public string DebugString() { if (Time.frameCount % 60 == 0) { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendLine("GLOBAL STORYTELLER STATS"); stringBuilder.AppendLine("------------------------"); stringBuilder.AppendLine("Storyteller: ".PadRight(40) + def.label); stringBuilder.AppendLine("Adaptation days: ".PadRight(40) + Find.StoryWatcher.watcherAdaptation.AdaptDays.ToString("F1")); stringBuilder.AppendLine("Adapt points factor: ".PadRight(40) + Find.StoryWatcher.watcherAdaptation.TotalThreatPointsFactor.ToString("F2")); stringBuilder.AppendLine("Time points factor: ".PadRight(40) + Find.Storyteller.def.pointsFactorFromDaysPassed.Evaluate(GenDate.DaysPassed).ToString("F2")); stringBuilder.AppendLine(); stringBuilder.AppendLine("Ally incident fraction (neutral or ally): ".PadRight(40) + StorytellerUtility.AllyIncidentFraction(fullAlliesOnly: false).ToString("F2")); stringBuilder.AppendLine("Ally incident fraction (ally only): ".PadRight(40) + StorytellerUtility.AllyIncidentFraction(fullAlliesOnly: true).ToString("F2")); stringBuilder.AppendLine(); stringBuilder.AppendLine(StorytellerUtilityPopulation.DebugReadout().TrimEndNewlines()); IIncidentTarget incidentTarget = Find.WorldSelector.SingleSelectedObject as IIncidentTarget; if (incidentTarget == null) { incidentTarget = Find.CurrentMap; } if (incidentTarget != null) { Map map = incidentTarget as Map; stringBuilder.AppendLine(); stringBuilder.AppendLine("STATS FOR INCIDENT TARGET: " + incidentTarget); stringBuilder.AppendLine("------------------------"); stringBuilder.AppendLine("Progress score: ".PadRight(40) + StorytellerUtility.GetProgressScore(incidentTarget).ToString("F2")); stringBuilder.AppendLine("Base points: ".PadRight(40) + StorytellerUtility.DefaultThreatPointsNow(incidentTarget).ToString("F0")); stringBuilder.AppendLine("Points factor random range: ".PadRight(40) + incidentTarget.IncidentPointsRandomFactorRange); stringBuilder.AppendLine("Wealth: ".PadRight(40) + incidentTarget.PlayerWealthForStoryteller.ToString("F0")); if (map != null) { stringBuilder.AppendLine("- Items: ".PadRight(40) + map.wealthWatcher.WealthItems.ToString("F0")); stringBuilder.AppendLine("- Buildings: ".PadRight(40) + map.wealthWatcher.WealthBuildings.ToString("F0")); stringBuilder.AppendLine("- Floors: ".PadRight(40) + map.wealthWatcher.WealthFloorsOnly.ToString("F0")); stringBuilder.AppendLine("- Pawns: ".PadRight(40) + map.wealthWatcher.WealthPawns.ToString("F0")); } stringBuilder.AppendLine("Pawn count human: ".PadRight(40) + incidentTarget.PlayerPawnsForStoryteller.Where((Pawn p) => p.def.race.Humanlike).Count()); stringBuilder.AppendLine("Pawn count animal: ".PadRight(40) + incidentTarget.PlayerPawnsForStoryteller.Where((Pawn p) => p.def.race.Animal).Count()); if (map != null) { stringBuilder.AppendLine("StoryDanger: ".PadRight(40) + map.dangerWatcher.DangerRating); stringBuilder.AppendLine("FireDanger: ".PadRight(40) + map.fireWatcher.FireDanger.ToString("F2")); stringBuilder.AppendLine("LastThreatBigTick days ago: ".PadRight(40) + (Find.TickManager.TicksGame - map.storyState.LastThreatBigTick).ToStringTicksToDays()); } } stringBuilder.AppendLine(); stringBuilder.AppendLine("LIST OF ALL INCIDENT TARGETS"); stringBuilder.AppendLine("------------------------"); for (int i = 0; i < AllIncidentTargets.Count; i++) { stringBuilder.AppendLine(i + ". " + AllIncidentTargets[i].ToString()); } debugStringCached = stringBuilder.ToString(); } return(debugStringCached); }
public string DebugString() { if (Time.frameCount % 60 == 0) { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.AppendLine("Storyteller : " + this.def.label); stringBuilder.AppendLine("------------- Global threats data ---------------"); stringBuilder.AppendLine(" Adaptation days: " + Find.StoryWatcher.watcherAdaptation.AdaptDays.ToString("F1")); stringBuilder.AppendLine(" Adapt points factor: " + Find.StoryWatcher.watcherAdaptation.TotalThreatPointsFactor.ToString("F2")); stringBuilder.AppendLine(" Time points factor: " + Find.Storyteller.def.pointsFactorFromDaysPassed.Evaluate((float)GenDate.DaysPassed).ToString("F2")); stringBuilder.AppendLine(" Num raids enemy: " + Find.StoryWatcher.statsRecord.numRaidsEnemy); stringBuilder.AppendLine(" Ally incident fraction (neutral or ally): " + StorytellerUtility.AllyIncidentFraction(false).ToString("F2")); stringBuilder.AppendLine(" Ally incident fraction (ally only): " + StorytellerUtility.AllyIncidentFraction(true).ToString("F2")); stringBuilder.AppendLine(); stringBuilder.AppendLine("-------------- Global population data --------------"); stringBuilder.AppendLine(StorytellerUtilityPopulation.DebugReadout().TrimEndNewlines()); stringBuilder.AppendLine(" Greatest population: " + Find.StoryWatcher.statsRecord.greatestPopulation); stringBuilder.AppendLine("------------- All incident targets --------------"); for (int i = 0; i < this.AllIncidentTargets.Count; i++) { stringBuilder.AppendLine(" " + this.AllIncidentTargets[i].ToString()); } IIncidentTarget incidentTarget = Find.WorldSelector.SingleSelectedObject as IIncidentTarget; if (incidentTarget == null) { incidentTarget = Find.CurrentMap; } if (incidentTarget != null) { Map map = incidentTarget as Map; stringBuilder.AppendLine(); stringBuilder.AppendLine("---------- Selected: " + incidentTarget + " --------"); stringBuilder.AppendLine(" Wealth: " + incidentTarget.PlayerWealthForStoryteller.ToString("F0")); if (map != null) { stringBuilder.AppendLine(string.Concat(new string[] { " (Items: ", map.wealthWatcher.WealthItems.ToString("F0"), " Buildings: ", map.wealthWatcher.WealthBuildings.ToString("F0"), " (Floors: ", map.wealthWatcher.WealthFloorsOnly.ToString("F0"), ") Pawns: ", map.wealthWatcher.WealthPawns.ToString("F0"), ")" })); } stringBuilder.AppendLine(" IncidentPointsRandomFactorRange: " + incidentTarget.IncidentPointsRandomFactorRange); stringBuilder.AppendLine(" Pawns-Humanlikes: " + (from p in incidentTarget.PlayerPawnsForStoryteller where p.def.race.Humanlike select p).Count <Pawn>()); stringBuilder.AppendLine(" Pawns-Animals: " + (from p in incidentTarget.PlayerPawnsForStoryteller where p.def.race.Animal select p).Count <Pawn>()); if (map != null) { stringBuilder.AppendLine(" StoryDanger: " + map.dangerWatcher.DangerRating); stringBuilder.AppendLine(" FireDanger: " + map.fireWatcher.FireDanger.ToString("F2")); stringBuilder.AppendLine(" LastThreatBigTick days ago: " + (Find.TickManager.TicksGame - map.storyState.LastThreatBigTick).ToStringTicksToDays("F1")); } stringBuilder.AppendLine(" Current points (ignoring early raid factors): " + StorytellerUtility.DefaultThreatPointsNow(incidentTarget).ToString("F0")); stringBuilder.AppendLine(" Current points for specific IncidentMakers:"); for (int j = 0; j < this.storytellerComps.Count; j++) { IncidentParms incidentParms = this.storytellerComps[j].GenerateParms(IncidentCategoryDefOf.ThreatBig, incidentTarget); stringBuilder.AppendLine(" " + this.storytellerComps[j].GetType().ToString().Substring(23) + ": " + incidentParms.points.ToString("F0")); } } this.debugStringCached = stringBuilder.ToString(); } return(this.debugStringCached); }
public static void PopulationIntents() { List <float> list = new List <float>(); for (int i = 0; i < 30; i++) { list.Add((float)i); } List <float> list2 = new List <float>(); for (int j = 0; j < 40; j += 2) { list2.Add((float)j); } DebugTables.MakeTablesDialog <float, float>(list2, (float ds) => "d-" + ds.ToString("F0"), list, (float rv) => rv.ToString("F2"), (float ds, float p) => StorytellerUtilityPopulation.CalculatePopulationIntent(StorytellerUtilityPopulation.StorytellerDef, p, (float)((int)ds)).ToString("F2"), "pop"); }
private static string <PopulationIntents> m__2(float ds, float p) { return(StorytellerUtilityPopulation.CalculatePopulationIntent(StorytellerUtilityPopulation.StorytellerDef, p, (float)((int)ds)).ToString("F2")); }