public static void Start()
        {
            IPlayer playerOne = SelectPlayerType("Player One");
            IPlayer playerTwo = SelectPlayerType("Player Two");

            Match match = new Match(playerOne, playerTwo);

            var matchResult = match.Start();

            if (matchResult == MatchResult.PlayerOneWins)
            {
                Console.WriteLine("Player One won the match!");
            }

            if (matchResult == MatchResult.PlayerTwoWins)
            {
                Console.WriteLine("Player Two won the match!");
            }

            if (matchResult == MatchResult.Draw)
            {
                Console.WriteLine("It was a draw");
            }

            Console.ReadKey();
        }
        public void PlayerTwoWinsTwoGamesAndMatch()
        {
            match = new RockPaperScissors.Match(mockPlayerOne.Object, mockPlayerTwo.Object);

            mockPlayerOne.SetupSequence(x => x.GetPlayerMove())
            .Returns(Move.Scissors)
            .Returns(Move.Paper)
            .Returns(Move.Rock);

            mockPlayerTwo.SetupSequence(x => x.GetPlayerMove())
            .Returns(Move.Rock)
            .Returns(Move.Rock)
            .Returns(Move.Paper);

            Assert.AreEqual(MatchResult.PlayerTwoWins, match.Start());
        }
        public void AllGamesDrawSoMatchIsADraw()
        {
            match = new RockPaperScissors.Match(mockPlayerOne.Object, mockPlayerTwo.Object);


            mockPlayerOne.SetupSequence(x => x.GetPlayerMove())
            .Returns(Move.Rock)
            .Returns(Move.Paper)
            .Returns(Move.Scissors);

            mockPlayerTwo.SetupSequence(x => x.GetPlayerMove())
            .Returns(Move.Rock)
            .Returns(Move.Paper)
            .Returns(Move.Scissors);


            Assert.AreEqual(MatchResult.Draw, match.Start());
        }