void FixedUpdate() { if (!_robotDisabled) { if (!_finshedTrajectory) { if (_trajectory.startTime + _nextPoint.timeFromStart <= Time.fixedTime) { // while loop goes to the next point in trajectory, skipping points according to their timeFromStart value while (_trajectory.startTime + _nextPoint.timeFromStart <= Time.fixedTime) { _pointIndex++; if (_pointIndex == _trajectory.points.Count) { _finshedTrajectory = true; float timeComplete = Time.fixedTime - _trajectory.startTime; Debug.Log("Completed trajectory in: " + timeComplete.ToString("F3") + " seconds"); break; } _nextPoint = _trajectory.points[_pointIndex]; } _goingToPoint = false; } if (!_goingToPoint) { FollowNextPoint(); _goingToPoint = true; } } } }
void FixedUpdate() { if (!_robot_disabled) { if (!_finished_traj) { if (_traj.start_time + _next_point.time_from_start <= Time.fixedTime) { // while loop goes to the next point in trajectory, skipping points according to their time_from_start value while (_traj.start_time + _next_point.time_from_start <= Time.fixedTime) { _traj_index++; if (_traj_index == _traj.points.Count) { _finished_traj = true; float time_complete = Time.fixedTime - _traj.start_time; Debug.Log("Completed trajectory in: " + time_complete.ToString("F3") + " seconds"); break; } _next_point = _traj.points[_traj_index]; } _going_to_point = false; } if (!_going_to_point) { followNextPoint(); _going_to_point = true; } } } }
// sets the current joint trajectory to follow public bool FollowTrajectory(JointTrajectory traj) { if (traj.points.Count == 0) { return(false); } _pointIndex = 0; _trajectory = traj; _nextPoint = _trajectory.points[_pointIndex]; _goingToPoint = false; _finshedTrajectory = false; return(true); }
// sets the current joint trajectory to follow public bool followTrajectory(JointTrajectory traj) { if (traj.points.Count == 0) { return(false); } _traj_index = 0; _traj = traj; _next_point = _traj.points[_traj_index]; _going_to_point = false; _finished_traj = false; return(true); }