getMaxLevel(Skills.SKILL.AGILITY)) p.getSkills().setCurLevel(Skills.SKILL.AGILITY, newAgility); break; case 7: //Combat potion [Should be 10% of attack+strength and +3 to each]. statBoost(p, Skills.SKILL.ATTACK, 0.10, 3, false); statBoost(p, Skills.SKILL.STRENGTH, 0.10, 3, false); break; case 8: //Prayer potion, [heals 7-31, formula = 7+floor(prayerlevel/4)] int newPrayer = 7 + (int)Math.Floor((double)(p.getSkills().getMaxLevel(Skills.SKILL.PRAYER) / 4)) + p.getSkills().getCurLevel(Skills.SKILL.PRAYER); if (newPrayer < p.getSkills().getCurLevel(Skills.SKILL.PRAYER)) p.getSkills().setCurLevel(Skills.SKILL.PRAYER, newPrayer); checkOverdose(p, Skills.SKILL.PRAYER); break; case 9: //Summoning potion [25% of players summoning + 7] int newSummoning = (7 + (int)((double)p.getSkills().getMaxLevel(Skills.SKILL.SUMMONING) * 0.25)) + p.getSkills().getCurLevel(Skills.SKILL.SUMMONING); if (newSummoning < p.getSkills().getCurLevel(Skills.SKILL.SUMMONING)) p.getSkills().setCurLevel(Skills.SKILL.SUMMONING, newSummoning); statBoost(p, Skills.SKILL.STRENGTH, 0.10, 3, false); break; case 10: //Super attack potion [15% of players attack + 5] statBoost(p, Skills.SKILL.ATTACK, 0.15, 5, false); break; case 11: // super antipoison p.setPoisonAmount(0); p.setSuperAntipoisonCycles(20); break; case 12: //Fishing potion [fishing +3] if (p.getSkills().getCurLevel(Skills.SKILL.FISHING) < (p.getSkills().getMaxLevel(Skills.SKILL.FISHING) + 3)) p.getSkills().setCurLevel(Skills.SKILL.FISHING, p.getSkills().getCurLevel(Skills.SKILL.FISHING) + 3); break; case 13: p.setRunEnergy(p.getRunEnergy() + 20); if (p.getRunEnergy() >= 100) { p.setRunEnergy(100); } break; case 14: //Hunter potion [hunting + 3] if (p.getSkills().getCurLevel(Skills.SKILL.HUNTER) < (p.getSkills().getMaxLevel(Skills.SKILL.HUNTER) + 3)) p.getSkills().setCurLevel(Skills.SKILL.HUNTER, p.getSkills().getCurLevel(Skills.SKILL.HUNTER) + 3); break; case 15: //Super strength [strength 15% +5] statBoost(p, Skills.SKILL.STRENGTH, 0.15, 5, false); break; case 16: //restores all skills by 33%. foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) superRestorePotion(p, skill, 0.33); break; case 17://Super defence [defence 15% +5] statBoost(p, Skills.SKILL.DEFENCE, 0.15, 5, false); break; case 18: // Antifire potion p.setAntifireCycles(20); break; case 19: //Ranging potions statBoost(p, Skills.SKILL.RANGE, 0.10, 4, false); break; case 20: //Magic potion. if (p.getSkills().getCurLevel(Skills.SKILL.MAGIC) < (p.getSkills().getMaxLevel(Skills.SKILL.MAGIC) + 4)) p.getSkills().setCurLevel(Skills.SKILL.MAGIC, p.getSkills().getCurLevel(Skills.SKILL.MAGIC) + 4); break; case 21: //Zamorak brew potion. [Attack %20+2][Strength %12 +2][Defense -10% + -2][hitpoints -10% + 20] statBoost(p, Skills.SKILL.ATTACK, 0.20, 2, false); statBoost(p, Skills.SKILL.STRENGTH, 0.12, 2, false); statBoost(p, Skills.SKILL.DEFENCE, 0.10, 2, true); statBoost(p, Skills.SKILL.HITPOINTS, 0.10, 20, true); break; case 22: //Saradomin brew potion. [Hitpoints +%15][Defense +25%][Strength, Attack, Magic and Ranged -10%] statBoost(p, Skills.SKILL.HITPOINTS, 0.15, 0, false); statBoost(p, Skills.SKILL.DEFENCE, 0.25, 0, false); statBoost(p, Skills.SKILL.STRENGTH, 0.10, 0, true); statBoost(p, Skills.SKILL.ATTACK, 0.10, 0, true); statBoost(p, Skills.SKILL.MAGIC, 0.10, 0, true); statBoost(p, Skills.SKILL.RANGE, 0.10, 0, true); break; } p.setLastAnimation(new Animation(829)); p.getPackets().sendSkillLevels(); }); Server.registerEvent(drinkPotionEvent); }
public static void checkOverdose(Player p, Skills.SKILL skill) { if (p.getSkills().getCurLevel(skill) >= p.getSkills().getMaxLevel(skill)) { p.getSkills().setCurLevel(skill, p.getSkills().getMaxLevel(skill)); } }
public static void superRestorePotion(Player p, Skills.SKILL skill, double percentage) { percentage = p.getSkills().getMaxLevel(skill) * percentage; if (p.getSkills().getCurLevel(skill) == p.getSkills().getMaxLevel(skill) * percentage) return; if (p.getSkills().getCurLevel(skill) >= p.getSkills().getMaxLevel(skill)) return; p.getSkills().setCurLevel(skill, p.getSkills().getCurLevel(skill) + (int)percentage); checkOverdose(p, skill); if (p.getSkills().getCurLevel(skill) <= 0) p.getSkills().setCurLevel(skill, 1); }
public static void restorePotion(Player p, Skills.SKILL skill, int minRestore, int maxRestore) { int restoreAmount = misc.random(minRestore, maxRestore); if (p.getSkills().getCurLevel(skill) >= p.getSkills().getMaxLevel(skill)) return; int mustRestore = p.getSkills().getMaxLevel(skill) - p.getSkills().getCurLevel(skill); if (restoreAmount > mustRestore) restoreAmount = mustRestore; p.getSkills().setCurLevel(skill, p.getSkills().getCurLevel(skill) + restoreAmount); checkOverdose(p, skill); }
private static double getMagicAttack(Player p) { int magicAttackBonus = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_ATTACK); double magicLevel = Convert.ToDouble(p.getSkills().getCurLevel(Skills.SKILL.MAGIC)); double power = 1.800; double amount = 0.0205; if (magicAttackBonus >= 80) // equivalent of max mage w/ zerker+whip amount = 0.0500; else if (magicAttackBonus >= 90) // equivalent of max mage w/whip or mystic + ancient staff amount = 0.0780; else if (magicAttackBonus >= 105) // equivalent of max mage w/ ancient staff amount = 0.920; else if (magicAttackBonus >= 115) // equivalent of max mage w/ wand or better amount = 0.1110; power *= (magicAttackBonus * amount) + (magicLevel *= 0.0120); int magicPrayer = p.getPrayers().getMagicPrayer(); if (magicPrayer > 0) { if (magicPrayer == 1) power *= 1.05; //5% increase else if (magicPrayer == 2) power *= 1.10; //10% increase else if (magicPrayer == 3) power *= 1.15; //15% increase } return power; }
private static void appendHitUpdate(Player p, PacketBuilder updateBlock) { int ratio = (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) * 255) / p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS); if (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS)) ratio = (p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS) * 255) / p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS); if(p.getHits().getHitDamage1() < 128) //damage can be either addByte [for damage less then 128 otherwise UShort] updateBlock.addByte((byte)p.getHits().getHitDamage1()); else updateBlock.addUShort(p.getHits().getHitDamage1() + 0x8000); updateBlock.addByteA((byte)p.getHits().getHitType1()); updateBlock.addByteS(ratio); }
public static double getRangeDefence(Player p) { int rangedDefenceBonus = p.getEquipment().getBonus(Equipment.BONUS.RANGED_DEFENCE); double defenceLevel = p.getSkills().getCurLevel(Skills.SKILL.DEFENCE); AttackStyle.CombatSkill fightType = p.getAttackStyle().getSkill(); if (fightType.Equals(AttackStyle.CombatSkill.DEFENSIVE)) defenceLevel *= 1.10; //%10 increase. if(p.getPrayers().isPrayerActive(PrayerData.Prayer.THICK_SKIN)) defenceLevel *= 1.05; //5% increase. else if (p.getPrayers().isPrayerActive(PrayerData.Prayer.ROCK_SKIN)) defenceLevel *= 1.10; //10% increase. else if (p.getPrayers().isPrayerActive(PrayerData.Prayer.STEEL_SKIN)) defenceLevel *= 1.15; //15% increase. else if (p.getPrayers().isPrayerActive(PrayerData.Prayer.SMITE)) defenceLevel *= 1.20; //20% increase. else if (p.getPrayers().isPrayerActive(PrayerData.Prayer.CHIVALRY)) defenceLevel *= 1.25; //25% increase. double rangeDefence = (defenceLevel * rangedDefenceBonus) / 200; return rangeDefence; }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte) (app.getGender() & 0xFF)); if((app.getGender() & 0x2) == 2) { playerProps.addByte((byte) 0); playerProps.addByte((byte) 0); } playerProps.addByte((byte) p.getPrayers().getPkIcon()); playerProps.addByte((byte) p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if(!app.isNpc()) { for(int i = 0; i < 4; i++) { if(p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if(!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte) 255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte) 0); } } foreach(int colour in app.getColoursArray()) { playerProps.addByte((byte) colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte) p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte) 0); updateBlock.addByteA((byte) (playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }
/** * Handles a skill cape emote: checks appropriate levels, * finds the correct animation + graphic, etc. * @param player */ public static bool emote(Player player) { Skills.SKILL skill = Skills.SKILL.ATTACK; int skillcapeAnimation = -1, skillcapeGraphic = -1; Item cape = player.getEquipment().getSlot(ItemData.EQUIP.CAPE); if (cape.getItemId() <= 0) { return false; } bool didEmote = true; switch (cape.getItemId()) { /* * Attack cape. */ case 9747: case 9748: skill = Skills.SKILL.ATTACK; skillcapeAnimation = 4959; skillcapeGraphic = 823; break; /* * Defense cape. */ case 9753: case 9754: skill = Skills.SKILL.DEFENCE; skillcapeAnimation = 4961; skillcapeGraphic = 824; break; /* * Strength cape. */ case 9750: case 9751: skill = Skills.SKILL.STRENGTH; skillcapeAnimation = 4981; skillcapeGraphic = 828; break; /* * Hitpoints cape. */ case 9768: case 9769: skill = Skills.SKILL.HITPOINTS; skillcapeAnimation = 4971; skillcapeGraphic = 833; break; /* * Ranging cape. */ case 9756: case 9757: skill = Skills.SKILL.RANGE; skillcapeAnimation = 4973; skillcapeGraphic = 832; break; /* * Prayer cape. */ case 9759: case 9760: skill = Skills.SKILL.PRAYER; skillcapeAnimation = 4979; skillcapeGraphic = 829; break; /* * Magic cape. */ case 9762: case 9763: skill = Skills.SKILL.MAGIC; skillcapeAnimation = 4939; skillcapeGraphic = 813; break; /* * Cooking cape. */ case 9801: case 9802: skill = Skills.SKILL.COOKING; skillcapeAnimation = 4955; skillcapeGraphic = 821; break; /* * Woodcutting cape. */ case 9807: case 9808: skill = Skills.SKILL.WOODCUTTING; skillcapeAnimation = 4957; skillcapeGraphic = 822; break; /* * Fletching cape. */ case 9783: case 9784: skill = Skills.SKILL.FLETCHING; skillcapeAnimation = 4937; skillcapeGraphic = 812; break; /* * Fishing cape. */ case 9798: case 9799: skill = Skills.SKILL.FISHING; skillcapeAnimation = 4951; skillcapeGraphic = 819; break; /* * Firemaking cape. */ case 9804: case 9805: skill = Skills.SKILL.FIREMAKING; skillcapeAnimation = 4975; skillcapeGraphic = 831; break; /* * Crafting cape. */ case 9780: case 9781: skill = Skills.SKILL.CRAFTING; skillcapeAnimation = 4949; skillcapeGraphic = 818; break; /* * Smithing cape. */ case 9795: case 9796: skill = Skills.SKILL.SMITHING; skillcapeAnimation = 4943; skillcapeGraphic = 815; break; /* * Mining cape. */ case 9792: case 9793: skill = Skills.SKILL.MINING; skillcapeAnimation = 4941; skillcapeGraphic = 814; break; /* * Herblore cape. */ case 9774: case 9775: skill = Skills.SKILL.HERBLORE; skillcapeAnimation = 4969; skillcapeGraphic = 835; break; /* * Agility cape. */ case 9771: case 9772: skill = Skills.SKILL.AGILITY; skillcapeAnimation = 4977; skillcapeGraphic = 830; break; /* * Thieving cape. */ case 9777: case 9778: skill = Skills.SKILL.THIEVING; skillcapeAnimation = 4965; skillcapeGraphic = 826; break; /* * Slayer cape. */ case 9786: case 9787: skill = Skills.SKILL.SLAYER; skillcapeAnimation = 4937;//need animation skillcapeGraphic = 812;//need graphic break; /* * Farming cape. */ case 9810: case 9811: skill = Skills.SKILL.FARMING; skillcapeAnimation = 4963; skillcapeGraphic = 825; break; /* * Runecraft cape. */ case 9765: case 9766: skill = Skills.SKILL.RUNECRAFTING; skillcapeAnimation = 4947; skillcapeGraphic = 817; break; /* * Hunter's cape */ case 9948: case 9949: skill = Skills.SKILL.HUNTER; skillcapeAnimation = 5158; skillcapeGraphic = 907; break; /* * Construct. cape. */ case 9789: case 9790: skill = Skills.SKILL.CONSTRUCTION; skillcapeAnimation = 4953; skillcapeGraphic = 820; break; /* * Summoning cape. */ case 12169: case 12170: skill = Skills.SKILL.SUMMONING; skillcapeAnimation = 8525; skillcapeGraphic = 1515; break; /* * Quest cape. */ case 9813: skillcapeAnimation = 4945; skillcapeGraphic = 816; player.setLastAnimation(new Animation(skillcapeAnimation)); player.setLastGraphics(new Graphics(skillcapeGraphic)); return true; default: didEmote = false; break; } if (player.getSkills().getMaxLevel(skill) == 99) { player.setLastAnimation(new Animation(skillcapeAnimation)); player.setLastGraphics(new Graphics(skillcapeGraphic)); } else { didEmote = false; } return didEmote; }
private static double applyBoltGraphic(Player killer, Entity target, double damage, int bolt) { //10% chance that damage is returned if attacker's bow isn't a crossbow. if (misc.random(10) != 0 || getBowType(killer) != BOW_TYPE.CROSSBOW) { return damage; } double maxDamage = getDamage((Player)killer, target, ((Player)killer).getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON), bolt); switch(bolt) { case 9236: // Opal. target.setLastGraphics(new Graphics(749)); maxDamage *= 1.25; break; case 9237: // Jade. target.setLastGraphics(new Graphics(756)); //TODO Falling emote break; case 9238: // Pearl. target.setLastGraphics(new Graphics(750)); break; case 9239: // Topaz. target.setLastGraphics(new Graphics(757, 0, 0)); if (target is Player) { int magicLevel = ((Player) target).getSkills().getCurLevel(Skills.SKILL.MAGIC); if (magicLevel == 1) return maxDamage; int magicLevelDeduction = misc.random(1,10); magicLevelDeduction = Math.Min(magicLevelDeduction, (magicLevel - 1)); string s = magicLevelDeduction == 1 ? "" : "s"; ((Player)target).getSkills().setCurLevel(Skills.SKILL.MAGIC, magicLevel - magicLevelDeduction); ((Player)target).getPackets().sendSkillLevel(Skills.SKILL.MAGIC); ((Player)target).getPackets().sendMessage("Your Magic level has been reduced by " + magicLevelDeduction + " level" + s + " !"); } break; case 9240: // Sapphire. target.setLastGraphics(new Graphics(751)); if (target is Player) { int prayerLevel = ((Player)target).getSkills().getCurLevel(Skills.SKILL.PRAYER); if (prayerLevel == 1) return maxDamage; int prayerLevelDeduction = misc.random(1, 10); prayerLevelDeduction = Math.Min(prayerLevelDeduction, (prayerLevel - 1)); string s = prayerLevelDeduction == 1 ? "" : "s"; ((Player)target).getSkills().setCurLevel(Skills.SKILL.PRAYER, prayerLevel - prayerLevelDeduction); ((Player)target).getPackets().sendSkillLevel(Skills.SKILL.PRAYER); ((Player)target).getPackets().sendMessage("Your Prayer level has been lowered by " + prayerLevelDeduction + " level" + s + " !"); killer.getPackets().sendMessage("You steal " + prayerLevelDeduction + " Prayer point" + s + " from your opponent!"); int prayerLevelObtained = Math.Min(killer.getSkills().getCurLevel(Skills.SKILL.PRAYER)+prayerLevelDeduction, killer.getSkills().getMaxLevel(Skills.SKILL.PRAYER)); killer.getSkills().setCurLevel(Skills.SKILL.PRAYER, prayerLevelObtained); killer.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } break; case 9241: // Emerald. if (!target.isPoisoned()) { Server.registerEvent(new PoisonEvent(target, 6)); target.setLastGraphics(new Graphics(752)); } break; case 9242: // Ruby target.setLastGraphics(new Graphics(754)); int currentHP = killer.getHp(); bool has11Percent = (currentHP * 0.11) < currentHP; double removeFromOpponent = (target.getHp() * 0.20); //20% off opponents HP. if (has11Percent) { killer.hit(currentHP * 0.10); target.hit(removeFromOpponent); killer.getPackets().sendMessage("You sacrifice some of your own health to deal more damage to your opponent!"); } break; case 9243: // Diamond. target.setLastGraphics(new Graphics(758)); maxDamage *= 1.15; //15% increase. //TODO this affects opponents range defence for X minutes. break; case 9244: // Dragon. bool hitsFire = true; if (target is Player) { int shield = ((Player)target).getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD); /* * Opponent has anti-fire shield. */ if (shield == 11283 || shield == 1540) { hitsFire = false; } } else { int id = ((Npc)target).getId(); /* * NPC is a dragon */ if ((id >= 50 && id <= 55) || id == 941 || (id >= 1589 && id <= 1592) || id == 2642 || id == 3376 || id == 3588 || id == 3590 || (id >= 4665 && id <= 4684) || id == 5178 || id == 5362 || id == 5363) { hitsFire = false; } } if (hitsFire) { target.setLastGraphics(new Graphics(756)); maxDamage *= 1.45; //increase damage by 45%. } break; case 9245: // Onyx. target.setLastGraphics(new Graphics(753)); maxDamage *= 1.15; //15% increase. killer.heal(misc.random((int)(maxDamage * 0.60))); break; } damage = misc.randomDouble(maxDamage); if (misc.random(2) == 0 && bolt != 9242) { damage = ((maxDamage * 0.50) + misc.randomDouble(maxDamage * 0.50)); } if (damage > target.getHp()) { damage = target.getHp(); } return damage; }
public static void doDialogue(Player p, int status) { int newStatus = -1; p.getPackets().softCloseInterfaces(); switch(status) { case 1: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Ahoy Cap'n!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 2; break; case 2: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Ahoy there!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 3; break; case 3: p.getPackets().sendNPCHead(4535, 241, 1); p.getPackets().modifyText("Parrot", 241, 3); p.getPackets().modifyText("Avast ye scurvy swabs!", 241, 4); p.getPackets().animateInterface(9827, 241, 1); p.getPackets().sendChatboxInterface2(241); newStatus = 4; break; case 4: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Huh?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 5; break; case 5: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Don't mind me parrot, he's Cracked Jenny's Tea Cup!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 6; break; case 6: p.getPackets().sendChatboxInterface2(235); p.getPackets().modifyText("What is this place?", 235, 2); p.getPackets().modifyText("What do i do in the arena?", 235, 3); p.getPackets().modifyText("I'd like to use the Agility Arena, please.", 235, 4); p.getPackets().modifyText("Could you sell me a Skillcape of Agility?.", 235, 5); p.getPackets().modifyText("See you later.", 235, 6); newStatus = 7; break; case 7: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("What is this place?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 8; break; case 8: p.getPackets().sendNPCHead(437, 242, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3); p.getPackets().modifyText("This, me hearty, is the entrance to the Brimhaven", 242, 4); p.getPackets().modifyText("Agility Arena!", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 9; break; case 9: p.getPackets().sendNPCHead(437, 242, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3); p.getPackets().modifyText("I were diggin for buried treasure when I found it!", 242, 4); p.getPackets().modifyText("Amazed I was! It was a sight to behold!", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 10; break; case 10: p.getPackets().sendNPCHead(4535, 241, 1); p.getPackets().modifyText("Parrot", 241, 3); p.getPackets().modifyText("Buried treasure!", 241, 4); p.getPackets().animateInterface(9827, 241, 1); p.getPackets().sendChatboxInterface2(241); newStatus = 11; break; case 11: p.getPackets().sendNPCHead(437, 242, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3); p.getPackets().modifyText("It were the biggest thing i'd ever seen! It must've been", 242, 4); p.getPackets().modifyText("atleast a league from side to side!", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 12; break; case 12: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("It made me list, I were that excited!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 13; break; case 13: p.getPackets().sendNPCHead(4535, 241, 1); p.getPackets().modifyText("Parrot", 241, 3); p.getPackets().modifyText("Get on with it!", 241, 4); p.getPackets().animateInterface(9827, 241, 1); p.getPackets().sendChatboxInterface2(241); newStatus = 14; break; case 14: p.getPackets().sendNPCHead(437, 244, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3); p.getPackets().modifyText("I'd found a huge cave with all these platforms. I reckon", 244, 4); p.getPackets().modifyText("it be an ancient civilisation that made it. I had to be", 244, 5); p.getPackets().modifyText("mighty careful as there was these traps everywhere!", 244, 6); p.getPackets().modifyText("Dangerous it was!", 244, 7); p.getPackets().animateInterface(9827, 244, 2); p.getPackets().sendChatboxInterface2(244); newStatus = 15; break; case 15: p.getPackets().sendNPCHead(4535, 241, 1); p.getPackets().modifyText("Parrot", 241, 3); p.getPackets().modifyText("Danger! Danger!", 241, 4); p.getPackets().animateInterface(9827, 241, 1); p.getPackets().sendChatboxInterface2(241); newStatus = 16; break; case 16: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Entrance is only " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 6; break; case 17: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("What do I do in the arena?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 18; break; case 18: p.getPackets().sendNPCHead(437, 244, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3); p.getPackets().modifyText("Well, me hearty, it's simple. Ye can cross between two", 244, 4); p.getPackets().modifyText("platforms by using the traps or obstacles strung across", 244, 5); p.getPackets().modifyText("'em. Try and make your way to the pillar that is", 244, 6); p.getPackets().modifyText("indicated by the flashing arrow.", 244, 7); p.getPackets().animateInterface(9827, 244, 2); p.getPackets().sendChatboxInterface2(244); newStatus = 19; break; case 19: p.getPackets().sendNPCHead(437, 243, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 243, 3); p.getPackets().modifyText("Ye receive tickets for tagging more than one pillar in a", 243, 4); p.getPackets().modifyText("row. So ye won't get a ticket from the first pillar but", 243, 5); p.getPackets().modifyText("ye will for every platform ye tag in a row after that.", 243, 6); p.getPackets().animateInterface(9827, 243, 2); p.getPackets().sendChatboxInterface2(243); newStatus = 20; break; case 20: p.getPackets().sendNPCHead(437, 244, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3); p.getPackets().modifyText("If ye miss a platform ye will miss out on the next ticket", 244, 4); p.getPackets().modifyText("so try and get every platform you can! When ye be", 244, 5); p.getPackets().modifyText("done, take the tickets to Jackie over there and she'll", 244, 6); p.getPackets().modifyText("exchange them for experience or items.", 244, 7); p.getPackets().animateInterface(9827, 244, 2); p.getPackets().sendChatboxInterface2(244); newStatus = 21; break; case 21: p.getPackets().sendNPCHead(4535, 242, 1); p.getPackets().modifyText("Parrot", 242, 3); p.getPackets().modifyText("Tag when green light means tickets!", 242, 4); p.getPackets().modifyText("Tag when red light means green light!", 242, 5); p.getPackets().animateInterface(9827, 242, 1); p.getPackets().sendChatboxInterface2(242); newStatus = 22; break; case 22: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Thanks me hearty!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 23; break; case 23: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Thanks!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 6; break; case 24: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I'd like to use the Agility Arena, please.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 25; break; case 25: string message = ""; if (p.hasPaidAgilityArena()) { message = "Ye've already paid, so down ye goes..."; } else { message = "Aye, Entrance be " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins."; newStatus = 26; } p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText(message, 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; case 26: p.getPackets().sendNPCHead(4535, 241, 1); p.getPackets().modifyText("Parrot", 241, 3); p.getPackets().modifyText("Pieces of eight!", 241, 4); p.getPackets().animateInterface(9827, 241, 1); p.getPackets().sendChatboxInterface2(241); newStatus = 27; break; case 27: p.getPackets().sendNPCHead(437, 242, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3); p.getPackets().modifyText("A word of warning me hearty! There are dangerous", 242, 4); p.getPackets().modifyText("traps down there!", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 28; break; case 28: if (!p.getInventory().hasItemAmount(995, AGILITY_ARENA_PRICE)) { p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I don't have enough money on me at the moment..", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 31; break; } p.getPackets().modifyText("Ok, here's " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins.", 228, 2); p.getPackets().modifyText("Never mind.", 228, 3); p.getPackets().sendChatboxInterface(228); newStatus = 29; break; case 29: if (p.getInventory().deleteItem(995, AGILITY_ARENA_PRICE)) { p.setPaidAgilityArena(true); } p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Ok, here's " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 30; break; case 30: p.getPackets().sendMessage("You pay Cap'n Izzy " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins."); p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("May the wind be in ye sails!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; case 31: p.getPackets().sendNPCHead(4535, 241, 1); p.getPackets().modifyText("Parrot", 241, 3); p.getPackets().modifyText("*Squawk*", 241, 4); p.getPackets().animateInterface(9827, 241, 1); p.getPackets().sendChatboxInterface2(241); newStatus = 32; break; case 32: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("No coins, no entrance!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; case 33: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Never mind.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); break; case 34: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Could you sell me a Skillcape of Agility?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 35; break; case 35: p.getPackets().sendNPCHead(437, 244, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3); if (p.getSkills().getMaxLevel(Skills.SKILL.AGILITY) < 99) { p.getPackets().modifyText("Unfortunatly not. I may only sell the Skillcape of Agility", 244, 4); p.getPackets().modifyText("to those that have conquered the obstacles of Runescape,", 244, 5); p.getPackets().modifyText("can climb like a cat and run like the wind! which err..", 244, 6); p.getPackets().modifyText("isnt you. Is there anything else?", 244, 7); newStatus = 6; } else { p.getPackets().modifyText("Indeed! You have reached level 99 Agility and have", 244, 4); p.getPackets().modifyText("become a master of dexterity. It would be a pleasure", 244, 5); p.getPackets().modifyText("to sell you an Agility skillcape and hood for a sum of", 244, 6); p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 244, 7); newStatus = 36; } p.getPackets().animateInterface(9827, 244, 2); p.getPackets().sendChatboxInterface2(244); break; case 36: p.getPackets().modifyText("I'll pay " + SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 228, 2); p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " is a crazy price!", 228, 3); p.getPackets().sendChatboxInterface(228); newStatus = 37; break; case 37: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I'll pay " + SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 38; break; case 38: if (p.getInventory().getTotalFreeSlots() < 2) { p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Ye require 2 free inventory spaces!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; } if (p.getInventory().deleteItem(995, SkillHandler.SKILLCAPE_PRICE)) { int cape = p.getSkills().hasMultiple99s() ? 9772 : 9771; int hood = 9773; p.getInventory().addItem(cape); p.getInventory().addItem(hood); p.getPackets().sendNPCHead(437, 242, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3); p.getPackets().modifyText("One Agility Skillcape & hood.", 242, 4); p.getPackets().modifyText("Wear it with pride.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); } else { p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Ye don't have enough coins!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); } break; case 39: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " is a crazy price!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 40; break; case 40: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("I'm sure ye will change your mind eventually..", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; case 41: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("See you later.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 42; break; case 42: p.getPackets().sendNPCHead(437, 241, 2); p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3); p.getPackets().modifyText("Aye, goodbye " + p.getLoginDetails().getUsername() + ".", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; /* * NOW TALKING TO JACKIE THE FRUIT */ case 43: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Ahoy there!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 44; break; case 44: p.getPackets().sendNPCHead(1055, 241, 2); p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3); p.getPackets().modifyText("Ahoy!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 45; break; case 45: p.getPackets().sendChatboxInterface2(232); p.getPackets().modifyText("What is this place?", 232, 2); p.getPackets().modifyText("What do you do?", 232, 3); p.getPackets().modifyText("I'd like to trade in my tickets, please.", 232, 4); p.getPackets().modifyText("See you later.", 232, 5); newStatus = 46; break; case 46: p.getPackets().sendNPCHead(1055, 241, 2); p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3); p.getPackets().modifyText("Welcome to the Brimhaven Agility Arena!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 47; break; case 47: p.getPackets().sendNPCHead(1055, 242, 2); p.getPackets().modifyText("Pirate Jackie the Fruit", 242, 3); p.getPackets().modifyText("If ye want to know more, talk to Cap'n Izzy, after", 242, 4); p.getPackets().modifyText("all... he did find it!", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 45; break; case 48: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("What do you do?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 49; break; case 49: p.getPackets().sendNPCHead(1055, 244, 2); p.getPackets().modifyText("Pirate Jackie the Fruit", 244, 3); p.getPackets().modifyText("I be the jack o' tickets. I exchange the tickets ye", 244, 4); p.getPackets().modifyText("Collect in the Agility arena for more stuff. Ye can", 244, 5); p.getPackets().modifyText("obtain more Agility experience or items ye won't", 244, 6); p.getPackets().modifyText("find anywhere else!", 244, 7); p.getPackets().animateInterface(9827, 244, 2); p.getPackets().sendChatboxInterface2(244); newStatus = 50; break; case 50: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Sounds good!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 45; break; case 51: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I'd like to trade in my tickets, please.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 52; break; case 52: p.getPackets().sendNPCHead(1055, 241, 2); p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3); p.getPackets().modifyText("Aye, ye be on the right track.", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 53; break; case 53: p.getPackets().displayInterface(6); break; case 54: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("See you later.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 55; break; case 55: p.getPackets().sendNPCHead(1055, 241, 2); p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3); p.getPackets().modifyText("Goodbye.", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; } if (newStatus != -1) { p.setTemporaryAttribute("dialogue", newStatus); } }
public static void levelUp(Player player, SKILL skill) { int skillIndex = Convert.ToInt32(skill); String s = "<br><br><br>"; String s1 = "<br><br><br><br>"; if (player.getTemporaryAttribute("teleporting") == null) { player.setLastGraphics(new Graphics(199, 0, 100)); } int skillFlashFlags = (int)(player.getTemporaryAttribute("skillFlashFlags") == null ? 0 : (int)player.getTemporaryAttribute("skillFlashFlags")); skillFlashFlags |= SKILL_FLASH_BITMASKS[skillIndex]; player.setTemporaryAttribute("skillFlashFlags", skillFlashFlags); player.getPackets().sendMessage("You've just advanced a " + SKILL_NAME[skillIndex] + " level! You have reached level " + player.getSkills().getMaxLevel(skillIndex) + "."); player.getPackets().modifyText(s + "Congratulations, you have just advanced a " + SKILL_NAME[skillIndex] + " level!", 740, 0); player.getPackets().modifyText(s1 + "You have now reached level " + player.getSkills().getMaxLevel(skillIndex) + ".", 740, 1); player.getPackets().modifyText("", 740, 2); player.getPackets().sendConfig(1179, SKILL_ICON_BITMASKS[skillIndex] | skillFlashFlags); //start flashing appropriate skill icons player.getPackets().sendChatboxInterface2(740); player.getUpdateFlags().setAppearanceUpdateRequired(true); }
public static void showBentleyDialogue(Player p, int status) { int newStatus = -1; p.getPackets().softCloseInterfaces(); if (p.getTemporaryAttribute("unmovable") != null) { return; } switch(status) { case 240: p.getPackets().sendNPCHead(4540, 241, 2); p.getPackets().modifyText("Captain Bentley", 241, 3); p.getPackets().modifyText("Well, hello there " + p.getLoginDetails().getUsername() + ", ready to set sail?", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 241; break; case 241: p.getPackets().modifyText("I'd like to travel to..", 235, 1); p.getPackets().modifyText("Canifis", 235, 2); p.getPackets().modifyText("Waterbirth Isle", 235, 3); p.getPackets().modifyText("Pest Control", 235, 4); p.getPackets().modifyText("Warrior Guild", 235, 5); p.getPackets().modifyText("Fremmenik Shore", 235, 6); p.getPackets().sendChatboxInterface2(235); newStatus = 242; break; case 242: // Canifis travel(p, 0, false); break; case 243: // Waterbirth isle travel(p, 1, false); break; case 244: // Pest control travel(p, 2, false); break; case 245: // Warrior guild int attackLevel = p.getSkills().getMaxLevel(Skills.SKILL.ATTACK); int strengthLevel = p.getSkills().getMaxLevel(Skills.SKILL.STRENGTH); bool hasA99 = attackLevel == 99 || strengthLevel == 99; if (((attackLevel + strengthLevel) >= 130) || hasA99) { travel(p, 3, false); } else { p.getPackets().sendNPCHead(4540, 243, 2); p.getPackets().modifyText("Captain Bentley", 243, 3); p.getPackets().modifyText("I'm sorry " + p.getLoginDetails().getUsername() + ", I cannot take you there.", 243, 4); p.getPackets().modifyText("A combined Attack & Strength level of 130 is ", 243, 5); p.getPackets().modifyText("required to use The Warrior Guild.", 243, 6); p.getPackets().animateInterface(9827, 243, 2); p.getPackets().sendChatboxInterface2(243); } break; case 246: // Fremmenik shore travel(p, 4, false); break; } if (newStatus != -1) { p.setTemporaryAttribute("dialogue", newStatus); } }
private static void eatFood(Player p, int i, int j, int slot) { //delay at which you eat food 0.5 seconds (half a second per eat). int delay = 500; //If you are dead or yourHp is zero (this should be enough), also if variable is set to die from next attack if (p.isDead() || p.getHp() <= 0 || p.getTemporaryAttribute("willDie") != null) return; //Last time you ate timer was previously set. if (p.getTemporaryAttribute("eatFoodTimer") != null) { //Check if the timer has passed the time of 1.2 seconds if (Environment.TickCount - (int) p.getTemporaryAttribute("eatFoodTimer") < 1200) { return; } } //if you are in a duel if (p.getDuel() != null) { //dueling with No Food rule enabled if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_FOOD)) { p.getPackets().sendMessage("Food has been disabled for this duel!"); return; } } //Set timer right now because you are eating some food. p.setTemporaryAttribute("eatFoodTimer", Environment.TickCount); //while you are eating the target you are attacking gets reset. p.setTarget(null); p.resetCombatTurns(); p.setEntityFocus(65535); p.getPackets().closeInterfaces(); p.removeTemporaryAttribute("autoCasting"); //start eating the food at delay which is 0.5 of a second / half a second. Event eatFoodEvent = new Event(delay); eatFoodEvent.setAction(() => { //make the food eating event stop after this time. eatFoodEvent.stop(); //if you are dead or your hp is zero aka dead. if (p.isDead() || p.getHp() <= 0) { return; } int newHealth = p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) + FOOD_HEAL[j]; int item = i != 2 && FOOD[i + 1][j] != -1 ? FOOD[i + 1][j] : -1; if (!p.getInventory().replaceItemSlot(FOOD[i][j], item, slot)) { return; } p.getPackets().sendMessage("You eat the " + ItemData.forId(FOOD[i][j]).getName().ToLower() + "."); p.getSkills().setCurLevel(Skills.SKILL.HITPOINTS, newHealth > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS) ? p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS) : newHealth); p.setLastAnimation(new Animation(829)); p.getPackets().sendSkillLevel(Skills.SKILL.HITPOINTS); }); Server.registerEvent(eatFoodEvent); }