public void GetChoiceInput(Choice choice, Result expectedResult)
        {
            TestGame _game = new TestGame();
            PaperPlayer player1 = new PaperPlayer("PaperPlayer");
             Player player2;

            //Act
            switch (choice)
            {
                case Choice.Rock:
                    player2 = new RockPplayer("rockplayer");
                    break;
                    case Choice.Paper:
                    player2 = new PaperPlayer("paperplayer");
                    break;
                default:
                    player2 = new ScissorsPlayer("scissorsplayer");
                    break;
            }
            Result actual = _game.playRound(player1, player2);

            //Assert
            Assert.AreEqual(actual, expectedResult);
        }