// method only produces output when arrangement has multitones
        internal static SongTone2014[] Parse(Sng2014HSL.ToneSection toneSection, Attributes2014 attr = null)
        {
            var tones = new SongTone2014[toneSection.Count];

            for (var i = 0; i < toneSection.Count; i++)
            {
                var tone = new SongTone2014
                {
                    Id   = toneSection.Tones[i].ToneId,
                    Time = toneSection.Tones[i].Time
                };

                if (attr != null)
                {
                    // Get tone name
                    switch (tone.Id)
                    {
                    case 0:
                        tone.Name = attr.Tone_A;
                        break;

                    case 1:
                        tone.Name = attr.Tone_B;
                        break;

                    case 2:
                        tone.Name = attr.Tone_C;
                        break;

                    case 3:
                        tone.Name = attr.Tone_D;
                        break;

                    default:
                        tone.Name = "importedtone_" + tone.Id;
                        break;
                    }
                }
                else
                {
                    tone.Name = "importedtone_" + tone.Id;
                }

                tones[i] = tone;
            }

            return(tones);
        }
        public Song2014(Sng2014HSL.Sng sngData, Attributes2014 attr = null)
        {
            Version    = "7";
            CrowdSpeed = "1";

            if (attr != null)
            {
                // If manifest is passed, fill general song information
                Title                  = attr.SongName;
                Arrangement            = ((ArrangementName)attr.ArrangementType).ToString();
                Part                   = (short)attr.SongPartition;
                Offset                 = (float)attr.SongOffset;
                CentOffset             = Convert.ToString(attr.CentOffset);
                SongLength             = (float)attr.SongLength;
                SongNameSort           = attr.SongNameSort;
                AverageTempo           = attr.SongAverageTempo;
                Tuning                 = attr.Tuning;
                Capo                   = Convert.ToByte(attr.CapoFret);
                ArtistName             = attr.ArtistName;
                ArtistNameSort         = attr.ArtistNameSort;
                AlbumName              = attr.AlbumName;
                AlbumNameSort          = attr.AlbumNameSort;
                AlbumYear              = Convert.ToString(attr.SongYear) ?? "";
                AlbumArt               = attr.AlbumArt;
                ArrangementProperties  = attr.ArrangementProperties;
                LastConversionDateTime = attr.LastConversionDateTime;

                ToneBase = attr.Tone_Base;
                ToneA    = attr.Tone_A;
                ToneB    = attr.Tone_B;
                ToneC    = attr.Tone_C;
                ToneD    = attr.Tone_D;
            }
            else
            {
                Part                   = sngData.Metadata.Part;
                SongLength             = sngData.Metadata.SongLength;
                Tuning                 = new TuningStrings(sngData.Metadata.Tuning);
                Capo                   = (byte)((sngData.Metadata.CapoFretId == 0xFF) ? 0x00 : sngData.Metadata.CapoFretId);
                LastConversionDateTime = sngData.Metadata.LastConversionDateTime.ToNullTerminatedAscii();
            }

            Tones = SongTone2014.Parse(sngData.Tones, attr);
            if (attr == null)
            {
                // Fix tones slots for fake tone names if manifest was not entered
                foreach (var tone in Tones)
                {
                    if (tone.Name.EndsWith("_0"))
                    {
                        ToneBase = tone.Name;
                    }
                    if (tone.Name.EndsWith("_1"))
                    {
                        ToneA = ToneBase;
                        ToneB = tone.Name;
                    }
                    if (tone.Name.EndsWith("_2"))
                    {
                        ToneC = tone.Name;
                    }
                    if (tone.Name.EndsWith("_3"))
                    {
                        ToneD = tone.Name;
                    }
                }
            }

            //Sections can be obtained from manifest or sng file (manifest preferred)
            Sections = (attr != null) ? SongSection.Parse(attr.Sections) : SongSection.Parse(sngData.Sections);

            //Can be obtained from manifest or sng file (sng preferred)
            Phrases          = SongPhrase.Parse(sngData.Phrases);
            PhraseIterations = SongPhraseIteration2014.Parse(sngData.PhraseIterations);

            //Can be obtained from manifest or sng file (combined preferred)
            ChordTemplates = SongChordTemplate2014.Parse(sngData.Chords); // Only SNG have all ChordTemplates, manifest have only chord templates with name
            if (attr != null)
            {
                SongChordTemplate2014.AddChordIds(ChordTemplates, attr.ChordTemplates); // Only manifest has chordIds
            }

            //Only in SNG
            Ebeats    = SongEbeat.Parse(sngData.BPMs);
            StartBeat = sngData.BPMs.BPMs[0].Time;
            Events    = SongEvent.Parse(sngData.Events);
            Levels    = SongLevel2014.Parse(sngData);

            //Not used in RS2014 customs at this time. Need to check official files
            NewLinkedDiff         = SongNewLinkedDiff.Parse(sngData.NLD);
            PhraseProperties      = SongPhraseProperty.Parse(sngData.PhraseExtraInfo);
            LinkedDiffs           = new SongLinkedDiff[0];
            FretHandMuteTemplates = new SongFretHandMuteTemplate[0];
            //ddc
            TranscriptionTrack = TranscriptionTrack2014.GetDefault();
        }
        internal static SongTone2014[] Parse(Sng2014HSL.ToneSection toneSection, Attributes2014 attr = null)
        {
            var tones = new SongTone2014[toneSection.Count];
            for (var i = 0; i < toneSection.Count; i++) {
                var tone = new SongTone2014();
                tone.Id = toneSection.Tones[i].ToneId;
                tone.Time = toneSection.Tones[i].Time;

                if (attr != null) {
                    // Get tone name
                    switch (tone.Id) {
                        case 0:
                            tone.Name = attr.Tone_A;
                            break;
                        case 1:
                            tone.Name = attr.Tone_B;
                            break;
                        case 2:
                            tone.Name = attr.Tone_C;
                            break;
                        case 3:
                            tone.Name = attr.Tone_D;
                            break;
                        default:
                            tone.Name = "importedtone_" + tone.Id;
                            break;
                    }
                } else
                    tone.Name = "importedtone_" + tone.Id;

                tones[i] = tone;
            }
            return tones;
        }