public WEM2OGGCorrespondence(string txt_DBFolder, DLCManager.Files filed, DLCPackageData datas, string author, string tkversion, string dD, string bass, string guitar, string combo, string rhythm, string lead, string tunnings, int i, int norows, string original_FileName, string art_hash, string audio_hash, string audioPreview_hash, List<string> alist, List<string> blist, string txt_TempPath, string txt_RocksmithDLCPath, bool AllowEncript, bool AllowORIGDelete)
     : this(txt_DBFolder, txt_TempPath, txt_RocksmithDLCPath, AllowEncript, AllowORIGDelete)
 {
     this.filed = filed;
     this.datas = datas;
     this.author = author;
     this.tkversion = tkversion;
     this.dD = dD;
     this.bass = bass;
     this.guitar = guitar;
     this.combo = combo;
     this.rhythm = rhythm;
     this.lead = lead;
     this.tunnings = tunnings;
     this.i = i;
     this.norows = norows;
     this.original_FileName = original_FileName;
     this.art_hash = art_hash;
     this.audio_hash = audio_hash;
     this.audioPreview_hash = audioPreview_hash;
     this.alist = alist;
     this.blist = blist;
 }
 private void button1_Click_1(object sender, EventArgs e)
 {
     DLCManager v1 = new DLCManager();
     string txt = DB_Path.Replace("\\Files.accdb", "");
     //MessageBox.Show(txt);
     v1.Translation_And_Correction(txt);
 }
 //string Is_MultiTracking, string Multitracking,
 //file, info, author, tkversion, DD, Bass, Guitar, Combo, Rhythm, Lead, Vocalss, Tunings, b, norows, original_FileName, art_hash, audio_hash, audioPreview_hash, alist, blist, DB_Path, clist, dlist, newold, Is_Original, altver
 //public bool newold { get; set; }
 //public string clist { get; set; }
 //public DuplicatesManagement(string txt_DBFolder, Files filed, DLCPackageData datas, string author, string tkversion, string DD, string Bass, string Guitar, string Combo, string Rhythm, string Lead, string tunnings, int i, int norows, string original_FileName, string art_hash, string audio_hash, string audioPreview_hash, List<string> alist, List<string> blist)
 //{
 //    InitializeComponent();
 //    //MessageBox.Show("test0");
 //    DB_Path = txt_DBFolder;
 //    DB_Path = DB_Path + "\\Files.accdb";
 //    MessageBox.Show("test1");
 //}
 public Duplicates_Management(DLCManager.Files filed, DLCPackageData datas, string author, string tkversion, string dD, string bass, string guitar, string combo, string rhythm, string lead, string vocal, string tunnings, int i, int norows, string original_FileName, string art_hash, string audio_hash, string audioPreview_hash, List<string> alist, List<string> blist, string DBPath, List<string> clist, List<string> dlist, bool newold, string Is_Original, string altvert, string txt_RocksmithDLCPath, bool AllowEncript, bool AllowORIGDelete, string FileSize, string unpackedDir,string Is_MultiTrack,string MultiTrack_Version)
 {
     //Text = text;
     //MessageBox.Show("test2");
     this.filed = filed;
     this.datas = datas;
     this.author = author;
     this.tkversion = tkversion;
     this.dD = dD;
     this.bass = bass;
     this.guitar = guitar;
     this.combo = combo;
     this.rhythm = rhythm;
     this.lead = lead;
     this.vocal = vocal;
     this.tunnings = tunnings;
     this.i = i;
     this.norows = norows;
     this.original_FileName = original_FileName;
     this.art_hash = art_hash;
     this.audio_hash = audio_hash;
     this.audioPreview_hash = audioPreview_hash;
     this.alist = alist;
     this.blist = blist;
     this.DB_Path = DBPath;
     this.clist = clist;
     this.dlist = dlist;
     this.newold = newold;
     this.Is_Original = Is_Original;
     this.altver = altvert;
     //this.Is_MultiTracking = Is_MultiTracking;
     //this.MultiTracking = MultiTracking;
     this.txt_RocksmithDLCPath = txt_RocksmithDLCPath;
     //this.AllowEncript = AllowEncript;
     //this.AllowORIGDelete = AllowORIGDelete;
     this.FileSize = FileSize;
     this.unpackedDir = unpackedDir;
     this.Is_MultiTracks = Is_MultiTrack;
     this.MultiTrack_Versions = MultiTrack_Version;
     InitializeComponent();
     //MessageBox.Show(DB_Path);
     //DB_Path = text;
     //MessageBox.Show(DB_Path);
     //DB_Path = DB_Path;// + "\\Files.accdb";
 }