void btnAdd_Click(object sender, EventArgs e) { using (FormSkillDetails frmSkillDetails = new FormSkillDetails()) { frmSkillDetails.ShowDialog(); if (frmSkillDetails.Skill != null) { AddSkill(frmSkillDetails.Skill); } } }
void btnEdit_Click(object sender, EventArgs e) { if (lbDetails.SelectedItem != null) { string detail = lbDetails.SelectedItem.ToString(); string[] parts = detail.Split(','); string entity = parts[0].Trim(); SkillData data = skillManager.SkillData[entity]; SkillData newData = null; using (FormSkillDetails frmSkillData = new FormSkillDetails()) { frmSkillData.Skill = data; frmSkillData.ShowDialog(); if (frmSkillData.Skill == null) { return; } if (frmSkillData.Skill.Name == entity) { skillManager.SkillData[entity] = frmSkillData.Skill; FillListBox(); return; } newData = frmSkillData.Skill; } DialogResult result = MessageBox.Show( "Name has changed. Do you want to add a new entry?", "New Entry", MessageBoxButtons.YesNo); if (result == DialogResult.No) { return; } if (skillManager.SkillData.ContainsKey(newData.Name)) { MessageBox.Show("Entry already exists. Use Edit to modify the entry."); return; } lbDetails.Items.Add(newData); skillManager.SkillData.Add(newData.Name, newData); } }
void btnEdit_Click(object sender, EventArgs e) { if (lbDetails.SelectedItem != null) { string detail = lbDetails.SelectedItem.ToString(); string[] parts = detail.Split(','); string entity = parts[0].Trim(); SkillData data = skillManager.SkillData[entity]; SkillData newData = null; using (FormSkillDetails frmSkillData = new FormSkillDetails()) { frmSkillData.Skill = data; frmSkillData.ShowDialog(); if (frmSkillData.Skill == null) return; if (frmSkillData.Skill.Name == entity) { skillManager.SkillData[entity] = frmSkillData.Skill; FillListBox(); return; } newData = frmSkillData.Skill; } DialogResult result = MessageBox.Show( "Name has changed. Do you want to add a new entry?", "New Entry", MessageBoxButtons.YesNo); if (result == DialogResult.No) return; if (skillManager.SkillData.ContainsKey(newData.Name)) { MessageBox.Show("Entry already exists. Use Edit to modify the entry."); return; } lbDetails.Items.Add(newData); skillManager.SkillData.Add(newData.Name, newData); } }