/// <summary>
 /// Deprecated Method for adding a new object to the Treasures EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToTreasures(Treasure treasure)
 {
     base.AddObject("Treasures", treasure);
 }
 /// <summary>
 /// Create a new Treasure object.
 /// </summary>
 /// <param name="treasureId">Initial value of the TreasureId property.</param>
 /// <param name="treasureName">Initial value of the TreasureName property.</param>
 /// <param name="treasureEventEventId">Initial value of the TreasureEventEventId property.</param>
 public static Treasure CreateTreasure(global::System.Int32 treasureId, global::System.String treasureName, global::System.Int32 treasureEventEventId)
 {
     Treasure treasure = new Treasure();
     treasure.TreasureId = treasureId;
     treasure.TreasureName = treasureName;
     treasure.TreasureEventEventId = treasureEventEventId;
     return treasure;
 }