示例#1
0
        private ZSCPart ReadPart()
        {
            uint transFlags = ZSC_TRANSITION_NONE;

            ZSCPart part = new ZSCPart
            {
                MeshID     = bh.ReadWord(),
                MaterialID = bh.ReadWord()
            };

            while (true)
            {
                byte IDFlag = br.ReadByte();
                if (IDFlag == 0)
                {
                    break;
                }
                byte size = br.ReadByte();
                switch (IDFlag)
                {
                case ZSC_PART_POSITION:     // $01 - Size $0C (12)
                    part.Position = bh.ReadVector3f() * 0.01f;
                    transFlags    = transFlags | ZSC_TRANSITION_TRANSLATE;
                    break;

                case ZSC_PART_ROTATION:     // $02 - Size $10 (16)
                    part.Rotation = bh.ReadQuaternion();
                    transFlags    = transFlags | ZSC_TRANSITION_ROTATE;
                    break;

                case ZSC_PART_SCALE:     // $03 - Size $0C (12)
                    part.Scale = bh.ReadVector3f();
                    transFlags = transFlags | ZSC_TRANSITION_SCALE;
                    break;

                case ZSC_PART_AXISROTATION:     // $04 - Size $0C (12)
                    part.AxisRotation = bh.ReadQuaternion();
                    break;

                case ZSC_PART_BONEINDEX:     // $05 - Size $02 (02)
                    part.BoneID = (int)bh.ReadWord();
                    break;

                case ZSC_PART_DUMMYINDEX:     // $06 - Size $02 (02)
                    part.DummyID = (int)bh.ReadWord();
                    break;

                case ZSC_PART_PARENT:     // $07 - Size $02 (02)
                    part.ParentID = (int)bh.ReadWord();
                    break;

                case ZSC_PART_COLLISION:     // $1D - Size $02 (02)
                    part.CollisionType = bh.ReadWord();
                    break;

                case ZSC_PART_ZMOPATH:     // $1E (30)
                    byte[] bs = br.ReadBytes(size);
                    part.ZMOPath = koreanEncoding.GetString(bs);
                    break;

                case ZSC_PART_RANGEMODE:     // $1F - Size $02 (02)
                    part.RangeMode = bh.ReadWord();
                    break;

                case ZSC_PART_LIGHTMAPMODE:     // $20 - Size $02 (02)
                    part.UseLightmap = bh.ReadWord();
                    break;

                default:
                    br.ReadBytes(size);
                    break;
                } // switch case
            }
            ;

            part.TransformMatrix = Matrix4.IDENTITY;

            if ((transFlags & ZSC_TRANSITION_ROTATE) != 0)
            {
                part.TransformMatrix = new Matrix4(part.Rotation.ToRotationMatrix());
            }

            if ((transFlags & ZSC_TRANSITION_SCALE) != 0)
            {
                part.TransformMatrix.SetScale(part.Scale);
            }

            if ((transFlags & ZSC_TRANSITION_TRANSLATE) != 0)
            {
                part.TransformMatrix.SetTrans(part.Position);
            }
            return(part);
        } // Read PART
示例#2
0
        public bool Load(string FileName)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);

                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));

                    BonesCount = br.ReadUInt32();

                    if (BonesCount > 0)
                    {
                        for (int i = 0; i < BonesCount; i++)
                        {
                            RoseBone bone = new RoseBone(br.ReadInt32(), bh.ReadZString(), bh.ReadVector3f() /** scaleFactor*/, bh.ReadQuaternion());
                            bone.ID = i;
                            bone.TransformMatrix = new Matrix4();
                            bone.TransformMatrix.MakeTrans(bone.Position);
                            Matrix4 rotationMatrix = new Matrix4(bone.Rotation);
                            bone.TransformMatrix = (rotationMatrix * bone.TransformMatrix);
                            bone.InverseMatrix   = bone.TransformMatrix.Inverse();
                            Bone.Add(bone);
                        } // for
                    }     // if num_bones > 0

                    DummiesCount = br.ReadUInt32();

                    if (DummiesCount > 0)
                    {
                        for (int i = 0; i < DummiesCount; i++)
                        {
                            RoseBone dummy = null;

                            if (FormatString.Equals("ZMD0003"))
                            {
                                // dummies are read different then bones;
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() /* * scaleFactor*/, bh.ReadQuaternion());
                            } // if

                            if (FormatString.Equals("ZMD0002"))
                            {
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() /* * scaleFactor*/);
                            } // if
                            dummy.ID = (int)BonesCount + i;
                            dummy.TransformMatrix = new Matrix4();
                            dummy.TransformMatrix.MakeTrans(dummy.Position);
                            Matrix4 rotationMatrix = new Matrix4(dummy.Rotation);
                            dummy.TransformMatrix = (rotationMatrix * dummy.TransformMatrix);
                            dummy.InverseMatrix   = dummy.TransformMatrix.Inverse();
                            Dummy.Add(dummy);
                        } // for
                    }     // if dummies
                }         // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file

            TransformChildren(0);

            return(true);
        } // Load
示例#3
0
        public bool Load(string FileName, ZMD zmd)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);
                Quaternion rotYneg90 = new Quaternion(new Degree(-90f), Vector3.UnitY);

                try
                {
                    AnimationName = Path.GetFileNameWithoutExtension(FileName);

                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));
                    br.ReadByte();

                    FPS      = br.ReadInt32();
                    Frames   = br.ReadInt32();
                    Channels = br.ReadInt32();

                    Track = new List <ZMOTrack>();

                    Channel = new List <ZMOChannel>();

                    // Read each track description
                    for (int i = 0; i < Channels; i++)
                    {
                        int TracType = br.ReadInt32();
                        int BoneID   = br.ReadInt32();

                        Channel.Add(new ZMOChannel((ZMOTrack.TrackType)TracType, BoneID));
                    }

                    // Read tracks data
                    for (int frameIDX = 0; frameIDX < Frames; frameIDX++)
                    {
                        for (int channelIDX = 0; channelIDX < Channels; channelIDX++)
                        {
                            int BoneID = Channel[channelIDX].BoneID;

                            ZMOTrack track = new ZMOTrack(Channel[channelIDX].Type, Channel[channelIDX].BoneID, frameIDX);

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.POSITION || Channel[channelIDX].Type == ZMOTrack.TrackType.NORMAL)
                            {
                                //read vector
                                track.Position = bh.ReadVector3f() / 100f;
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].AddAnimationAt(frameIDX, AnimationName, new BoneFrame()
                                    {
                                        Position = track.Position
                                    }, ZMOTrack.TrackType.POSITION);
                                }
                            } // position

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ROTATION)
                            {
                                //read quat
                                track.Rotation = bh.ReadQuaternion();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].AddAnimationAt(frameIDX, AnimationName, new BoneFrame()
                                    {
                                        Rotation = zmd.Bone[BoneID].Rotation * track.Rotation.Inverse()
                                    }, ZMOTrack.TrackType.ROTATION);
                                }
                            } // rotation

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ALPHA || Channel[channelIDX].Type == ZMOTrack.TrackType.TEXTUREANIM)
                            {
                                //read float
                                track.Value = br.ReadSingle();
                            } // alpha

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.SCALE)
                            {
                                track.Value = br.ReadSingle();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].AddAnimationAt(frameIDX, AnimationName, new BoneFrame()
                                    {
                                        Scale = Vector3.One * track.Value
                                    }, ZMOTrack.TrackType.SCALE);
                                }
                            }

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.UV1 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV2 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV3 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV4)
                            {
                                //read vector
                                track.UV = bh.ReadVector2f();
                            } // UV
                            Track.Add(track);
                        }     // bones
                    }         // frames
                }             // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file
            return(true);
        }     // Load
示例#4
0
        public bool Load(string FileName)
        {
            //Quaternion rotYneg90 = new Quaternion(new Degree(-90f), Vector3.UnitY);
            //rotYneg90 = rotYneg90.Inverse();

            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);

                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));

                    BonesCount = br.ReadUInt32();

                    if (BonesCount > 0)
                    {
                        for (int i = 0; i < BonesCount; i++)
                        {
                            RoseBone bone = new RoseBone(br.ReadInt32(), bh.ReadZString(), bh.ReadVector3f() * scaleFactor, bh.ReadQuaternion());
                            bone.ID = i;

                            bone.TransformMatrix = new Matrix4(bone.Rotation);
                            bone.TransformMatrix.SetTrans(bone.Position);

                            if (i != 0)
                            {
                                Bone[bone.ParentID].ChildID.Add(i);
                                bone.TransformMatrix *= Bone[bone.ParentID].TransformMatrix;
                            }

                            Bone.Add(bone);
                        } // for
                    }     // if num_bones > 0

                    DummiesCount = br.ReadUInt32();

                    if (DummiesCount > 0)
                    {
                        for (int i = 0; i < DummiesCount; i++)
                        {
                            RoseBone dummy = null;

                            if (FormatString.Equals("ZMD0003"))
                            {
                                // dummies are read different then bones;
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() * scaleFactor, bh.ReadQuaternion());
                            } // if

                            if (FormatString.Equals("ZMD0002"))
                            {
                                dummy = new RoseBone(bh.ReadZString(), br.ReadInt32(), bh.ReadVector3f() * scaleFactor);
                            } // if
                            dummy.ID = (int)BonesCount + i;


                            dummy.TransformMatrix = new Matrix4(dummy.Rotation);
                            dummy.TransformMatrix.SetTrans(dummy.Position);

                            if (dummy.ParentID < BonesCount)
                            {
                                dummy.TransformMatrix *= Bone[dummy.ParentID].TransformMatrix;
                            }
                            else
                            {
                                dummy.TransformMatrix *= Dummy[dummy.ParentID].TransformMatrix;
                            }

                            Dummy.Add(dummy);
                        } // for
                    }     // if dummies
                }         // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file

            return(true);
        } // Load
示例#5
0
        public bool Load(string FileName, ZMD zmd)
        {
            Encoding koreanEncoding = Encoding.GetEncoding("EUC-KR");

            try
            {
                FileStream   fileStream = File.OpenRead(FileName);
                BinaryReader br         = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);

                try
                {
                    FormatString = koreanEncoding.GetString(br.ReadBytes(7));
                    br.ReadByte();

                    FPS      = br.ReadInt32();
                    Frames   = br.ReadInt32();
                    Channels = br.ReadInt32();

                    Track = new List <ZMOTrack>();

                    Channel = new List <ZMOChannel>();

                    // Read each track description
                    for (int i = 0; i < Channels; i++)
                    {
                        int TracType = br.ReadInt32();
                        int BoneID   = br.ReadInt32();

                        Channel.Add(new ZMOChannel((ZMOTrack.TrackType)TracType, BoneID));
                    }

                    // set frames number for each bone
                    foreach (RoseBone bone in zmd.Bone)
                    {
                        bone.InitFrames(Frames);
                    }

                    // Read tracks data
                    for (int frameIDX = 0; frameIDX < Frames; frameIDX++)
                    {
                        for (int channelIDX = 0; channelIDX < Channels; channelIDX++)
                        {
                            int BoneID = Channel[channelIDX].BoneID;

                            ZMOTrack track = new ZMOTrack(Channel[channelIDX].Type, Channel[channelIDX].BoneID, frameIDX);

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.POSITION || Channel[channelIDX].Type == ZMOTrack.TrackType.NORMAL)
                            {
                                //read vector
                                track.Position = bh.ReadVector3f();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].Frame[frameIDX].Position = track.Position;
                                }
                            } // position

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ROTATION)
                            {
                                //read quat
                                Quaternion q = bh.ReadQuaternion();
                                track.Rotation = q;
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].Frame[frameIDX].Rotation = track.Rotation;
                                }
                            } // rotation

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.ALPHA || Channel[channelIDX].Type == ZMOTrack.TrackType.TEXTUREANIM)
                            {
                                //read float
                                track.Value = br.ReadSingle();
                            } // alpha

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.SCALE)
                            {
                                track.Value = br.ReadSingle();
                                if (zmd != null)
                                {
                                    zmd.Bone[BoneID].Frame[frameIDX].Scale = new Vector3(track.Value, track.Value, track.Value);
                                }
                            }

                            if (Channel[channelIDX].Type == ZMOTrack.TrackType.UV1 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV2 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV3 || Channel[channelIDX].Type == ZMOTrack.TrackType.UV4)
                            {
                                //read vector
                                track.UV = bh.ReadVector2f();
                            } // UV
                            Track.Add(track);
                        }     // bones
                    }         // frames
                }             // try
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            } // try open file
            catch (Exception)
            {
                return(false);
            } // catch open file
            return(true);
        }     // Load