public Player(Point location, Map cur) : base(location, Globals.Std_Move, 0) { myImage = new PlayerImage(); isGhost = false; GhostCooldown = 0; myMap = cur; }
public MainMenu() { Note = new AnimatedImage("note", Globals.StdFrame, 32, 2); E1 = new AnimatedImage("e1", Globals.StdFrame, 16, 4); E2 = new AnimatedImage("e2", Globals.StdFrame, 32, 2); E3 = new AnimatedImage("e3", Globals.StdFrame, 16, 4); Bonus = new AnimatedImage("bonus", Globals.StdFrame, 32, 1); E4 = new AnimatedImage("e4", Globals.StdFrame, 8, 4); E5 = new AnimatedImage("e5", Globals.StdFrame, 8, 3); E6 = new AnimatedImage("e6", Globals.StdFrame, 8, 5); pimg = new PlayerImage(); dir = false; pimgloc = new Rectangle(Globals.FullScreen.Width, 169, Globals.stdTile, Globals.stdTile); dir = true; }