public void StartGame() { SetPlayers(); player1.SetName(player1, 1); player2.SetName(player2, 2); DetermineWinner(player1.MakeChoice(player1, gestures), player2.MakeChoice(player2, gestures)); }
public void StartGame() { SetTypeOfGame(); SetBestOfCount(); if (gameType == 2) { DisplayHeader(); player1.SetName(); DisplayHeader(); player2.SetName(); } else { DisplayHeader(); player1.SetName(); } }
public void CreatePlayer(string playerNumber) { playerOne = new Human(); playerOne.SetName(); Console.Clear(); if (playerNumber == "TWO") { playerTwo = new Human(); playerTwo.SetName(); Console.Clear(); } else if (playerNumber == "ONE") { playerTwo = new AI(); } }