public override ModelTreeNode AddItem() { var item = new ShopCommand(); var node = new CommandTreeNode() { Model = item }; node.AddDefaultChildNodesHack(); Nodes.Add(node); return(node); }
public override ModelTreeNode AddItem() { var model = new ShopCommand(); var node = new CommandTreeNode(); node.AddDefaultChildNodesHack(); node.Model = model; AddSibling(node); return(node); }
public override void AddChildModel(IModel model) { var node = new CommandTreeNode() { Model = model }; node.AddDefaultChildNodesHack(); //set child models var shopCommand = (ShopCommand)model; node.RequiredItemsTreeNode.AddChildModels(shopCommand.RequiredItems.Cast <IModel>().ToList()); //add node to tree Nodes.Add(node); }