/// <summary> /// tab可点击开关 /// </summary> /// <param name="index"></param> /// <param name="active"></param> public void SetTabEnable(bool active) { //m_focus.SetActiveNew(active); for (int i = 0; i < m_btnParent.childCount - 1; i++) { UIItem.SetGray(transform.gameObject, !active, active); } }