public QuestionDialog CreateQuestion(MonsterID speaker, string speakerName, EmoteStyle emotion, string msg, bool sound, Action yes, Action no, bool defaultNo) { DialogueChoice[] choices = new DialogueChoice[2]; choices[0] = new DialogueChoice(Text.FormatKey("DLG_CHOICE_YES"), yes); choices[1] = new DialogueChoice(Text.FormatKey("DLG_CHOICE_NO"), no); QuestionDialog box = new QuestionDialog(msg, sound, choices, defaultNo ? 1 : 0, 1); box.SetSpeaker(speaker, speakerName, emotion); return(box); }
public DialogueBox CreateQuestion(MonsterID speaker, string speakerName, EmoteStyle emotion, string msg, bool sound, Action yes, Action no, bool defaultNo) { string[] break_str = Regex.Split(msg, "\\[br\\]", RegexOptions.IgnoreCase); DialogueChoice[] choices = new DialogueChoice[2]; choices[0] = new DialogueChoice(Text.FormatKey("DLG_CHOICE_YES"), yes); choices[1] = new DialogueChoice(Text.FormatKey("DLG_CHOICE_NO"), no); DialogueBox box = new QuestionDialog(break_str[break_str.Length - 1], sound, choices, defaultNo ? 1 : 0, 1); box.SetSpeaker(speaker, speakerName, emotion); if (break_str.Length > 1) { string[] pre_str = new string[break_str.Length - 1]; Array.Copy(break_str, pre_str, pre_str.Length); return(CreateDialogue(speaker, speakerName, emotion, sound, () => { AddMenu(box, false); }, -1, pre_str)); } else { return(box); } }