示例#1
0
        private void Awake()
        {
            Instance = this;

            positions   = new NativeArray <float3>(_bufferSize, Allocator.Persistent);
            separations = new NativeArray <float3>(_bufferSize, Allocator.Persistent);

            _stopwatch = new Stopwatch();

            //The Mathematics.Random's seed cannot be left empty.
            uint seed = (uint)UnityEngine.Random.Range(0, int.MaxValue);

            _random = new Random(seed);
        }
 private void Awake()
 {
     Instance = this;
 }