// Token: 0x06000BF2 RID: 3058 RVA: 0x0003A288 File Offset: 0x00038488 public static GameObject GetPreviousSpectateGameObject(NetworkUser viewer, GameObject currentGameObject) { ReadOnlyCollection <CharacterBody> readOnlyCollection = CharacterBody.readOnlyInstancesList; if (readOnlyCollection.Count == 0) { return(null); } CharacterBody characterBody = currentGameObject ? currentGameObject.GetComponent <CharacterBody>() : null; int num = characterBody ? readOnlyCollection.IndexOf(characterBody) : 0; for (int i = num - 1; i >= 0; i--) { if (CameraRigController.CanUserSpectateBody(viewer, readOnlyCollection[i])) { return(readOnlyCollection[i].gameObject); } } for (int j = readOnlyCollection.Count - 1; j >= num; j--) { if (CameraRigController.CanUserSpectateBody(viewer, readOnlyCollection[j])) { return(readOnlyCollection[j].gameObject); } } return(null); }