示例#1
0
        public virtual void OnEnter()
        {
            this.m_tripStat1.Visible = false;
            this.m_tripStat2.Visible = false;
            this.m_tripStat1.Scale   = Vector2.One;
            this.m_tripStat2.Scale   = Vector2.One;
            if (this.m_itemType != 7)
            {
                (base.ScreenManager.Game as Game).SaveManager.SaveFiles(new SaveType[] { SaveType.PlayerData, SaveType.UpgradeData });
            }

            this.m_itemSprite.Rotation         = 0f;
            this.m_itemSprite.Scale            = Vector2.One;
            this.m_itemStartPos.X              = this.m_itemStartPos.X - base.Camera.TopLeftCorner.X;
            this.m_itemStartPos.Y              = this.m_itemStartPos.Y - base.Camera.TopLeftCorner.Y;
            this.m_storedMusicVolume           = SoundManager.GlobalMusicVolume;
            this.m_songName                    = SoundManager.GetCurrentMusicName();
            this.m_lockControls                = true;
            this.m_continueText.Opacity        = 0f;
            this.m_continueText.Text           = "[Input:0]  to continue";
            this.m_itemFoundText.Position      = this.m_itemEndPos;
            this.m_itemFoundText.Y            += 70f;
            this.m_itemFoundText.Scale         = Vector2.Zero;
            this.m_tripStat1FoundText.Position = this.m_itemFoundText.Position;
            this.m_tripStat2FoundText.Position = this.m_itemFoundText.Position;
            this.m_tripStat1FoundText.Scale    = Vector2.Zero;
            this.m_tripStat2FoundText.Scale    = Vector2.Zero;
            this.m_tripStat1FoundText.Visible  = false;
            this.m_tripStat2FoundText.Visible  = false;
            switch (this.m_itemType)
            {
            case 1:
                this.m_itemSpinning = true;
                this.m_itemSprite.ChangeSprite("BlueprintIcon_Sprite");
                this.m_itemFoundSprite.ChangeSprite("BlueprintFoundText_Sprite");
                this.m_itemFoundText.Text = Game.EquipmentSystem.GetEquipmentData((int)this.m_itemInfo.X, (int)this.m_itemInfo.Y).DisplayName;    // string.Concat(EquipmentBaseType.ToString((int)this.m_itemInfo.Y), " ", EquipmentCategoryType.ToString2((int)this.m_itemInfo.X));
                break;

            case 2:
                this.m_itemSpinning = true;
                this.m_itemSprite.ChangeSprite("RuneIcon_Sprite");
                this.m_itemFoundSprite.ChangeSprite("RuneFoundText_Sprite");
                this.m_itemFoundText.Text        = EquipmentAbilityType.ToString((int)this.m_itemInfo.Y) + " Rune (" + EquipmentCategoryType.ToString2((int)this.m_itemInfo.X) + ")";
                this.m_itemSprite.AnimationDelay = 0.05f;
                GameUtil.UnlockAchievement("LOVE_OF_MAGIC");
                break;

            case 3:
            case 6:
                this.m_itemSprite.ChangeSprite(this.GetStatSpriteName((int)this.m_itemInfo.X));
                this.m_itemFoundText.Text        = this.GetStatText((int)this.m_itemInfo.X);
                this.m_itemSprite.AnimationDelay = 0.05f;
                this.m_itemFoundSprite.ChangeSprite("StatFoundText_Sprite");
                if (this.m_itemType == 6)
                {
                    this.m_tripStat1FoundText.Visible = true;
                    this.m_tripStat2FoundText.Visible = true;
                    this.m_tripStat1.ChangeSprite(this.GetStatSpriteName((int)this.m_tripStatData.X));
                    this.m_tripStat2.ChangeSprite(this.GetStatSpriteName((int)this.m_tripStatData.Y));
                    this.m_tripStat1.Visible        = true;
                    this.m_tripStat2.Visible        = true;
                    this.m_tripStat1.AnimationDelay = 0.05f;
                    this.m_tripStat2.AnimationDelay = 0.05f;
                    Tween.RunFunction(0.1f, this.m_tripStat1, "PlayAnimation", new object[] { true });
                    Tween.RunFunction(0.2f, this.m_tripStat2, "PlayAnimation", new object[] { true });
                    this.m_tripStat1FoundText.Text = this.GetStatText((int)this.m_tripStatData.X);
                    this.m_tripStat2FoundText.Text = this.GetStatText((int)this.m_tripStatData.Y);
                    this.m_itemFoundText.Y        += 50f;
                    this.m_tripStat1FoundText.Y    = this.m_itemFoundText.Y + 50f;
                }
                break;

            case 4:
                this.m_itemSprite.ChangeSprite(SpellType.Icon((byte)this.m_itemInfo.X));
                this.m_itemFoundSprite.ChangeSprite("SpellFoundText_Sprite");
                this.m_itemFoundText.Text = SpellDefinition.GetById((byte)this.m_itemInfo.X).DisplayName;
                break;

            case 5:
                this.m_itemSprite.ChangeSprite(SpecialItemType.SpriteName((byte)this.m_itemInfo.X));
                this.m_itemFoundSprite.ChangeSprite("ItemFoundText_Sprite");
                this.m_itemFoundText.Text = SpecialItemType.ToString((byte)this.m_itemInfo.X);
                break;

            case 7:
                this.m_itemSprite.ChangeSprite(this.GetMedallionImage((int)this.m_itemInfo.X));
                this.m_itemFoundSprite.ChangeSprite("ItemFoundText_Sprite");
                if (this.m_itemInfo.X != 19f)
                {
                    this.m_itemFoundText.Text = "You've collected a medallion piece!";
                }
                else
                {
                    this.m_itemFoundText.Text = "Medallion completed!";
                }

                break;
            }
            this.m_itemSprite.PlayAnimation(true);
            this.ItemSpinAnimation();
            base.OnEnter();
        }
示例#2
0
        public override void OnEnter()
        {
            (ScreenManager.Game as Game).SaveManager.ResetAutosave();
            m_player.DisableAllWeight = false;
            m_player.StopAllSpells();
            m_player.Scale = new Vector2(2f, 2f);
            ShoutMagnitude = 3f;

            //if (Game.PlayerStats.Traits.X == 6f || Game.PlayerStats.Traits.Y == 6f)
            //    m_player.Scale *= 1.5f;
            //else if (Game.PlayerStats.Traits.X == 7f || Game.PlayerStats.Traits.Y == 7f)
            //    m_player.Scale = new Vector2(1.35f, 1.35f);

            //if (Game.PlayerStats.Traits.X == 10f || Game.PlayerStats.Traits.Y == 10f)
            //{
            //    m_player.ScaleX *= 0.825f;
            //    m_player.ScaleY *= 1.15f;
            //}
            //else if (Game.PlayerStats.Traits.X == 9f || Game.PlayerStats.Traits.Y == 9f)
            //{
            //    m_player.ScaleX *= 1.25f;
            //    m_player.ScaleY *= 1.175f;
            //}

            m_player.CurrentHealth = Game.PlayerStats.CurrentHealth;
            m_player.CurrentMana   = Game.PlayerStats.CurrentMana;
            if (LevelEV.RUN_TESTROOM)
            {
                Game.ScreenManager.Player.CurrentHealth = Game.ScreenManager.Player.MaxHealth;
                Game.ScreenManager.Player.CurrentMana   = Game.ScreenManager.Player.MaxMana;
            }

            BuildRenderChain();

            var args = new RogueAPI.LevelEnterEventArgs(this, m_player, _renderChain);

            RogueAPI.Event <RogueAPI.LevelEnterEventArgs> .Trigger(args);

            m_player.UpdateInternalScale();
            CheckForRoomTransition();
            UpdateCamera();
            UpdatePlayerHUDAbilities();
            m_player.UpdateEquipmentColours();
            m_player.StopAllSpells();

            if (Game.PlayerStats.Class == 13)
            {
                m_miniMapDisplay.AddAllIcons(RoomList);
                (ScreenManager as RCScreenManager).AddIconsToMap(RoomList);
            }

            if (Game.PlayerStats.EyeballBossBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_EYES");
            }

            if (Game.PlayerStats.FairyBossBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_GHOSTS");
            }

            if (Game.PlayerStats.BlobBossBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_SLIME");
            }

            if (Game.PlayerStats.FireballBossBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_FIRE");
            }

            if (Game.PlayerStats.LastbossBeaten || Game.PlayerStats.TimesCastleBeaten > 0)
            {
                GameUtil.UnlockAchievement("FEAR_OF_FATHERS");
            }

            if (Game.PlayerStats.TimesCastleBeaten > 1)
            {
                GameUtil.UnlockAchievement("FEAR_OF_TWINS");
            }

            if (Game.PlayerStats.ChallengeEyeballBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_BLINDNESS");
            }

            if (Game.PlayerStats.ChallengeSkullBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_BONES");
            }

            if (Game.PlayerStats.ChallengeFireballBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_CHEMICALS");
            }

            if (Game.PlayerStats.ChallengeBlobBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_SPACE");
            }

            if (Game.PlayerStats.ChallengeLastBossBeaten)
            {
                GameUtil.UnlockAchievement("FEAR_OF_RELATIVES");
            }

            if (Game.PlayerStats.EnemiesKilledList[5].W > 0f &&
                Game.PlayerStats.EnemiesKilledList[12].W > 0f &&
                Game.PlayerStats.EnemiesKilledList[15].W > 0f &&
                Game.PlayerStats.EnemiesKilledList[22].W > 0f &&
                Game.PlayerStats.EnemiesKilledList[32].W > 0f)
            {
                GameUtil.UnlockAchievement("FEAR_OF_ANIMALS");
            }

            if (Game.PlayerStats.TotalHoursPlayed + Game.PlaySessionLength >= 20f)
            {
                GameUtil.UnlockAchievement("FEAR_OF_SLEEP");
            }

            if (Game.PlayerStats.TotalRunesFound > 10)
            {
                GameUtil.UnlockAchievement("LOVE_OF_MAGIC");
            }


            base.OnEnter();
        }