static void Main() { Initialization(); while (true) { ViewOnConsole.View(gameState); KeybordCommand.DistrubuteCommand(); Step.Invoke(); } }
static void Main() { Initialization(); while (true) { ClearMap(); FillMap(); ViewOnConsole.ViewGame(); KeybordCommand.DistributeCommand(Console.ReadKey().Key); //GameReaction(); Step.Invoke(); //TODO: переделать DungeonRoom.currentDungeonRoom.roomNextSteep.Invoke(); } }