示例#1
0
        /// <summary>
        ///     Called for update this instance.
        /// </summary>
        public void SubTick()
        {
            int subTick = this._level.GetLogicTime();

            for (int i = 0; i < this._commandList.Count; i++)
            {
                LogicCommand command = this._commandList[i];

                if (command.GetExecuteSubTick() < subTick)
                {
                    Debugger.Error(string.Format("Execute command failed! Command should have been executed already. (type={0} server_tick={1} command_tick={2}",
                                                 command.GetCommandType(),
                                                 subTick,
                                                 command.GetExecuteSubTick()));
                }

                if (command.GetExecuteSubTick() == subTick)
                {
                    if (this.IsCommandAllowedInCurrentState(command))
                    {
                        int result = command.Execute(this._level);

                        if (result != 0)
                        {
                            Debugger.Warning("Execute command failed, code: " + result);
                        }
                        else
                        {
                            if (this._listener != null)
                            {
                                this._listener.CommandExecuted(command);
                            }
                        }

                        this._commandList.Remove(i--);
                    }
                    else
                    {
                        Debugger.Error(string.Format("Execute command failed! Command not allowed in current state. (type={0} current_state={1}",
                                                     command.GetCommandType(),
                                                     this._level.GetState()));
                    }
                }
            }
        }
示例#2
0
        /// <summary>
        ///     Encodes this instance.
        /// </summary>
        public void Encode(ChecksumEncoder encoder)
        {
            encoder.EnableCheckSum(false);
            encoder.WriteInt(this._commandList.Count);

            for (int i = 0; i < this._commandList.Count; i++)
            {
                LogicCommand command = this._commandList[i];

                encoder.WriteInt(command.GetCommandType());
                command.Encode(encoder);
            }

            encoder.EnableCheckSum(true);
        }
示例#3
0
        /// <summary>
        ///     Gets a value indicating whether the specified command is allowed in current state.
        /// </summary>
        public bool IsCommandAllowedInCurrentState(LogicCommand command)
        {
            int commandType = command.GetCommandType();
            int state       = this._level.GetState();

            if (commandType >= 1000)
            {
                Debugger.Error("Execute command failed! Debug commands are not allowed when debug is off.");
                return(false);
            }

            if (commandType >= 500 &&
                commandType < 700 &&
                state != 1)
            {
                Debugger.Error("Execute command failed! Command is only allowed in home state.");
                return(false);
            }

            if (commandType >= 700 &&
                commandType < 800 &&
                state != 2 &&
                state != 5)
            {
                Debugger.Error("Execute command failed! Command is only allowed in attack state.");
                return(false);
            }

            if (state == 4)
            {
                Debugger.Warning("Execute command failed! Commands are not allowed in visit state.");
                return(false);
            }

            return(true);
        }
示例#4
0
 /// <summary>
 ///     Saves the specified command to json.
 /// </summary>
 public static void SaveCommandToJSON(LogicJSONObject jsonObject, LogicCommand command)
 {
     jsonObject.Put("ct", new LogicJSONNumber(command.GetCommandType()));
     jsonObject.Put("c", command.GetJSONForReplay());
 }
示例#5
0
 /// <summary>
 ///     Encodes a command.
 /// </summary>
 public static void EncodeCommand(ChecksumEncoder encoder, LogicCommand command)
 {
     encoder.WriteInt(command.GetCommandType());
     command.Encode(encoder);
 }