private static string getTask(Player p, int index) { object[][] data = getMasterData(index); if (data == null) { p.getPackets().closeInterfaces(); p.getPackets().sendMessage("An error occured, please talk to the Slayer master again."); return(""); } int monsterIdx = (int)misc.random(data.Length - 1); for (; ;) { string name = (string)data[monsterIdx][0]; if (taskEnabled(p, name)) { break; } else { monsterIdx = (int)misc.random(data.Length - 1); break; } } int monsterAmt = (int)SLAYER_MASTERS[index][3] + misc.random((int)SLAYER_MASTERS[index][4]); SlayerTask task = new SlayerTask(index, monsterIdx, monsterAmt); p.setSlayerTask(task); return((string)(monsterAmt + " " + data[monsterIdx][0])); }
private static void checkIfCompleteTask(Player p, SlayerTask task) { task.setAmount(task.getAmount() - 1); if (task.getAmount() <= 0) { doDialogue(p, 1062); p.getPackets().sendMessage("You have completed your Slayer task, please return to a Slayer master."); p.setSlayerTask(null); } }
public static void checkSlayerKill(Player p, Npc npc) { if (p.getSlayerTask() == null) { return; } SlayerTask task = p.getSlayerTask(); object[][] data = getMasterData(task.getMasterIndex()); for (int i = 1; i < data[task.getMonsterIndex()].Length; i++) { if (npc.getId() == (int)data[task.getMonsterIndex()][i]) { if (npc.getKiller().Equals(p)) { p.getSkills().addXp(Skills.SKILL.SLAYER, npc.getMaxHp()); //(double) data[task.getMonsterIndex()][1]); checkIfCompleteTask(p, task); break; } } } }
private static string getTask(Player p, int index) { object[][] data = getMasterData(index); if (data == null) { p.getPackets().closeInterfaces(); p.getPackets().sendMessage("An error occured, please talk to the Slayer master again."); return ""; } int monsterIdx = (int) misc.random(data.Length - 1); for (; ;) { string name = (string) data[monsterIdx][0]; if (taskEnabled(p, name)) { break; } else { monsterIdx = (int) misc.random(data.Length - 1); break; } } int monsterAmt = (int)SLAYER_MASTERS[index][3] + misc.random((int)SLAYER_MASTERS[index][4]); SlayerTask task = new SlayerTask(index, monsterIdx, monsterAmt); p.setSlayerTask(task); return (string) (monsterAmt + " " + data[monsterIdx][0]); }
public void setSlayerTask(SlayerTask task) { this.slayerTask = task; }
private static void doGemDialogue(Player p, int dialogueStatus) { int newStatus = -1; int index = -1; for (int i = 0; i < SLAYER_MASTERS.Length; i++) { if (p.getSkills().getCombatLevel() >= (int)SLAYER_MASTERS[i][1]) { index = i; } } switch (dialogueStatus) { case 1051: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 241, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 241, 3); p.getPackets().modifyText("Hello there " + p.getLoginDetails().getUsername() + "! what can i help you with?", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 1052; break; case 1052: p.getPackets().modifyText("How am i doing so far?.", 238, 1); p.getPackets().modifyText("Who are you?", 238, 2); p.getPackets().modifyText("Where are you?", 238, 3); p.getPackets().modifyText("Got any tips for me?", 238, 4); p.getPackets().modifyText("Nevermind.", 238, 5); p.getPackets().sendChatboxInterface2(238); newStatus = 1053; break; case 1053: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("How am i doing so far?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1054; break; case 1054: if (p.getSlayerTask() != null) { SlayerTask task = p.getSlayerTask(); object[][] data = getMasterData(task.getMasterIndex()); p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("You're currently assigned to kill " + (string)data[task.getMonsterIndex()][0] + "; only", 242, 4); p.getPackets().modifyText(task.getAmount() + " more to go.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); } else { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("You're aren't assigned anything to kill, perhaps", 242, 4); p.getPackets().modifyText("you should come and see me soon.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); } newStatus = 1052; break; case 1055: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Who are you?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1056; break; case 1056: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("My name is " + (string)SLAYER_MASTERS[index][2] + ", i am the Slayer", 242, 4); p.getPackets().modifyText("master most suited to your combat level.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1052; break; case 1057: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Where are you?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1058; break; case 1058: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("I am in " + (string)SLAYER_MASTERS[index][5], 242, 4); p.getPackets().modifyText((string)SLAYER_MASTERS[index][6], 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1052; break; case 1059: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Do you have any tips for me?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1060; break; case 1060: displayTip(p, index); newStatus = 1052; break; case 1061: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Nevermind, sorry for bothering you..", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); break; case 1062: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("You have completed your Slayer task, please return", 242, 4); p.getPackets().modifyText("to a Slayer master for a new assignment.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); break; } if (newStatus != -1) { p.setTemporaryAttribute("dialogue", newStatus); } }
public static void doDialogue(Player p, int dialogueStatus) { int newStatus = -1; p.getPackets().softCloseInterfaces(); if (dialogueStatus > 1050) { doGemDialogue(p, dialogueStatus); } if (p.getTemporaryAttribute("slayerMaster") == null) { return; } int index = (int)p.getTemporaryAttribute("slayerMaster"); switch (dialogueStatus) { case 1000: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 241, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 241, 3); p.getPackets().modifyText("Hello, what can i help you with?", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 1001; break; case 1001: p.getPackets().modifyText("I need another Slayer assignment.", 238, 1); p.getPackets().modifyText("Could i see your supplies?", 238, 2); p.getPackets().modifyText("I'd like to discuss Slayer points.", 238, 3); p.getPackets().modifyText("I'd like a Slayer Skillcape.", 238, 4); p.getPackets().modifyText("Er...nothing...", 238, 5); p.getPackets().sendChatboxInterface2(238); newStatus = 1002; break; case 1002: // New assignment p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I need a new assignment.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1003; break; case 1003: // Say they should go to a new master depending on lvl if (p.getSlayerTask() != null) { SlayerTask task = p.getSlayerTask(); object[][] data = getMasterData(task.getMasterIndex()); if (index > 0) { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 243, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 243, 3); p.getPackets().modifyText("You are still hunting " + (string)data[task.getMonsterIndex()][0] + ", finish that task then", 243, 4); p.getPackets().modifyText("come back to see me, if you are struggling with your task", 243, 5); p.getPackets().modifyText("then go and see Turael in Burthorpe.", 243, 6); p.getPackets().animateInterface(9827, 243, 2); p.getPackets().sendChatboxInterface2(243); break; } else { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("You are still hunting " + (string)data[task.getMonsterIndex()][0] + ", although i suppose", 242, 4); p.getPackets().modifyText("i could change it for you.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1016; break; } } else { if (index == 4) { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("Excellent, you're doing great, your new task is to kill", 242, 4); p.getPackets().modifyText(getTask(p, index), 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1008; break; } if (p.getSkills().getCombatLevel() >= (int)SLAYER_MASTERS[index + 1][1]) { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("You're actually very strong. Are you sure you don't", 242, 4); p.getPackets().modifyText("want " + (string)SLAYER_MASTERS[index + 1][2] + " in " + (string)SLAYER_MASTERS[index + 1][7] + " to assign you a task?", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1004; break; } } break; case 1004: p.getPackets().modifyText("No, that's ok, i'll get a task from you", 557, 2); p.getPackets().modifyText("Oh, ok then, i'll go talk to " + (string)SLAYER_MASTERS[index + 1][2], 557, 3); p.getPackets().sendChatboxInterface2(557); newStatus = 1005; break; case 1005: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Oh ok then, i'll go talk to " + (string)SLAYER_MASTERS[index + 1][2] + ".", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); break; case 1006: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("No, that's ok, i'll take a task from you.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1007; break; case 1007: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("Excellent, you're doing great, your new task is to kill", 242, 4); p.getPackets().modifyText(getTask(p, index), 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1008; break; case 1008: p.getPackets().modifyText("Got any tips for me?.", 557, 2); p.getPackets().modifyText("Okay, great!", 557, 3); p.getPackets().sendChatboxInterface2(557); newStatus = 1009; break; case 1009: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Okay, great!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1011; break; case 1010: displayTip(p, index); newStatus = 1012; break; case 1011: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("Good luck, don't forget to come back when you need a", 242, 4); p.getPackets().modifyText("new assignment.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); break; case 1012: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Thanks for the help!", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); break; case 1013: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Could i see your supplies?", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1014; break; case 1014: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 241, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 241, 3); p.getPackets().modifyText("Of course, i have a wide selection of Slayer equipment!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 1015; break; case 1015: p.setShopSession(new ShopSession(p, 2)); break; case 1016: p.getPackets().modifyText("No thankyou, i will stick with my current task", 557, 2); p.getPackets().modifyText("I'd like a new task", 557, 3); p.getPackets().sendChatboxInterface2(557); newStatus = 1017; break; case 1017: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I'd like a new task from you please.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1018; break; case 1018: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("Your new task is to kill", 242, 4); p.getPackets().modifyText(getTask(p, index), 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1008; break; case 1019: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I think i'll stick with my current task.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1020; break; case 1020: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 241, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 241, 3); p.getPackets().modifyText("As you wish, good luck!", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); break; case 1021: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I'd like to discuss Slayer points.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1022; break; case 1022: p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 241, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 241, 3); p.getPackets().modifyText("As you wish.", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 1023; break; case 1023: displayPoints(p, 1); break; case 1024: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Er...Nothing, sorry for wasting your time.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); break; case 1025: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("I'd like a Slayer Skillcape.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1026; break; case 1026: if (index != 4) { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("I don't sell the Slayer Skillcape, you should", 242, 4); p.getPackets().modifyText("go and speak with Duradel in Shilo village.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1027; break; } if (p.getSkills().getMaxLevel(Skills.SKILL.SLAYER) < 99) { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("Ha! you're not a Master Slayer!, you must have reached", 242, 4); p.getPackets().modifyText("a Slayer level of 99 to purchase the Slayer Skillcape.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); } else { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("I will sell you a Slayer Skillcape and hood", 242, 4); p.getPackets().modifyText("for a sum of " + SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); newStatus = 1028; } break; case 1027: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText("Thankyou for the help, i shall speak with Duradel.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); break; case 1028: p.getPackets().modifyText("I will gladly pay " + SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 557, 2); p.getPackets().modifyText("I've changed my mind.", 557, 3); p.getPackets().sendChatboxInterface2(557); newStatus = 1029; break; case 1029: p.getPackets().sendPlayerHead(64, 2); p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3); p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins seems a fair price.", 64, 4); p.getPackets().animateInterface(9827, 64, 2); p.getPackets().sendChatboxInterface2(64); newStatus = 1030; break; case 1030: if (p.getInventory().getTotalFreeSlots() < 2) { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("Unfortunatly i can't sell to you, since you", 242, 4); p.getPackets().modifyText("don't seem to have enough inventory room.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); break; } if (p.getInventory().deleteItem(995, SkillHandler.SKILLCAPE_PRICE)) { int cape = p.getSkills().hasMultiple99s() ? 9787 : 9786; int hood = 9788; p.getInventory().addItem(cape); p.getInventory().addItem(hood); p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("There you go, one Slayer Skillcape & hood.", 242, 4); p.getPackets().modifyText("Wear it with pride young slayer.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); } else { p.getPackets().sendNPCHead((int)SLAYER_MASTERS[index][0], 242, 2); p.getPackets().modifyText((string)SLAYER_MASTERS[index][2], 242, 3); p.getPackets().modifyText("I don't give these things out lightly you know!", 242, 4); p.getPackets().modifyText("Get more money then speak to me again.", 242, 5); p.getPackets().animateInterface(9827, 242, 2); p.getPackets().sendChatboxInterface2(242); } break; } if (newStatus != -1) { p.setTemporaryAttribute("dialogue", newStatus); } }
public static void handlePointsInterface(Player p, int interfaceId, int buttonId) { int currentPoints = p.getSlayerPoints(); int j = 0; switch (interfaceId) { case 161: switch (buttonId) { case 14: // "Learn" button. //displayPoints(p, 2); p.getPackets().sendMessage("That option is unavailable."); break; case 15: // "Buy" button. displayPoints(p, 3); break; case 23: // reassign current mission. if (currentPoints < REASSIGN_POINTS) { p.getPackets().sendMessage("You need atleast " + REASSIGN_POINTS + " Slayer points to reassign your Slayer task."); break; } if (p.getSlayerTask() == null) { p.getPackets().sendMessage("You are not currently assigned a Slayer task."); break; } SlayerTask task = p.getSlayerTask(); p.setTemporaryAttribute("slayerMaster", task.getMasterIndex()); p.getPackets().closeInterfaces(); p.setSlayerPoints(currentPoints - REASSIGN_POINTS); p.getPackets().sendMessage("You trade " + REASSIGN_POINTS + " Slayer points and recieve a new Slayer task."); doDialogue(p, 1007); break; case 24: // Permanently remove current task. if (currentPoints < PERM_REMOVE_POINTS) { p.getPackets().sendMessage("You need atleast " + PERM_REMOVE_POINTS + " Slayer points to be able to ignore a task."); break; } if (p.getSlayerTask() == null) { p.getPackets().sendMessage("You are not currently assigned a Slayer task."); break; } bool freeSpace = false; for (int i = 0; i < p.getRemovedSlayerTasks().Length; i++) { if (p.getRemovedSlayerTasks()[i].ToLower().Equals("-")) { SlayerTask taskk = p.getSlayerTask(); object[][] data = getMasterData(taskk.getMasterIndex()); p.setSlayerPoints(currentPoints - PERM_REMOVE_POINTS); p.getRemovedSlayerTasks()[i] = (string)data[taskk.getMonsterIndex()][0]; p.getPackets().sendMessage("You trade " + PERM_REMOVE_POINTS + " Slayer points to prevent future " + (string)data[taskk.getMonsterIndex()][0] + " Slayer tasks."); p.getPackets().sendMessage("Your Slayer task has been removed, please speak to a Slayer master for a new one."); p.setSlayerTask(null); freeSpace = true; sortRemovedTasks(p); break; } } if (!freeSpace) { p.getPackets().sendMessage("You have reached the limit of Slayer tasks which can be removed."); break; } displayPoints(p, 1); break; case 36: // Removed task 1. j = 0; cancelRemovedTask(p, j); break; case 37: // Removed task 2. j = 1; cancelRemovedTask(p, j); break; case 38: // Removed task 3. j = 2; cancelRemovedTask(p, j); break; case 39: // Removed task 4. j = 3; cancelRemovedTask(p, j); break; } break; case 163: switch (buttonId) { case 14: // "Assignment" button. displayPoints(p, 1); break; case 15: // "Buy" button. displayPoints(p, 3); break; } break; case 164: switch (buttonId) { case 17: // "Assignment" button. displayPoints(p, 1); break; case 16: // "Learn" button. //displayPoints(p, 2); p.getPackets().sendMessage("That option is unavailable."); break; case 24: // Buy Slayer XP. if (currentPoints < BUY_XP_POINTS) { p.getPackets().sendMessage("You need atleast " + BUY_XP_POINTS + " Slayer points to buy Slayer XP."); break; } p.getPackets().closeInterfaces(); p.setSlayerPoints(currentPoints - BUY_XP_POINTS); p.getPackets().sendMessage("You trade " + BUY_XP_POINTS + " of your Slayer points for 10,000 Slayer XP."); p.getSkills().addXp(Skills.SKILL.SLAYER, 10000); break; case 26: // Buy Slaying ring. if (currentPoints < BUY_RING_POINTS) { p.getPackets().sendMessage("You need atleast " + BUY_RING_POINTS + " Slayer points to buy a Ring of Slaying."); break; } if (p.getInventory().addItem(13281)) { p.getPackets().closeInterfaces(); p.setSlayerPoints(currentPoints - BUY_RING_POINTS); p.getPackets().sendMessage("You trade " + BUY_RING_POINTS + " of your Slayer points for a Ring of Slaying."); } else { p.getPackets().sendMessage("You do not have enough inventory space to purchase this."); } break; case 28: // Buy 250 slayer dart casts. if (currentPoints < BUY_DART_POINTS) { p.getPackets().sendMessage("You need atleast " + BUY_DART_POINTS + " Slayer points to buy 250 Slayer dart casts."); break; } if (p.getInventory().getTotalFreeSlots() >= 2) { p.getPackets().closeInterfaces(); p.setSlayerPoints(currentPoints - BUY_DART_POINTS); p.getInventory().addItem(560, 250); p.getInventory().addItem(558, 1000); p.getPackets().sendMessage("You trade " + BUY_DART_POINTS + " of your Slayer points for 250 Slayer dart casts."); } else { p.getPackets().sendMessage("You do not have enough inventory space to purchase this."); } break; case 37: // Buy 250 broad bolts if (currentPoints < BUY_BOLT_POINTS) { p.getPackets().sendMessage("You need atleast " + BUY_BOLT_POINTS + " Slayer points to buy 250 Broad bolts."); break; } if (p.getInventory().addItem(13280, 250)) { p.getPackets().closeInterfaces(); p.setSlayerPoints(currentPoints - BUY_BOLT_POINTS); p.getPackets().sendMessage("You trade " + BUY_BOLT_POINTS + " of your Slayer points for 250 Broad bolts."); } else { p.getPackets().sendMessage("You do not have enough inventory space to purchase this."); } break; case 39: // Buy 250 Broad arrows if (currentPoints < BUY_ARROW_POINTS) { p.getPackets().sendMessage("You need atleast " + BUY_ARROW_POINTS + " Slayer points to buy 250 Broad arrows."); break; } if (p.getInventory().addItem(4160, 250)) { p.getPackets().closeInterfaces(); p.setSlayerPoints(currentPoints - BUY_ARROW_POINTS); p.getPackets().sendMessage("You trade " + BUY_ARROW_POINTS + " of your Slayer points for 250 Broad arrows."); } else { p.getPackets().sendMessage("You do not have enough inventory space to purchase this."); } break; } break; } }