public static bool TryFindSpectatorCellFor(Pawn p, CellRect spectateRect, Map map, out IntVec3 cell, SpectateRectSide allowedSides = SpectateRectSide.All, int margin = 1, List <IntVec3> extraDisallowedCells = null) { spectateRect.ClipInsideMap(map); if (spectateRect.Area == 0 || allowedSides == SpectateRectSide.None) { cell = IntVec3.Invalid; return(false); } CellRect rectWithMargin = spectateRect.ExpandedBy(margin).ClipInsideMap(map); Predicate <IntVec3> predicate = delegate(IntVec3 x) { if (!x.InBounds(map)) { return(false); } if (!x.Standable(map)) { return(false); } if (x.Fogged(map)) { return(false); } if (rectWithMargin.Contains(x)) { return(false); } if ((x.z <= rectWithMargin.maxZ || (allowedSides & SpectateRectSide.Up) != SpectateRectSide.Up) && (x.x <= rectWithMargin.maxX || (allowedSides & SpectateRectSide.Right) != SpectateRectSide.Right) && (x.z >= rectWithMargin.minZ || (allowedSides & SpectateRectSide.Down) != SpectateRectSide.Down) && (x.x >= rectWithMargin.minX || (allowedSides & SpectateRectSide.Left) != SpectateRectSide.Left)) { return(false); } IntVec3 intVec3 = spectateRect.ClosestCellTo(x); if ((float)intVec3.DistanceToSquared(x) > 210.25f) { return(false); } if (!GenSight.LineOfSight(intVec3, x, map, true, null, 0, 0)) { return(false); } if (x.GetThingList(map).Find((Thing y) => y is Pawn && y != p) != null) { return(false); } if (p != null) { if (!p.CanReserveAndReach(x, PathEndMode.OnCell, Danger.Some, 1, -1, null, false)) { return(false); } Building edifice = x.GetEdifice(map); if (edifice != null && edifice.def.category == ThingCategory.Building && edifice.def.building.isSittable && !p.CanReserve(edifice, 1, -1, null, false)) { return(false); } if (x.IsForbidden(p)) { return(false); } if (x.GetDangerFor(p, map) != Danger.None) { return(false); } } if (extraDisallowedCells != null && extraDisallowedCells.Contains(x)) { return(false); } if (!SpectatorCellFinder.CorrectlyRotatedChairAt(x, map, spectateRect)) { int num = 0; for (int k = 0; k < GenAdj.AdjacentCells.Length; k++) { IntVec3 x2 = x + GenAdj.AdjacentCells[k]; if (SpectatorCellFinder.CorrectlyRotatedChairAt(x2, map, spectateRect)) { num++; } } if (num >= 3) { return(false); } int num2 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(-1, 0, 0), map, 4, spectateRect); if (num2 >= 0) { int num3 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(1, 0, 0), map, 4, spectateRect); if (num3 >= 0 && Mathf.Abs(num2 - num3) <= 1) { return(false); } } int num4 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, 1), map, 4, spectateRect); if (num4 >= 0) { int num5 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, -1), map, 4, spectateRect); if (num5 >= 0 && Mathf.Abs(num4 - num5) <= 1) { return(false); } } } return(true); }; if (p != null && predicate(p.Position) && SpectatorCellFinder.CorrectlyRotatedChairAt(p.Position, map, spectateRect)) { cell = p.Position; return(true); } for (int i = 0; i < 1000; i++) { IntVec3 intVec = rectWithMargin.CenterCell + GenRadial.RadialPattern[i]; if (predicate(intVec)) { if (!SpectatorCellFinder.CorrectlyRotatedChairAt(intVec, map, spectateRect)) { for (int j = 0; j < 90; j++) { IntVec3 intVec2 = intVec + GenRadial.RadialPattern[j]; if (SpectatorCellFinder.CorrectlyRotatedChairAt(intVec2, map, spectateRect) && predicate(intVec2)) { cell = intVec2; return(true); } } } cell = intVec; return(true); } } cell = IntVec3.Invalid; return(false); }
internal bool <> m__0(IntVec3 x) { if (!x.InBounds(this.map)) { return(false); } if (!x.Standable(this.map)) { return(false); } if (x.Fogged(this.map)) { return(false); } if (this.rectWithMargin.Contains(x)) { return(false); } if ((x.z <= this.rectWithMargin.maxZ || (this.allowedSides & SpectateRectSide.Up) != SpectateRectSide.Up) && (x.x <= this.rectWithMargin.maxX || (this.allowedSides & SpectateRectSide.Right) != SpectateRectSide.Right) && (x.z >= this.rectWithMargin.minZ || (this.allowedSides & SpectateRectSide.Down) != SpectateRectSide.Down) && (x.x >= this.rectWithMargin.minX || (this.allowedSides & SpectateRectSide.Left) != SpectateRectSide.Left)) { return(false); } IntVec3 intVec = this.spectateRect.ClosestCellTo(x); if ((float)intVec.DistanceToSquared(x) > 210.25f) { return(false); } if (!GenSight.LineOfSight(intVec, x, this.map, true, null, 0, 0)) { return(false); } if (x.GetThingList(this.map).Find((Thing y) => y is Pawn && y != this.p) != null) { return(false); } if (this.p != null) { if (!this.p.CanReserveAndReach(x, PathEndMode.OnCell, Danger.Some, 1, -1, null, false)) { return(false); } Building edifice = x.GetEdifice(this.map); if (edifice != null && edifice.def.category == ThingCategory.Building && edifice.def.building.isSittable && !this.p.CanReserve(edifice, 1, -1, null, false)) { return(false); } if (x.IsForbidden(this.p)) { return(false); } if (x.GetDangerFor(this.p, this.map) != Danger.None) { return(false); } } if (this.extraDisallowedCells != null && this.extraDisallowedCells.Contains(x)) { return(false); } if (!SpectatorCellFinder.CorrectlyRotatedChairAt(x, this.map, this.spectateRect)) { int num = 0; for (int i = 0; i < GenAdj.AdjacentCells.Length; i++) { IntVec3 x2 = x + GenAdj.AdjacentCells[i]; if (SpectatorCellFinder.CorrectlyRotatedChairAt(x2, this.map, this.spectateRect)) { num++; } } if (num >= 3) { return(false); } int num2 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(-1, 0, 0), this.map, 4, this.spectateRect); if (num2 >= 0) { int num3 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(1, 0, 0), this.map, 4, this.spectateRect); if (num3 >= 0 && Mathf.Abs(num2 - num3) <= 1) { return(false); } } int num4 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, 1), this.map, 4, this.spectateRect); if (num4 >= 0) { int num5 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, -1), this.map, 4, this.spectateRect); if (num5 >= 0 && Mathf.Abs(num4 - num5) <= 1) { return(false); } } } return(true); }