private int ApplyPackageDD(string file, string remSUS, string rampPath, out string consoleOutputPkg) { int singleResult = -1; bool exitedByError = false; consoleOutputPkg = String.Empty; var tmpDir = Path.GetTempPath(); var platform = file.GetPlatform(); var unpackedDir = Packer.Unpack(file, tmpDir, false, true, false); var xmlFiles = Directory.GetFiles(unpackedDir, "*.xml", SearchOption.AllDirectories); foreach (var xml in xmlFiles) { if (Path.GetFileNameWithoutExtension(xml).ToLower().Contains("vocal")) continue; if (Path.GetFileNameWithoutExtension(xml).ToLower().Contains("showlight")) continue; singleResult = ApplyDD(xml, remSUS, rampPath, out consoleOutputPkg, true, false); // UPDATE MANIFEST (RS2014) for update if (platform.version == RocksmithToolkitLib.GameVersion.RS2014) { var json = Directory.GetFiles(unpackedDir, String.Format("*{0}.json", Path.GetFileNameWithoutExtension(xml)), SearchOption.AllDirectories); if (json.Length > 0) { Attributes2014 attr = Manifest2014<Attributes2014>.LoadFromFile(json[0]).Entries.ToArray()[0].Value.ToArray()[0].Value; Song2014 xmlContent = Song2014.LoadFromFile(xml); var manifestFunctions = new ManifestFunctions(platform.version); attr.PhraseIterations = new List<PhraseIteration>(); manifestFunctions.GeneratePhraseIterationsData(attr, xmlContent, platform.version); attr.Phrases = new List<Phrase>(); manifestFunctions.GeneratePhraseData(attr, xmlContent); attr.Sections = new List<Section>(); manifestFunctions.GenerateSectionData(attr, xmlContent); attr.MaxPhraseDifficulty = manifestFunctions.GetMaxDifficulty(xmlContent); var manifest = new Manifest2014<Attributes2014>(); var attributeDictionary = new Dictionary<string, Attributes2014> { { "Attributes", attr } }; manifest.Entries.Add(attr.PersistentID, attributeDictionary); manifest.SaveToFile(json[0]); } } if (singleResult == 1) { exitedByError = true; break; } else if (singleResult == 2) consoleOutputPkg = String.Format("Arrangement file '{0}' => {1}", Path.GetFileNameWithoutExtension(xml), consoleOutputPkg); } if (!exitedByError) { var newName = Path.Combine(Path.GetDirectoryName(file), String.Format("{0}_{1}{2}", Path.GetFileNameWithoutExtension(file).StripPlatformEndName().GetValidName(false).Replace("_DD", "").Replace("_NDD",""), isNDD ? "NDD" : "DD", platform.GetPathName()[2])); Packer.Pack(unpackedDir, newName, true, platform); DirectoryExtension.SafeDelete(unpackedDir); } return singleResult; }
public Attributes2014(string arrangementFileName, Arrangement arrangement, DLCPackageData info, Platform platform) : base(arrangementFileName, arrangement, info, platform) { #region VARIABLES var dlcName = info.Name.ToLower(); var xblockUrn = String.Format(URN_TEMPLATE_SHORT, TagValue.EmergentWorld.GetDescription(), dlcName); var showlightUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.XML.GetDescription(), String.Format("{0}_showlights", dlcName)); var songXmlUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.XML.GetDescription(), String.Format(AggregateGraph2014.NAME_ARRANGEMENT, dlcName, arrangementFileName)); var songSngUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.MusicgameSong.GetDescription(), String.Format(AggregateGraph2014.NAME_ARRANGEMENT, dlcName, arrangementFileName)); var manifestFunctions = new ManifestFunctions(platform.version); #endregion #region FILL ATTRIBUTES ArrangementSort = arrangement.ArrangementSort; BlockAsset = xblockUrn; manifestFunctions.GenerateDynamicVisualDensity(this, SongContent, arrangement); FullName = String.Format(AggregateGraph2014.NAME_ARRANGEMENT, info.Name, arrangement.Name); MasterID_PS3 = (IsVocal) ? -1 : arrangement.MasterId; MasterID_Xbox360 = (IsVocal) ? -1 : arrangement.MasterId; PreviewBankPath = String.Format("song_{0}_preview.bnk", info.Name.ToLower()); RelativeDifficulty = 0; //Always 0 in RS2014 ShowlightsXML = showlightUrn; SongAsset = songSngUrn; SongBank = String.Format("song_{0}.bnk", info.Name.ToLower()); SongEvent = String.Format("Play_{0}", info.Name); SongXml = songXmlUrn; SongVolume = info.Volume; PreviewVolume = (info.PreviewVolume != null) ? info.PreviewVolume : SongVolume; // Only for Vocal if (IsVocal) { InputEvent = "Play_Tone_Standard_Mic"; } // Only for instruments if (!IsVocal) { ArrangementProperties = SongContent.ArrangementProperties; ArrangementProperties.BassPick = (int)arrangement.PluckedType; ArrangementProperties.PathLead = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Lead); ArrangementProperties.PathRhythm = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Rhythm); ArrangementProperties.PathBass = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Bass); ArrangementProperties.RouteMask = (int)arrangement.RouteMask; // BONUS ARRANGEMENT ArrangementProperties.BonusArr = Convert.ToInt32(arrangement.BonusArr); if (arrangement.Name == Sng.ArrangementName.Combo) { //Exclusive condition if (arrangement.RouteMask == DLCPackage.RouteMask.Lead) { ArrangementType = (int)Sng.ArrangementName.Lead; } else if (arrangement.RouteMask == DLCPackage.RouteMask.Rhythm) { ArrangementType = (int)Sng.ArrangementName.Rhythm; } else { ArrangementType = (int)arrangement.Name; } } else { ArrangementType = (int)arrangement.Name; } //Chords -- //TODO: MISSING GENERATE ChordTemplates = new List <ChordTemplate>(); manifestFunctions.GenerateChordTemplateData(this, SongContent); LastConversionDateTime = SongContent.LastConversionDateTime; MaxPhraseDifficulty = manifestFunctions.GetMaxDifficulty(SongContent); TargetScore = 100000; PhraseIterations = new List <PhraseIteration>(); manifestFunctions.GeneratePhraseIterationsData(this, SongContent, platform.version); //Score_MaxNotes -- Generated on function above //Score_PNV -- Generated on function above Phrases = new List <Phrase>(); manifestFunctions.GeneratePhraseData(this, SongContent); Sections = new List <Section>(); manifestFunctions.GenerateSectionData(this, SongContent); SongAverageTempo = SongContent.AverageTempo; SongOffset = arrangement.Sng2014.Metadata.StartTime * -1; //SongPartition -- Generated in DLCPackageCreator after this constructor //Techniques -- //TODO: MISSING GENERATE Tone_A = arrangement.ToneA; Tone_B = arrangement.ToneB; Tone_Base = arrangement.ToneBase; Tone_C = arrangement.ToneC; Tone_D = arrangement.ToneD; Tone_Multiplayer = arrangement.ToneMultiplayer; Tones = new List <Tone2014>(); if (!String.IsNullOrEmpty(arrangement.ToneA)) { Tones.Add(info.TonesRS2014.SingleOrDefault(t => t.Name == Tone_A)); } if (!String.IsNullOrEmpty(arrangement.ToneB)) { Tones.Add(info.TonesRS2014.SingleOrDefault(t => t.Name == Tone_B)); } if (!String.IsNullOrEmpty(arrangement.ToneBase)) { Tones.Add(info.TonesRS2014.SingleOrDefault(t => t.Name == Tone_Base)); } if (!String.IsNullOrEmpty(arrangement.ToneC)) { Tones.Add(info.TonesRS2014.SingleOrDefault(t => t.Name == Tone_C)); } if (!String.IsNullOrEmpty(arrangement.ToneD)) { Tones.Add(info.TonesRS2014.SingleOrDefault(t => t.Name == Tone_D)); } if (!String.IsNullOrEmpty(arrangement.ToneMultiplayer)) { Tones.Add(info.TonesRS2014.SingleOrDefault(t => t.Name == Tone_Multiplayer)); } } #endregion }
public string GenerateManifest(string dlcKey, IList <Arrangement> arrangements, SongInfo songInfo, Platform platform) { var manifest = Manifest; manifest.Entries = new Dictionary <string, Dictionary <string, Attributes> >(); bool firstarrangset = false; Arrangement vocal = null; if (arrangements.Any <Arrangement>(a => a.ArrangementType == Sng.ArrangementType.Vocal)) { vocal = arrangements.Single <Arrangement>(a => a.ArrangementType == Sng.ArrangementType.Vocal); } var manifestFunctions = new ManifestFunctions(platform.version); var songPartition = new SongPartition(); foreach (var arr in arrangements) { var isVocal = arr.ArrangementType == Sng.ArrangementType.Vocal; var song = (isVocal) ? null : Song.LoadFromFile(arr.SongXml.File); var attribute = new Attributes(); attribute.AlbumArt = String.Format("urn:llid:{0}", AggregateGraph.AlbumArt.LLID); attribute.AlbumName = songInfo.Album; attribute.AlbumNameSort = songInfo.AlbumSort; attribute.ArrangementName = arr.ArrangementName.ToString(); attribute.ArtistName = songInfo.Artist; attribute.ArtistNameSort = songInfo.ArtistSort; attribute.AssociatedTechniques = new List <string>(); //Should be 51 for bass, 49 for vocal and guitar attribute.BinaryVersion = arr.ArrangementType == Sng.ArrangementType.Bass ? 51 : 49; attribute.BlockAsset = String.Format("urn:emergent-world:{0}", AggregateGraph.XBlock.Name); if (!isVocal) { attribute.ChordTemplates = new List <ChordTemplate>(); } attribute.DISC_DLC_OTHER = "Disc"; attribute.DisplayName = songInfo.SongDisplayName; attribute.DLCPreview = false; attribute.EffectChainMultiplayerName = String.Empty; // NOTE: attribute.EffectChainName = tone.Key // attribute.EffectChainName = isVocal ? "" : (arr.ToneBase == null ? throw new DataException("<ERROR> " + arr.ArrangementName + " ToneBase/ToneKey is null ...") : arr.ToneBase); if (isVocal) { attribute.EffectChainName = ""; } else { if (arr.ToneBase == null) { throw new DataException("<ERROR> " + arr.ArrangementName + " ToneBase/ToneKey is null ..."); } else // ToneBase w/ space <=> tone.Name w/ space <=> tone.Key w/o space { attribute.EffectChainName = arr.ToneBase.GetValidKey(isTone: true); } } attribute.EventFirstTimeSortOrder = 9999; attribute.ExclusiveBuild = new List <object>(); attribute.FirstArrangementInSong = false; attribute.ForceUseXML = true; attribute.Genre = "PLACEHOLDER Genre"; attribute.InputEvent = isVocal ? "Play_Tone_Standard_Mic" : "Play_Tone_"; attribute.IsDemoSong = false; attribute.IsDLC = true; if (!isVocal) { attribute.LastConversionDateTime = song.LastConversionDateTime; } // TODO: improve this int masterId = isVocal ? 1 : arr.MasterId; attribute.MasterID_PS3 = masterId; attribute.MasterID_Xbox360 = masterId; if (!isVocal) { attribute.MaxPhraseDifficulty = manifestFunctions.GetMaxDifficulty(song); } attribute.PersistentID = arr.Id.ToString().Replace("-", "").ToUpper(); attribute.PhraseIterations = new List <PhraseIteration>(); attribute.Phrases = new List <Phrase>(); attribute.PluckedType = arr.PluckedType == Sng.PluckedType.Picked ? "Picked" : "Not Picked"; // TODO: FIXME if (isVocal) { attribute.RelativeDifficulty = 0; attribute.RepresentativeArrangement = false; } else { attribute.RelativeDifficulty = song.Levels.Length; //TODO: FIXME attribute.RepresentativeArrangement = true; } attribute.Score_MaxNotes = 0; attribute.Score_PNV = 0; attribute.Sections = new List <Section>(); attribute.Shipping = true; attribute.SongAsset = String.Format("urn:llid:{0}", arr.SongFile.LLID); if (!isVocal) { attribute.SongDifficulty = (float)song.PhraseIterations.Average(it => song.Phrases[it.PhraseId].MaxDifficulty); } attribute.SongEvent = String.Format("Play_{0}", dlcKey); attribute.SongKey = dlcKey; attribute.SongLength = 0; attribute.SongName = songInfo.SongDisplayName; attribute.SongNameSort = songInfo.SongDisplayNameSort; if (!isVocal) { attribute.SongPartition = songPartition.GetSongPartition(arr.ArrangementName, arr.ArrangementType); attribute.SongLength = (float)Math.Round((decimal)song.SongLength, 3, MidpointRounding.AwayFromZero); //rounded } attribute.SongXml = String.Format("urn:llid:{0}", arr.SongXml.LLID); attribute.SongYear = songInfo.SongYear; if (isVocal) { attribute.TargetScore = 0; attribute.ToneUnlockScore = 0; } else { attribute.TargetScore = 100000; attribute.ToneUnlockScore = 70000; } attribute.TwoHandTapping = false; attribute.UnlockKey = ""; attribute.Tuning = arr.Tuning; attribute.VocalsAssetId = arr.ArrangementType == Sng.ArrangementType.Vocal ? "" : (vocal != null) ? String.Format("{0}|GRSong_{1}", vocal.Id, vocal.ArrangementName) : ""; if (!firstarrangset && arr == arrangements.First()) { firstarrangset = true; attribute.FirstArrangementInSong = true; } manifestFunctions.GenerateDynamicVisualDensity(attribute, song, arr, GameVersion.RS2012); if (!isVocal) { #region Include Associated Techniques attribute.PowerChords = song.HasPowerChords(); if (attribute.PowerChords) { AssociateTechniques(arr, attribute, "PowerChords"); } attribute.BarChords = song.HasBarChords(); if (attribute.BarChords) { AssociateTechniques(arr, attribute, "BarChords"); } attribute.OpenChords = song.HasOpenChords(); if (attribute.OpenChords) { AssociateTechniques(arr, attribute, "ChordIntro"); } attribute.DoubleStops = song.HasDoubleStops(); if (attribute.DoubleStops) { AssociateTechniques(arr, attribute, "DoubleStops"); } attribute.Sustain = song.HasSustain(); if (attribute.Sustain) { AssociateTechniques(arr, attribute, "Sustain"); } attribute.Bends = song.HasBends(); if (attribute.Bends) { AssociateTechniques(arr, attribute, "Bends"); } attribute.Slides = song.HasSlides(); if (attribute.Slides) { AssociateTechniques(arr, attribute, "Slides"); } attribute.Tremolo = song.HasTremolo(); if (attribute.Tremolo) { AssociateTechniques(arr, attribute, "Tremolo"); } attribute.SlapAndPop = song.HasSlapAndPop(); if (attribute.SlapAndPop) { AssociateTechniques(arr, attribute, "Slap"); } attribute.Harmonics = song.HasHarmonics(); if (song.HasHarmonics()) { AssociateTechniques(arr, attribute, "Harmonics"); } attribute.PalmMutes = song.HasPalmMutes(); if (attribute.Harmonics) { AssociateTechniques(arr, attribute, "PalmMutes"); } attribute.HOPOs = song.HasHOPOs(); if (attribute.HOPOs) { AssociateTechniques(arr, attribute, "HOPOs"); } attribute.FretHandMutes = song.HasFretHandMutes(); if (attribute.FretHandMutes) { AssociateTechniques(arr, attribute, "FretHandMutes"); } attribute.DropDPowerChords = song.HasDropDPowerChords(); if (attribute.DropDPowerChords) { AssociateTechniques(arr, attribute, "DropDPowerChords"); } attribute.Prebends = song.HasPrebends(); if (attribute.Prebends) { AssociateTechniques(arr, attribute, "Prebends"); } attribute.Vibrato = song.HasVibrato(); if (attribute.Vibrato) { AssociateTechniques(arr, attribute, "Vibrato"); } //Bass exclusive attribute.TwoFingerPlucking = song.HasTwoFingerPlucking(); if (attribute.TwoFingerPlucking) { AssociateTechniques(arr, attribute, "Plucking"); } attribute.FifthsAndOctaves = song.HasFifthsAndOctaves(); if (attribute.FifthsAndOctaves) { AssociateTechniques(arr, attribute, "Octave"); } attribute.Syncopation = song.HasSyncopation(); if (attribute.Syncopation) { AssociateTechniques(arr, attribute, "Syncopation"); } #endregion manifestFunctions.GenerateChordTemplateData(attribute, song); manifestFunctions.GeneratePhraseData(attribute, song); manifestFunctions.GenerateSectionData(attribute, song); manifestFunctions.GeneratePhraseIterationsData(attribute, song, platform.version); } var attrDict = new Dictionary <string, Attributes> { { "Attributes", attribute } }; manifest.Entries.Add(attribute.PersistentID, attrDict); } manifest.ModelName = "GRSong_Asset"; manifest.IterationVersion = 2; var jsonManifest = JsonConvert.SerializeObject(manifest, Formatting.Indented); return(jsonManifest); }
public string GenerateManifest(string dlcName, IList<Arrangement> arrangements, SongInfo songInfo, Platform platform) { var manifest = Manifest; manifest.Entries = new Dictionary<string, Dictionary<string, Attributes>>(); bool firstarrangset = false; Arrangement vocal = null; if (arrangements.Any<Arrangement>(a => a.ArrangementType == Sng.ArrangementType.Vocal)) vocal = arrangements.Single<Arrangement>(a => a.ArrangementType == Sng.ArrangementType.Vocal); var manifestFunctions = new ManifestFunctions(platform.version); var songPartition = new SongPartition(); foreach (var x in arrangements) { var isVocal = x.ArrangementType == Sng.ArrangementType.Vocal; var song = (isVocal) ? null : Song.LoadFromFile(x.SongXml.File); var attribute = new Attributes(); attribute.AlbumArt = String.Format("urn:llid:{0}", AggregateGraph.AlbumArt.LLID); attribute.AlbumNameSort = attribute.AlbumName = songInfo.Album; attribute.ArrangementName = x.Name.ToString(); attribute.ArtistName = songInfo.Artist; attribute.ArtistNameSort = songInfo.ArtistSort; attribute.AssociatedTechniques = new List<string>(); //Should be 51 for bass, 49 for vocal and guitar attribute.BinaryVersion = x.ArrangementType == Sng.ArrangementType.Bass ? 51 : 49; attribute.BlockAsset = String.Format("urn:emergent-world:{0}", AggregateGraph.XBlock.Name); attribute.ChordTemplates = null; attribute.DISC_DLC_OTHER = "Disc"; attribute.DisplayName = songInfo.SongDisplayName; attribute.DLCPreview = false; attribute.EffectChainMultiplayerName = string.Empty; attribute.EffectChainName = isVocal ? "" : (dlcName + "_" + x.ToneBase == null ? "Default" : x.ToneBase.Replace(' ', '_')); attribute.EventFirstTimeSortOrder = 9999; attribute.ExclusiveBuild = new List<object>(); attribute.FirstArrangementInSong = false; if (isVocal && !firstarrangset) { firstarrangset = true; attribute.FirstArrangementInSong = true; } attribute.ForceUseXML = true; attribute.Tag = "PLACEHOLDER Tag"; attribute.InputEvent = isVocal ? "Play_Tone_Standard_Mic" : "Play_Tone_"; attribute.IsDemoSong = false; attribute.IsDLC = true; attribute.LastConversionDateTime = ""; int masterId = isVocal ? 1 : x.MasterId; attribute.MasterID_PS3 = masterId; attribute.MasterID_Xbox360 = masterId; attribute.MaxPhraseDifficulty = 0; attribute.PersistentID = x.Id.ToString().Replace("-", "").ToUpper(); attribute.PhraseIterations = new List<PhraseIteration>(); attribute.Phrases = new List<Phrase>(); attribute.PluckedType = x.PluckedType == Sng.PluckedType.Picked ? "Picked" : "Not Picked"; attribute.RelativeDifficulty = isVocal ? 0 : song.Levels.Count(); attribute.RepresentativeArrangement = false; attribute.Score_MaxNotes = 0; attribute.Score_PNV = 0; attribute.Sections = new List<Section>(); attribute.Shipping = true; attribute.SongAsset = String.Format("urn:llid:{0}", x.SongFile.LLID); attribute.SongEvent = String.Format("Play_{0}", dlcName); attribute.SongKey = dlcName; attribute.SongLength = 0; attribute.SongName = songInfo.SongDisplayName; attribute.SongNameSort = songInfo.SongDisplayNameSort; attribute.SongXml = String.Format("urn:llid:{0}", x.SongXml.LLID); attribute.SongYear = songInfo.SongYear; attribute.TargetScore = 0; attribute.ToneUnlockScore = 0; attribute.TwoHandTapping = false; attribute.UnlockKey = ""; attribute.Tuning = x.Tuning; attribute.VocalsAssetId = x.ArrangementType == Sng.ArrangementType.Vocal ? "" : (vocal != null) ? String.Format("{0}|GRSong_{1}", vocal.Id, vocal.Name) : ""; attribute.ChordTemplates = new List<ChordTemplate>(); manifestFunctions.GenerateDynamicVisualDensity(attribute, song, x); if (!isVocal) { #region "Associated Techniques" attribute.PowerChords = song.HasPowerChords(); if (song.HasPowerChords()) AssociateTechniques(x, attribute, "PowerChords"); attribute.BarChords = song.HasBarChords(); if (song.HasBarChords()) AssociateTechniques(x, attribute, "BarChords"); attribute.OpenChords = song.HasOpenChords(); if (song.HasOpenChords()) AssociateTechniques(x, attribute, "ChordIntro"); attribute.DoubleStops = song.HasDoubleStops(); if (song.HasDoubleStops()) AssociateTechniques(x, attribute, "DoubleStops"); attribute.Sustain = song.HasSustain(); if (song.HasSustain()) AssociateTechniques(x, attribute, "Sustain"); attribute.Bends = song.HasBends(); if (song.HasBends()) AssociateTechniques(x, attribute, "Bends"); attribute.Slides = song.HasSlides(); if (song.HasSlides()) AssociateTechniques(x, attribute, "Slides"); attribute.Tremolo = song.HasTremolo(); if (song.HasTremolo()) AssociateTechniques(x, attribute, "Tremolo"); attribute.SlapAndPop = song.HasSlapAndPop(); if (song.HasSlapAndPop()) AssociateTechniques(x, attribute, "Slap"); attribute.Harmonics = song.HasHarmonics(); if (song.HasHarmonics()) AssociateTechniques(x, attribute, "Harmonics"); attribute.PalmMutes = song.HasPalmMutes(); if (song.HasPalmMutes()) AssociateTechniques(x, attribute, "PalmMutes"); attribute.HOPOs = song.HasHOPOs(); if (song.HasHOPOs()) AssociateTechniques(x, attribute, "HOPOs"); attribute.FretHandMutes = song.HasFretHandMutes(); if (song.HasFretHandMutes()) AssociateTechniques(x, attribute, "FretHandMutes"); attribute.DropDPowerChords = song.HasDropDPowerChords(); if (song.HasDropDPowerChords()) AssociateTechniques(x, attribute, "DropDPowerChords"); attribute.Prebends = song.HasPrebends(); if (song.HasPrebends()) AssociateTechniques(x, attribute, "Prebends"); attribute.Vibrato = song.HasVibrato(); if (song.HasVibrato()) AssociateTechniques(x, attribute, "Vibrato"); //Bass exclusive attribute.TwoFingerPlucking = song.HasTwoFingerPlucking(); if (song.HasTwoFingerPlucking()) AssociateTechniques(x, attribute, "Plucking"); attribute.FifthsAndOctaves = song.HasFifthsAndOctaves(); if (song.HasFifthsAndOctaves()) AssociateTechniques(x, attribute, "Octave"); attribute.Syncopation = song.HasSyncopation(); if (song.HasSyncopation()) AssociateTechniques(x, attribute, "Syncopation"); #endregion attribute.AverageTempo = songInfo.AverageTempo; attribute.RepresentativeArrangement = true; attribute.SongPartition = songPartition.GetSongPartition(x.Name, x.ArrangementType); attribute.SongLength = (float)Math.Round((decimal)song.SongLength, 3, MidpointRounding.AwayFromZero); //rounded attribute.LastConversionDateTime = song.LastConversionDateTime; attribute.TargetScore = 100000; attribute.ToneUnlockScore = 70000; attribute.SongDifficulty = (float)song.PhraseIterations.Average(it => song.Phrases[it.PhraseId].MaxDifficulty); manifestFunctions.GenerateChordTemplateData(attribute, song); manifestFunctions.GeneratePhraseData(attribute, song); manifestFunctions.GenerateSectionData(attribute, song); manifestFunctions.GeneratePhraseIterationsData(attribute, song, platform.version); } var attrDict = new Dictionary<string, Attributes> { { "Attributes", attribute } }; manifest.Entries.Add(attribute.PersistentID, attrDict); } manifest.ModelName = "GRSong_Asset"; manifest.IterationVersion = 2; return JsonConvert.SerializeObject(manifest, Formatting.Indented); }
public Attributes2014(string arrangementFileName, Arrangement arrangement, DLCPackageData info, Platform platform) : base(arrangementFileName, arrangement, info, platform) { #region VARIABLES var dlcName = info.Name.ToLower(); var xblockUrn = String.Format(URN_TEMPLATE_SHORT, TagValue.EmergentWorld.GetDescription(), dlcName); var showlightUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.XML.GetDescription(), String.Format("{0}_showlights", dlcName)); var songXmlUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.XML.GetDescription(), String.Format(AggregateGraph2014.NAME_ARRANGEMENT, dlcName, arrangementFileName)); var songSngUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.MusicgameSong.GetDescription(), String.Format(AggregateGraph2014.NAME_ARRANGEMENT, dlcName, arrangementFileName)); var manifestFunctions = new ManifestFunctions(platform.version); #endregion #region FILL ATTRIBUTES ArrangementSort = arrangement.ArrangementSort; BlockAsset = xblockUrn; manifestFunctions.GenerateDynamicVisualDensity(this, SongContent, arrangement); FullName = String.Format(AggregateGraph2014.NAME_ARRANGEMENT, info.Name, arrangement.Name); MasterID_PS3 = (IsVocal) ? -1 : arrangement.MasterId; MasterID_Xbox360 = (IsVocal) ? -1 : arrangement.MasterId; PreviewBankPath = String.Format("song_{0}_preview.bnk", info.Name.ToLower()); RelativeDifficulty = 0; //Always 0 in RS2014 ShowlightsXML = showlightUrn; SongAsset = songSngUrn; SongBank = String.Format("song_{0}.bnk", info.Name.ToLower()); SongEvent = String.Format("Play_{0}", info.Name); SongXml = songXmlUrn; SongVolume = info.Volume; PreviewVolume = (info.PreviewVolume != null) ? info.PreviewVolume : SongVolume; // Only for Vocal if (IsVocal) InputEvent = "Play_Tone_Standard_Mic"; // Only for instruments if (!IsVocal) { ArrangementProperties = SongContent.ArrangementProperties; ArrangementProperties.BassPick = (int)arrangement.PluckedType; ArrangementProperties.PathLead = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Lead); ArrangementProperties.PathRhythm = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Rhythm); ArrangementProperties.PathBass = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Bass); ArrangementProperties.RouteMask = (int)arrangement.RouteMask; // BONUS ARRANGEMENT ArrangementProperties.BonusArr = Convert.ToInt32(arrangement.BonusArr); if (arrangement.Name == Sng.ArrangementName.Combo) { //Exclusive condition if (arrangement.RouteMask == DLCPackage.RouteMask.Lead) ArrangementType = (int)Sng.ArrangementName.Lead; else if (arrangement.RouteMask == DLCPackage.RouteMask.Rhythm) ArrangementType = (int)Sng.ArrangementName.Rhythm; else ArrangementType = (int)arrangement.Name; } else ArrangementType = (int)arrangement.Name; //Chords -- //TODO: MISSING GENERATE ChordTemplates = new List<ChordTemplate>(); manifestFunctions.GenerateChordTemplateData(this, SongContent); LastConversionDateTime = SongContent.LastConversionDateTime; MaxPhraseDifficulty = manifestFunctions.GetMaxDifficulty(SongContent); TargetScore = 100000; PhraseIterations = new List<PhraseIteration>(); manifestFunctions.GeneratePhraseIterationsData(this, SongContent, platform.version); //Score_MaxNotes -- Generated on function above //Score_PNV -- Generated on function above Phrases = new List<Phrase>(); manifestFunctions.GeneratePhraseData(this, SongContent); Sections = new List<Section>(); manifestFunctions.GenerateSectionData(this, SongContent); SongAverageTempo = SongContent.AverageTempo; SongOffset = arrangement.Sng2014.Metadata.StartTime * -1; //SongPartition -- Generated in DLCPackageCreator after this constructor //Techniques -- //TODO: MISSING GENERATE //Fix for Dead tones var it = info.TonesRS2014; Tones = new List<Tone2014>(); Tone_A = GetToneName(arrangement.ToneA, it); Tone_B = GetToneName(arrangement.ToneB, it); Tone_Base = GetToneName(arrangement.ToneBase, it); Tone_C = GetToneName(arrangement.ToneC, it); Tone_D = GetToneName(arrangement.ToneD, it); Tone_Multiplayer = GetToneName(arrangement.ToneMultiplayer, it); } #endregion }
public Attributes2014(string arrangementFileName, Arrangement arrangement, DLCPackageData info, Platform platform) : base(arrangementFileName, arrangement, info, platform) { #region VARIABLES var dlcName = info.Name.ToLower(); var xblockUrn = String.Format(URN_TEMPLATE_SHORT, TagValue.EmergentWorld.GetDescription(), dlcName); var showlightUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.XML.GetDescription(), String.Format("{0}_showlights", dlcName)); var songXmlUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.XML.GetDescription(), String.Format(AggregateGraph2014.NAME_ARRANGEMENT, dlcName, arrangementFileName)); var songSngUrn = String.Format(URN_TEMPLATE, TagValue.Application.GetDescription(), TagValue.MusicgameSong.GetDescription(), String.Format(AggregateGraph2014.NAME_ARRANGEMENT, dlcName, arrangementFileName)); var manifestFunctions = new ManifestFunctions(platform.version); #endregion #region FILL ATTRIBUTES ArrangementSort = arrangement.ArrangementSort; BlockAsset = xblockUrn; manifestFunctions.GenerateDynamicVisualDensity(this, SongContent, arrangement, GameVersion.RS2014);//2.0 constant for vocs in RS2 FullName = String.Format(AggregateGraph2014.NAME_ARRANGEMENT, info.Name, arrangement.Name); MasterID_PS3 = (IsVocal) ? -1 : arrangement.MasterId; MasterID_XBox360 = (IsVocal) ? -1 : arrangement.MasterId; PreviewBankPath = String.Format("song_{0}_preview.bnk", info.Name.ToLower()); RelativeDifficulty = 0; //Always 0 in RS2014 ShowlightsXML = showlightUrn; SongAsset = songSngUrn; SongBank = String.Format("song_{0}.bnk", info.Name.ToLower()); SongEvent = String.Format("Play_{0}", info.Name); SongXml = songXmlUrn; SongVolume = info.Volume; PreviewVolume = info.PreviewVolume ?? SongVolume; // Only for Vocal if (IsVocal) { InputEvent = "Play_Tone_Standard_Mic"; } // Only for instruments if (!IsVocal) { ArrangementProperties = SongContent.ArrangementProperties; ArrangementProperties.BassPick = (int)arrangement.PluckedType; ArrangementProperties.PathLead = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Lead); ArrangementProperties.PathRhythm = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Rhythm); ArrangementProperties.PathBass = Convert.ToInt32(arrangement.RouteMask == DLCPackage.RouteMask.Bass); ArrangementProperties.RouteMask = (int)arrangement.RouteMask; // BONUS ARRANGEMENT ArrangementProperties.BonusArr = Convert.ToInt32(arrangement.BonusArr); // Metronome ArrangementProperties.Metronome = (int)arrangement.Metronome; if (arrangement.Name == Sng.ArrangementName.Combo) { //Exclusive condition if (arrangement.RouteMask == DLCPackage.RouteMask.Lead) { ArrangementType = (int)Sng.ArrangementName.Lead; } else if (arrangement.RouteMask == DLCPackage.RouteMask.Rhythm) { ArrangementType = (int)Sng.ArrangementName.Rhythm; } else { ArrangementType = (int)arrangement.Name; } } else { ArrangementType = (int)arrangement.Name; } //Chords -- //TODO: MISSING GENERATE ChordTemplates = new List <ChordTemplate>(); manifestFunctions.GenerateChordTemplateData(this, SongContent); LastConversionDateTime = SongContent.LastConversionDateTime; MaxPhraseDifficulty = manifestFunctions.GetMaxDifficulty(SongContent); TargetScore = 100000; PhraseIterations = new List <PhraseIteration>(); manifestFunctions.GeneratePhraseIterationsData(this, SongContent, platform.version); //Score_MaxNotes -- Generated on function above //Score_PNV -- Generated on function above Phrases = new List <Phrase>(); manifestFunctions.GeneratePhraseData(this, SongContent); Sections = new List <Section>(); manifestFunctions.GenerateSectionData(this, SongContent); SongAverageTempo = SongContent.AverageTempo; SongOffset = arrangement.Sng2014.Metadata.StartTime * -1; //SongPartition -- Generated in DLCPackageCreator after this constructor //Techniques -- //TODO: MISSING GENERATE /* * Techniques: { * DiffLevelID: { * // 4 : 0,[6,9],[13],[12,15] // unpitchedSlides, tremolo, hopo * PhraseIterationIndex: [TechID, TechID...] * } * } */ //Fix for Dead tones var it = info.TonesRS2014; Tones = new List <Tone2014>(); Tone_A = GetToneName(arrangement.ToneA, it); Tone_B = GetToneName(arrangement.ToneB, it); Tone_Base = GetToneName(arrangement.ToneBase, it); Tone_C = GetToneName(arrangement.ToneC, it); Tone_D = GetToneName(arrangement.ToneD, it); Tone_Multiplayer = GetToneName(arrangement.ToneMultiplayer, it); } #endregion }