/// <summary> /// Determines whether the specified <see cref="System.Object"/> is equal to this instance. /// </summary> /// <param name="obj">The assembly to compare with this instance.</param> /// <returns> /// <c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>. /// </returns> public bool Equals(AssemblyBytesReference obj) { if (this == obj) { return(true); } if (obj == null) { return(false); } return (this.CommonEquals(obj) && this.UniqueName == obj.UniqueName); }
/// <summary> /// Determines whether the specified <see cref="System.Object"/> is equal to this instance. /// </summary> /// <param name="obj">The assembly to compare with this instance.</param> /// <returns> /// <c>true</c> if the specified <see cref="System.Object"/> is equal to this instance; otherwise, <c>false</c>. /// </returns> public bool Equals(AssemblyBytesReference obj) { if (this == obj) { return true; } if (obj == null) { return false; } return this.CommonEquals(obj) && this.UniqueName == obj.UniqueName; }