public void CmdSubmitVote(GameObject voteControllerGameObject, int choiceIndex) { if (!voteControllerGameObject) { return; } VoteController component = voteControllerGameObject.GetComponent <VoteController>(); if (!component) { return; } component.ReceiveUserVote(this, choiceIndex); }
// Token: 0x06000F5E RID: 3934 RVA: 0x0004BE60 File Offset: 0x0004A060 private void GenerateReportScreens() { GameOverController.< > c__DisplayClass11_0 CS$ < > 8__locals1 = new GameOverController.< > c__DisplayClass11_0(); CS$ < > 8__locals1.< > 4__this = this; CS$ < > 8__locals1.voteControllerGameObject = base.gameObject; VoteController component = CS$ < > 8__locals1.voteControllerGameObject.GetComponent <VoteController>(); using (IEnumerator <LocalUser> enumerator = LocalUserManager.readOnlyLocalUsersList.GetEnumerator()) { while (enumerator.MoveNext()) { LocalUser localUser = enumerator.Current; CameraRigController cameraRigController = CameraRigController.readOnlyInstancesList.FirstOrDefault((CameraRigController v) => v.viewer == localUser.currentNetworkUser); if (cameraRigController && cameraRigController.hud) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.gameEndReportPanelPrefab, cameraRigController.hud.transform); cameraRigController.hud.mainUIPanel.SetActive(false); gameObject.transform.parent = cameraRigController.hud.transform; gameObject.GetComponent <MPEventSystemProvider>().eventSystem = localUser.eventSystem; GameEndReportPanelController component2 = gameObject.GetComponent <GameEndReportPanelController>(); GameEndReportPanelController.DisplayData displayData = new GameEndReportPanelController.DisplayData { runReport = this.runReport, playerIndex = CS$ < > 8__locals1.< GenerateReportScreens > g__FindPlayerIndex | 0 (localUser) }; component2.SetDisplayData(displayData); component2.continueButton.onClick.AddListener(delegate() { if (localUser.currentNetworkUser) { localUser.currentNetworkUser.CallCmdSubmitVote(CS$ < > 8__locals1.voteControllerGameObject, 0); } }); GameObject gameObject2 = UnityEngine.Object.Instantiate <GameObject>(Resources.Load <GameObject>("Prefabs/UI/VoteInfoPanel"), (RectTransform)component2.continueButton.transform.parent); gameObject2.transform.SetAsFirstSibling(); gameObject2.GetComponent <VoteInfoPanelController>().voteController = component; } } } }