public VertexRenderer(Game game, GraphicsDevice graphics, SpriteBatch spriteBatch, ColorManager colorManager, SpriteRenderer spriteRenderer, VertexManager vertexManager, CameraManager cameraManager, SheetManager sheetManager) { this.game = game; this.graphics = graphics; this.spriteBatch = spriteBatch; this.spriteRenderer = spriteRenderer; this.vertexManager = vertexManager; this.cameraManager = cameraManager; this.sheetManager = sheetManager; this.colorManager = colorManager; }
public SpriteRenderer(VertexManager vertexManager, InputManager inputManager) { this.vertexManager = vertexManager; this.inputManager = inputManager; spritePool = new ObjectPool <SpriteRender>(pool => new SpriteRender(pool)); }