示例#1
0
        private void SecondLayer()
        {
            for (int c = 0; c < SideColors.Length; c++)
            {
                // Gets the edge that needs to be moved.
                Cubie edge = _cube.FindEdge(SideColors[c], SideColors[(c + 1) % 4]);
                if (!_cube.IsCubiePlacedCorrectly(edge))
                {
                    ChangeView(new CubeView(SideColors[c], FINAL_COLOR));

                    // If the edge is in the middle layer and it is located in the back face,
                    // the view will be set to the back face. Then the program will use the algorithm to switch
                    // the edges.
                    if (edge.Y == 1)
                    {
                        if (edge.Z == 2)
                        {
                            ChangeView(new CubeView(SideColors[(c + 2) % 4], FINAL_COLOR));
                        }

                        if (edge.X == 0)
                        {
                            AddMoveList(Algorithms.SecondLayerLeft);
                        }
                        else
                        {
                            AddMoveList(Algorithms.SecondLayerRight);
                        }
                    }

                    // Sets the view.
                    if (edge.UpColor == SideColors[c])
                    {
                        ChangeView(new CubeView(SideColors[(c + 1) % 4], FINAL_COLOR));
                    }
                    else
                    {
                        ChangeView(new CubeView(SideColors[c], FINAL_COLOR));
                    }

                    // Rotates the upper layer until the edge is in the front face.
                    while (edge.Z != 0)
                    {
                        AddMove(Move.Up);
                    }

                    // Use the algorithm to place the edge in the correct position.
                    if (_cube.FindCenter((RubiksColor)edge.UpColor).LeftColor == edge.UpColor)
                    {
                        AddMoveList(Algorithms.SecondLayerLeft);
                    }
                    else
                    {
                        AddMoveList(Algorithms.SecondLayerRight);
                    }
                }
            }
        }