private static int AnnounceResult( NFLGame game, NFLResult result, int suWins, ref int suLosses, ref int atsWins, ref int atsTies, ref int atsLosses ) { Utility.Announce( game.ScoreOut() ); var su = game.EvaluatePrediction( result ); Utility.Announce( su ); if (su.IndexOf( "WIN" ) > -1) suWins++; else suLosses++; var ats = game.EvaluatePredictionAts( result, game.Spread ); if (ats.IndexOf( "WIN" ) > -1) atsWins++; else if (ats.IndexOf( "PUSH" ) > -1) atsTies++; else atsLosses++; Utility.Announce( ats ); return suWins; }