示例#1
0
        public static GameObjectDefinition getDefinition(int objectId)
        {
            for (int c = 0; c < 20; c++)
            {
                if (cache[c].id == objectId)
                {
                    return(cache[c]);
                }
            }

            cacheIndex = (cacheIndex + 1) % 20;
            GameObjectDefinition definition = cache[cacheIndex];

            stream.position = streamOffsets[objectId];
            definition.id   = objectId;
            definition.setDefaults();
            definition.loadDefinition(stream);
            return(definition);
        }