public override ModelTreeNode AddItem() { var model = new ShopItem(); var node = new ItemTreeNode(); node.AddDefaultChildNodesHack(); node.Model = model; AddSibling(node); return(node); }
public override ModelTreeNode AddItem() { var item = new ShopItem(); var node = new ItemTreeNode() { Model = item }; node.AddDefaultChildNodesHack(); Nodes.Add(node); return(node); }
public override void AddChildModel(IModel model) { var node = new ItemTreeNode() { Model = model }; node.AddDefaultChildNodesHack(); //set child models var shopItem = (ShopItem)model; node.RequiredItemsTreeNode.AddChildModels(shopItem.RequiredItems.Cast <IModel>().ToList()); //add to tree Nodes.Add(node); }